Player Matchup

Ix Chel
Ix Chel
BEASTWARLOCK
Ix Chel
Level 141
God Stats
3W - 7L
1,500 SR
Queue Stats
57W - 53L
1,652 Elo+
Solo
Da Ji
Da Ji
miffinator
Da Ji
Level 63
God Stats
10W - 6L
1,579 SR
Queue Stats
30W - 41L
1,419 Elo+
Party 1
Xbalanque
Xbalanque
xlucyfurx
Xbalanque
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 133L
1,419 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,497 Elo+

VS

Team Averages
Level 134
1,476 SR
1,493 Elo+
Sylvanus
Sylvanus
FajitaMage
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Bakasura
Bakasura
RainRyx
Bakasura
Level 159
God Stats
3W - 0L
1,429 SR
Queue Stats
231W - 208L
1,539 Elo+
Solo
Agni
Agni
Zuda X BANG
Agni
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 53L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BEASTWARLOCK
Ix Chel
14
1 / 1 / 4
10,934
683
6,587
10,674
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
13
4 / 9 / 3
11,301
706
14,282
17,165
6,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
xlucyfurx
Xbalanque
14
2 / 10 / 4
11,261
704
9,895
15,233
5,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FajitaMage
Sylvanus
16
5 / 0 / 8
12,562
785
7,645
15,516
15,750
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
RainRyx
Bakasura
16
10 / 4 / 6
13,715
857
19,511
19,958
11,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 13
13,134
821
13,115
10,597
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
20
20
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BEASTWARLOCK
Ix Chel
1
1
4
3
W
Sylvanus
FajitaMage
Sylvanus
5
0
8
9
W
Bakasura
RainRyx
Bakasura
10
4
6
3.25
W
5
3
13
3.83
L
Da Ji
4
9
3
0.61
L
Xbalanque
xlucyfurx
Xbalanque
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,764
Damage
40,271
43,072
Taken
46,071
15,277
Mitigated
32,368
3,087
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BEASTWARLOCK
Ix Chel
6,587
611
401
1,961
10,674
3,637
0
5,455
4,791
48,758
0
W
Sylvanus
FajitaMage
Sylvanus
7,645
1,417
1,930
6,308
15,516
15,750
756
2,423
13,093
31,655
0
W
Bakasura
RainRyx
Bakasura
19,511
13,761
0
5,374
19,958
11,602
2,035
3,598
16,360
0
64,805
W
13,115
636
0
3,254
10,597
5,016
53
1,161
9,436
53,370
0
L
Da Ji
14,282
3,724
24
701
17,165
6,571
0
8,111
7,129
0
23,077
L
Xbalanque
xlucyfurx
Xbalanque
9,895
4,794
0
0
15,233
5,069
0
7,474
6,775
0
43,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
39,411
148
Minions Killed
194
0
Camps Cleared
0
742,082
Distance Traveled
879,905
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,934
683
73
5
0
259,958
3
W
Sylvanus
12,562
785
40
3
0
272,315
1
W
Bakasura
13,715
857
94
6
0
321,237
9
W
Agni
13,134
821
60
4
0
286,353
0
L
Da Ji
11,301
706
8
1
0
249,633
0
L
Xbalanque
11,261
704
67
4
0
232,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role