Player Matchup

Ymir
Ymir
Azerdeath
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,254 Elo+
Party 1
Chiron
Chiron
MalkinDragon
Chiron
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 111L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
NONCHALANTJUICE
Danzaburou
Level 122
God Stats
2W - 3L
1,125 SR
Queue Stats
106W - 112L
1,497 Elo+
Solo
Ah Puch
Ah Puch
ZeaxMtz
Ah Puch
Level 157
God Stats
9W - 5L
1,674 SR
Queue Stats
293W - 309L
1,423 Elo+
Solo
Yemoja
Yemoja
maanmochlir
Yemoja
Level 141
God Stats
7W - 6L
1,556 SR
Queue Stats
716W - 700L
1,508 Elo+
Solo
Team Averages
Level 103
1,471 SR
1,387 Elo+

VS

Team Averages
Level 100
1,538 SR
1,431 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LaxRaider24
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
Leofenix6376
Aphrodite
Level 129
God Stats
0W - 1L
1,689 SR
Queue Stats
8W - 6L
1,523 Elo+
Solo
Ymir
Ymir
Ryden1324
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
SeanPCannon
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 3 / 22
12,258
721
11,633
28,324
35,121
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
20
8 / 2 / 18
12,676
746
16,518
14,693
8,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
NONCHALANTJUICE
Danzaburou
19
2 / 3 / 21
12,029
708
25,596
26,247
15,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
ZeaxMtz
Ah Puch
20
16 / 2 / 9
14,233
837
48,248
21,182
12,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
19
1 / 1 / 19
12,332
725
5,951
15,473
10,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 8 / 7
9,624
566
10,663
26,612
22,093
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
LaxRaider24
Charybdis
17
1 / 7 / 7
10,311
607
20,220
20,532
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Leofenix6376
Aphrodite
17
3 / 5 / 6
10,171
598
20,672
22,130
13,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ymir
16
2 / 8 / 7
10,529
619
14,584
29,578
29,488
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
SeanPCannon
Cthulhu
20
4 / 1 / 5
12,868
757
24,533
16,867
10,484
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
43
29
Kills
11
11
Deaths
29
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
8
7
0.56
W
Ymir
2
3
22
4.33
L
Charybdis
LaxRaider24
Charybdis
1
7
7
0.64
L
Aphrodite
Leofenix6376
Aphrodite
3
5
6
1.2
W
Chiron
8
2
18
8.5
W
Danzaburou
NONCHALANTJUICE
Danzaburou
2
3
21
4.17
L
Ymir
2
8
7
0.69
L
Cthulhu
SeanPCannon
Cthulhu
4
1
5
6.5
W
Ah Puch
ZeaxMtz
Ah Puch
16
2
9
10.25
W
Yemoja
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,946
Damage
90,672
105,919
Taken
115,719
82,538
Mitigated
85,693
55,624
Healing
40,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,663
2,077
2,493
7,133
26,612
22,093
0
13,201
13,258
495
16,305
W
Ymir
11,633
1,132
1,651
3,332
28,324
35,121
532
15,285
13,039
16,887
0
L
Charybdis
LaxRaider24
Charybdis
20,220
7,905
342
3,302
20,532
9,968
86
10,829
9,703
0
39,171
L
Aphrodite
Leofenix6376
Aphrodite
20,672
2,013
11,082
11,732
22,130
13,660
102
14,541
7,589
34,163
0
W
Chiron
16,518
6,244
1,666
2,800
14,693
8,320
2,085
7,633
7,060
0
29,910
W
Danzaburou
NONCHALANTJUICE
Danzaburou
25,596
12,272
823
4,623
26,247
15,745
3,207
15,294
10,953
0
57,292
L
Ymir
14,584
1,804
611
1,657
29,578
29,488
0
17,862
11,716
17,502
1,111
L
Cthulhu
SeanPCannon
Cthulhu
24,533
383
1,420
621
16,867
10,484
0
9,399
7,468
58,608
0
W
Ah Puch
ZeaxMtz
Ah Puch
48,248
2,912
844
4,441
21,182
12,481
2,144
11,698
9,484
82,604
0
W
Yemoja
5,951
1,335
28,550
6,894
15,473
10,871
532
9,263
6,210
15,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,528
Gold Earned
53,503
212
Minions Killed
229
0
Camps Cleared
0
1,480,361
Distance Traveled
1,411,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,624
566
16
1
0
308,881
0
W
Ymir
12,258
721
26
2
0
309,467
0
L
Charybdis
10,311
607
74
4
0
240,523
0
L
Aphrodite
10,171
598
38
2
0
295,587
0
W
Chiron
12,676
746
36
2
0
327,144
0
W
Danzaburou
12,029
708
72
4
0
239,905
0
L
Ymir
10,529
619
16
1
0
260,893
0
L
Cthulhu
12,868
757
85
5
0
305,256
0
W
Ah Puch
14,233
837
60
4
0
323,892
0
W
Yemoja
12,332
725
18
1
0
279,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role