Player Matchup

Kumbhakarna
Kumbhakarna
Mikeculturel
Kumbhakarna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
flingbookbag
Ne Zha
Level 61
God Stats
3W - 1L
1,584 SR
Queue Stats
61W - 55L
1,467 Elo+
Party 2
Pele
Pele
mmooouuusss
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 2
Thoth
Thoth
moon_zomb3r
Thoth
Level 63
God Stats
3W - 4L
1,713 SR
Queue Stats
80W - 71L
1,425 Elo+
Party 2
Ganesha
Ganesha
poena68
Ganesha
Level 67
God Stats
14W - 3L
1,761 SR
Queue Stats
54W - 33L
1,505 Elo+
Party 1
Team Averages
Level 56
1,612 SR
1,470 Elo+

VS

Team Averages
Level 83
1,412 SR
1,405 Elo+
Cthulhu
Cthulhu
Abdevries
Cthulhu
Level 38
God Stats
15W - 20L
1,312 SR
Queue Stats
222W - 246L
1,310 Elo+
Solo
Thanatos
Thanatos
Daintysaint
Thanatos
Level 41
God Stats
10W - 11L
1,513 SR
Queue Stats
40W - 48L
1,379 Elo+
Solo
Anubis
Anubis
KeshawnD12
Anubis
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 44L
1,373 Elo+
Solo
Hachiman
Hachiman
Tykoone
Hachiman
Level 129
God Stats
7W - 12L
1,383 SR
Queue Stats
551W - 546L
1,508 Elo+
Solo
King Arthur
King Arthur
jjay585
King Arthur
Level 139
God Stats
11W - 8L
1,355 SR
Queue Stats
165W - 172L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mikeculturel
Kumbhakarna
10
1 / 3 / 1
6,044
432
3,506
12,977
5,473
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
14
6 / 3 / 4
8,564
612
11,342
11,512
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 3
8,895
635
10,015
12,514
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 1
7,515
537
4,453
9,354
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
poena68
Ganesha
11
1 / 4 / 2
6,188
442
2,831
10,187
6,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abdevries
Cthulhu
11
3 / 3 / 4
7,359
526
5,763
10,882
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Daintysaint
Thanatos
13
6 / 3 / 1
7,799
557
6,255
13,583
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
KeshawnD12
Anubis
8
2 / 2 / 1
6,152
439
1,495
3,684
1,362
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Tykoone
Hachiman
11
4 / 5 / 2
7,022
502
11,307
11,724
4,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jjay585
King Arthur
9
2 / 5 / 0
6,236
445
7,456
12,787
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
17
Kills
17
17
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abdevries
Cthulhu
3
3
4
1.67
L
Thanatos
Daintysaint
Thanatos
6
3
1
2.17
L
Anubis
KeshawnD12
Anubis
2
2
1
1.25
W
Kumbhakarna
Mikeculturel
Kumbhakarna
1
3
1
0.5
L
Hachiman
Tykoone
Hachiman
4
5
2
1
W
Ne Zha
6
3
4
2.67
L
King Arthur
jjay585
King Arthur
2
5
0
0.4
W
5
3
3
2.17
W
4
4
1
1.13
W
Ganesha
poena68
Ganesha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
32,276
56,544
Taken
52,660
25,506
Mitigated
27,160
11,440
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abdevries
Cthulhu
5,763
792
1,302
2,100
10,882
7,490
230
3,237
7,645
22,787
0
L
Thanatos
Daintysaint
Thanatos
6,255
1,675
0
7,742
13,583
5,125
0
1,772
11,811
0
48,913
L
Anubis
KeshawnD12
Anubis
1,495
101
0
1,240
3,684
1,362
0
1,407
2,277
25,889
0
W
Kumbhakarna
Mikeculturel
Kumbhakarna
3,506
324
0
2,317
12,977
5,473
571
2,797
10,180
26,565
0
L
Hachiman
Tykoone
Hachiman
11,307
6,462
0
2,360
11,724
4,193
726
4,374
7,350
0
41,124
W
Ne Zha
11,342
4,974
0
3,044
11,512
5,419
718
1,491
10,021
0
52,840
L
King Arthur
jjay585
King Arthur
7,456
1,273
0
1,010
12,787
8,990
0
0
12,787
0
36,099
W
10,015
2,918
0
3,914
12,514
5,944
297
325
12,189
0
65,187
W
4,453
581
0
990
9,354
2,359
502
1,149
8,205
47,932
0
W
Ganesha
poena68
Ganesha
2,831
498
227
948
10,187
6,311
413
1,496
8,691
22,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
34,568
321
Minions Killed
238
0
Camps Cleared
0
1,374,537
Distance Traveled
1,072,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,359
526
29
2
0
290,831
0
L
Thanatos
7,799
557
78
6
0
290,551
0
L
Anubis
6,152
439
43
3
0
98,828
0
W
Kumbhakarna
6,044
432
72
5
0
286,432
0
L
Hachiman
7,022
502
41
3
0
207,955
0
W
Ne Zha
8,564
612
73
5
0
291,057
0
L
King Arthur
6,236
445
47
3
0
184,276
2
W
Pele
8,895
635
94
7
0
276,526
0
W
Thoth
7,515
537
68
5
0
250,437
0
W
Ganesha
6,188
442
14
1
0
270,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role