Player Matchup

Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JohnnyBRAVO5446
Bacchus
Level 81
God Stats
27W - 21L
1,618 SR
Queue Stats
342W - 321L
1,421 Elo+
Solo
Olorun
Olorun
Lukenett11-_-
Olorun
Level 58
God Stats
2W - 0L
1,716 SR
Queue Stats
53W - 44L
1,491 Elo+
Solo
Cernunnos
Cernunnos
QoshTheDefyer
Cernunnos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 141L
1,471 Elo+
Solo
Bakasura
Bakasura
halalafam
Bakasura
Level 49
God Stats
1W - 0L
1,508 SR
Queue Stats
22W - 34L
1,335 Elo+
Solo
Team Averages
Level 75
1,568 SR
1,444 Elo+

VS

Team Averages
Level 114
1,540 SR
1,464 Elo+
Tiamat
Tiamat
AKTSUKI FOULEK
Tiamat
Level 144
God Stats
5W - 9L
1,439 SR
Queue Stats
119W - 154L
1,380 Elo+
Solo
Persephone
Persephone
AlibabaSZ
Persephone
Level 64
God Stats
2W - 6L
1,560 SR
Queue Stats
192W - 177L
1,480 Elo+
Party 1
Ra
Ra
cam_da_0takuz
Ra
Level 101
God Stats
2W - 6L
1,612 SR
Queue Stats
263W - 299L
1,462 Elo+
Solo
Thanatos
Thanatos
edsaqw21
Thanatos
Level 137
God Stats
3W - 7L
1,267 SR
Queue Stats
208W - 206L
1,493 Elo+
Party 1
King Arthur
King Arthur
pes123a
King Arthur
Level 126
God Stats
2W - 3L
1,820 SR
Queue Stats
92W - 88L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 1 / 0
7,031
586
4,941
12,206
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 2 / 2
6,053
504
2,684
9,136
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,858
488
2,679
7,762
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
QoshTheDefyer
Cernunnos
10
3 / 2 / 2
6,586
549
4,989
8,973
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
halalafam
Bakasura
9
0 / 3 / 1
5,477
456
821
10,637
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,363
447
2,338
6,522
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Persephone
AlibabaSZ
Persephone
11
4 / 1 / 3
6,849
571
6,348
5,278
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 0 / 0
7,775
648
6,038
5,352
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
edsaqw21
Thanatos
10
0 / 2 / 7
5,582
465
6,948
7,439
5,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
pes123a
King Arthur
13
0 / 1 / 1
7,178
598
8,179
8,657
9,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
0
1
L
0
2
3
0.75
L
Persephone
AlibabaSZ
Persephone
4
1
3
5.5
W
1
2
2
1
W
0
4
0
0
W
Cernunnos
QoshTheDefyer
Cernunnos
3
2
2
2
L
7
0
0
7
L
Thanatos
edsaqw21
Thanatos
0
2
7
1.75
W
Bakasura
halalafam
Bakasura
0
3
1
0.17
L
King Arthur
pes123a
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,114
Damage
29,851
48,714
Taken
33,248
27,930
Mitigated
21,424
11,299
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,941
515
0
2,072
12,206
9,161
0
861
11,307
0
55,555
L
2,338
249
0
1,090
6,522
2,935
0
688
5,834
26,643
0
L
Persephone
AlibabaSZ
Persephone
6,348
309
0
1,161
5,278
1,650
46
720
4,554
45,970
0
W
2,684
426
79
2,031
9,136
8,909
295
3,020
6,116
18,358
0
W
2,679
1,758
0
1,070
7,762
2,575
767
5,119
2,449
37,884
0
W
Cernunnos
QoshTheDefyer
Cernunnos
4,989
2,370
0
4,362
8,973
3,359
100
3,742
5,231
0
34,459
L
6,038
1,849
144
3,841
5,352
2,315
751
2,302
3,050
54,984
0
L
Thanatos
edsaqw21
Thanatos
6,948
573
101
4,123
7,439
5,047
177
1,649
5,790
0
21,070
W
Bakasura
halalafam
Bakasura
821
592
0
1,685
10,637
3,926
32
2,316
8,213
0
32,478
L
King Arthur
pes123a
King Arthur
8,179
864
0
1,669
8,657
9,477
0
0
8,657
1,394
61,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
32,747
316
Minions Killed
346
0
Camps Cleared
0
1,099,435
Distance Traveled
1,125,125
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,031
586
102
9
0
210,906
1
L
Tiamat
5,363
447
39
3
0
176,953
0
L
Persephone
6,849
571
71
6
0
237,065
0
W
Bacchus
6,053
504
29
2
0
230,151
0
W
Olorun
5,858
488
66
6
0
191,233
0
W
Cernunnos
6,586
549
51
4
0
192,264
1
L
Ra
7,775
648
98
8
0
207,172
2
L
Thanatos
5,582
465
32
3
0
248,887
0
W
Bakasura
5,477
456
68
6
0
274,881
0
L
King Arthur
7,178
598
106
9
0
255,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role