Player Matchup

Sol
Sol
Chаmr
Sol
Level 180
God Stats
3W - 2L
1,934 SR
Queue Stats
215W - 170L
1,557 Elo+
Solo
Hercules
Hercules
Ciowoj
Hercules
Level 122
God Stats
3W - 5L
1,345 SR
Queue Stats
150W - 154L
1,576 Elo+
Solo
Yemoja
Yemoja
Gilead09
Yemoja
Level 230
God Stats
1W - 1L
1,124 SR
Queue Stats
271W - 280L
1,560 Elo+
Party 1
Serqet
Serqet
RandomiusXVIII
Serqet
Level 130
God Stats
29W - 23L
1,694 SR
Queue Stats
212W - 201L
1,586 Elo+
Solo
Cupid
Cupid
Zyesha-
Cupid
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
225W - 219L
1,568 Elo+
Party 1
Team Averages
Level 160
1,519 SR
1,569 Elo+

VS

Team Averages
Level 161
1,497 SR
1,563 Elo+
The Morrigan
The Morrigan
DANTE0077
The Morrigan
Level 179
God Stats
2W - 4L
1,297 SR
Queue Stats
584W - 561L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
FreeThug
Gilgamesh
Level 158
God Stats
2W - 5L
1,406 SR
Queue Stats
111W - 73L
1,603 Elo+
Solo
Nox
Nox
GLADMONDO
Nox
Level 156
God Stats
3W - 5L
1,662 SR
Queue Stats
149W - 123L
1,510 Elo+
Solo
Olorun
Olorun
MoralApostel69
Olorun
Level 103
God Stats
6W - 3L
1,909 SR
Queue Stats
424W - 417L
1,570 Elo+
Solo
Surtr
Surtr
Rezza
Surtr
Level 209
God Stats
1W - 2L
1,211 SR
Queue Stats
112W - 96L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chаmr
Sol
14
3 / 1 / 2
8,972
690
9,639
10,744
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Ciowoj
Hercules
12
3 / 2 / 3
7,591
584
10,841
13,917
7,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Gilead09
Yemoja
9
0 / 2 / 1
6,124
471
1,022
10,307
6,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 3
8,215
632
6,191
11,715
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Zyesha-
Cupid
12
1 / 2 / 0
7,021
540
3,846
9,066
3,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DANTE0077
The Morrigan
12
3 / 3 / 1
6,894
530
8,593
9,828
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
FreeThug
Gilgamesh
11
0 / 4 / 3
6,536
503
11,543
17,669
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 1
6,748
519
6,443
6,898
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 2
7,521
579
8,452
9,161
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Rezza
Surtr
3
0 / 1 / 0
4,428
341
376
1,509
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
8
8
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
Chаmr
Sol
3
1
2
4
W
Hercules
Ciowoj
Hercules
3
2
3
2.25
L
The Morrigan
DANTE0077
The Morrigan
3
3
1
1.17
L
Gilgamesh
FreeThug
Gilgamesh
0
4
3
0.38
L
3
1
1
3.5
W
Yemoja
Gilead09
Yemoja
0
2
1
0.25
L
2
2
2
1.5
W
4
1
3
5.5
L
Surtr
Rezza
Surtr
0
1
0
0
W
Cupid
Zyesha-
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
35,407
55,749
Taken
45,065
25,994
Mitigated
20,469
19,659
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Chаmr
Sol
9,639
2,903
0
5,589
10,744
3,814
4,952
2,548
8,196
73,657
0
W
Hercules
Ciowoj
Hercules
10,841
5,001
0
2,405
13,917
7,007
59
4,860
9,057
0
61,063
L
The Morrigan
DANTE0077
The Morrigan
8,593
1,093
0
750
9,828
3,802
0
3,487
6,341
40,213
2,977
L
Gilgamesh
FreeThug
Gilgamesh
11,543
5,702
0
2,145
17,669
8,238
0
3,989
13,524
0
55,639
L
6,443
811
0
1,428
6,898
4,052
256
1,879
5,019
35,715
0
W
Yemoja
Gilead09
Yemoja
1,022
456
2,615
2,112
10,307
6,753
0
4,831
5,476
10,014
0
L
8,452
4,981
240
3,935
9,161
3,868
13
553
8,146
67,299
0
W
6,191
1,803
0
3,012
11,715
4,897
123
2,824
8,794
0
61,579
L
Surtr
Rezza
Surtr
376
171
0
328
1,509
509
0
753
756
23
4,601
W
Cupid
Zyesha-
Cupid
3,846
1,791
258
3,668
9,066
3,523
0
6,191
2,875
0
48,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
32,127
433
Minions Killed
329
0
Camps Cleared
0
1,306,938
Distance Traveled
1,091,133
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,972
690
135
10
0
244,820
2
W
Hercules
7,591
584
104
8
0
274,748
0
L
The Morrigan
6,894
530
71
5
0
261,988
0
L
Gilgamesh
6,536
503
83
6
0
296,847
3
L
Nox
6,748
519
54
4
0
258,494
0
W
Yemoja
6,124
471
21
2
0
237,812
5
L
Olorun
7,521
579
115
9
0
240,689
2
W
Serqet
8,215
632
95
7
0
312,371
0
L
Surtr
4,428
341
6
0
0
33,115
0
W
Cupid
7,021
540
78
6
0
237,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role