Player Matchup

Hachiman
Hachiman
Corridorman_28
Hachiman
Level 143
God Stats
1W - 0L
1,229 SR
Queue Stats
68W - 69L
1,497 Elo+
Solo
Khepri
Khepri
Isath96
Khepri
Level 154
God Stats
1W - 1L
1,153 SR
Queue Stats
134W - 125L
1,499 Elo+
Party 1
Agni
Agni
IvanFortuna
Agni
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
19W - 17L
1,522 Elo+
Party 1
Medusa
Medusa
MaZiNGeRyONki
Medusa
Level 109
God Stats
1W - 1L
1,284 SR
Queue Stats
63W - 64L
1,478 Elo+
Party 1
Rama
Rama
xDjONx
Rama
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 125L
1,516 Elo+
Solo
Team Averages
Level 105
1,354 SR
1,502 Elo+

VS

Team Averages
Level 107
1,550 SR
1,508 Elo+
Agni
Agni
 
Agni
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GasEous-CREED
Merlin
Level 107
God Stats
8W - 15L
1,289 SR
Queue Stats
1,056W - 1,036L
1,490 Elo+
Party 2
Pele
Pele
NekoLavash
Pele
Level 126
God Stats
2W - 2L
1,707 SR
Queue Stats
65W - 64L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
jerrard098
Gilgamesh
Level 122
God Stats
2W - 4L
1,507 SR
Queue Stats
127W - 118L
1,519 Elo+
Solo
Izanami
Izanami
saeedms911
Izanami
Level 130
God Stats
9W - 7L
1,747 SR
Queue Stats
299W - 329L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 1 / 16
9,931
993
11,456
10,633
5,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Isath96
Khepri
15
4 / 2 / 9
8,795
880
4,272
9,518
7,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 13
9,492
949
14,264
7,313
3,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 10
9,166
917
10,153
9,666
4,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
xDjONx
Rama
16
5 / 1 / 11
9,072
907
6,847
7,062
3,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 4 / 6
7,693
769
4,129
8,816
3,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 6
7,232
723
7,337
7,309
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 6
7,475
748
10,339
12,615
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jerrard098
Gilgamesh
13
1 / 4 / 8
7,174
717
10,401
12,051
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
saeedms911
Izanami
14
3 / 5 / 5
7,954
795
5,484
9,941
3,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
23
Kills
9
10
Deaths
23
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
6
1.25
W
Hachiman
4
1
16
12
L
1
4
6
1
W
Khepri
Isath96
Khepri
4
2
9
4.25
W
5
2
13
5.75
W
5
4
10
2.5
L
2
6
6
0.83
L
Gilgamesh
jerrard098
Gilgamesh
1
4
8
1.25
L
Izanami
saeedms911
Izanami
3
5
5
1.1
W
Rama
xDjONx
Rama
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
37,690
44,192
Taken
50,732
25,372
Mitigated
26,325
19,868
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,129
327
351
614
8,816
3,360
0
3,429
5,387
12,882
0
W
Hachiman
11,456
5,873
280
3,895
10,633
5,617
663
2,825
7,582
0
28,666
L
7,337
124
335
757
7,309
2,725
0
2,811
4,498
12,587
0
W
Khepri
Isath96
Khepri
4,272
205
4,257
2,785
9,518
7,727
414
3,749
5,630
11,733
0
W
14,264
1,036
1,464
1,993
7,313
3,532
713
1,325
5,863
22,334
0
W
10,153
2,615
1,184
493
9,666
4,826
1,014
2,336
7,114
0
20,591
L
10,339
2,328
0
1,975
12,615
5,100
0
3,462
9,153
0
21,046
L
Gilgamesh
jerrard098
Gilgamesh
10,401
1,026
1,488
1,797
12,051
11,489
0
4,235
7,816
1,285
15,846
L
Izanami
saeedms911
Izanami
5,484
3,689
359
1,131
9,941
3,651
0
4,599
5,342
0
16,376
W
Rama
xDjONx
Rama
6,847
5,469
1,499
2,018
7,062
3,670
1,782
2,068
4,955
0
15,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
37,528
125
Minions Killed
99
0
Camps Cleared
0
1,100,248
Distance Traveled
1,015,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,693
769
28
3
0
180,196
0
W
Hachiman
9,931
993
52
5
0
199,802
0
L
Merlin
7,232
723
7
1
0
205,848
0
W
Khepri
8,795
880
12
1
0
245,494
0
W
Agni
9,492
949
8
1
0
223,611
0
W
Medusa
9,166
917
33
3
0
211,091
0
L
Pele
7,475
748
16
2
0
223,080
0
L
Gilgamesh
7,174
717
12
1
0
219,097
0
L
Izanami
7,954
795
36
4
0
187,130
0
W
Rama
9,072
907
20
2
0
220,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role