Player Matchup

Sylvanus
Sylvanus
BeefHWellington
Sylvanus
Level 28
God Stats
29W - 28L
1,552 SR
Queue Stats
154W - 157L
1,467 Elo+
Party 1
Anubis
Anubis
BrawlyHawk609
Anubis
Level 124
God Stats
15W - 13L
1,598 SR
Queue Stats
227W - 238L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
Papertiger18
Amaterasu
Level 18
God Stats
0W - 5L
1,264 SR
Queue Stats
35W - 56L
1,449 Elo+
Party 1
Arachne
Arachne
Tycub1
Arachne
Level 34
God Stats
22W - 35L
1,478 SR
Queue Stats
260W - 272L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
wallusdawalrus
Danzaburou
Level 5
God Stats
4W - 12L
1,167 SR
Queue Stats
6W - 16L
1,135 Elo+
Party 1
Team Averages
Level 42
1,412 SR
1,401 Elo+

VS

Team Averages
Level 112
1,504 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Adept_Trickster
Loki
Level 125
God Stats
5W - 5L
1,382 SR
Queue Stats
48W - 26L
1,550 Elo+
Solo
Apollo
Apollo
FirefliKatana55
Apollo
Level 124
God Stats
2W - 5L
1,723 SR
Queue Stats
521W - 500L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
serrr1
Gilgamesh
Level 141
God Stats
1W - 2L
1,255 SR
Queue Stats
101W - 102L
1,456 Elo+
Solo
Chang'e
Chang'e
zllStyleBoomllz
Chang'e
Level 133
God Stats
4W - 1L
1,663 SR
Queue Stats
107W - 98L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 3 / 2
7,404
494
5,494
13,891
9,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 3 / 3
8,222
548
14,013
11,280
6,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Papertiger18
Amaterasu
13
0 / 1 / 0
7,156
477
2,036
6,642
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Tycub1
Arachne
12
1 / 1 / 5
7,529
502
3,954
14,514
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
wallusdawalrus
Danzaburou
11
0 / 5 / 0
6,330
422
2,865
11,388
3,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
4 / 1 / 2
7,777
518
9,274
12,083
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 7
8,511
567
5,291
12,814
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 0 / 2
10,169
678
10,910
7,340
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
serrr1
Gilgamesh
15
1 / 0 / 1
9,087
606
4,916
9,024
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,511
567
7,187
11,862
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
13
13
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
2
5
W
1
4
7
1.13
L
Sylvanus
2
3
2
1
L
4
3
3
1.83
W
5
0
2
6
L
Amaterasu
Papertiger18
Amaterasu
0
1
0
0
L
Arachne
Tycub1
Arachne
1
1
5
3.5
W
Gilgamesh
serrr1
Gilgamesh
1
0
1
1.5
L
Danzaburou
wallusdawalrus
Danzaburou
0
5
0
0
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
37,578
57,715
Taken
53,123
28,786
Mitigated
22,785
16,367
Healing
26,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,274
406
2,882
5,911
12,083
4,220
245
5,154
6,929
37,594
0
W
5,291
1,160
138
4,906
12,814
4,062
0
5,580
7,234
0
58,812
L
Sylvanus
5,494
1,661
2,464
3,009
13,891
9,215
0
4,294
9,393
19,537
0
L
14,013
817
0
4,719
11,280
6,123
0
5,361
5,689
82,261
0
W
10,910
7,031
0
5,110
7,340
3,386
1,067
1,910
5,430
0
98,643
L
Amaterasu
Papertiger18
Amaterasu
2,036
685
0
1,543
6,642
3,558
0
0
6,268
0
40,436
L
Arachne
Tycub1
Arachne
3,954
2,441
0
3,132
14,514
6,238
0
4,436
9,896
0
57,906
W
Gilgamesh
serrr1
Gilgamesh
4,916
1,398
0
3,085
9,024
7,381
574
345
8,679
0
73,998
L
Danzaburou
wallusdawalrus
Danzaburou
2,865
1,465
0
1,500
11,388
3,652
0
1,910
9,478
0
36,202
W
7,187
547
1,136
3,550
11,862
3,736
638
6,654
5,208
67,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
44,055
392
Minions Killed
581
0
Camps Cleared
0
1,496,788
Distance Traveled
1,564,270
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,777
518
56
4
0
316,009
7
W
Loki
8,511
567
84
6
0
339,638
0
L
Sylvanus
7,404
494
30
2
0
289,460
2
L
Anubis
8,222
548
124
8
0
254,205
1
W
Apollo
10,169
678
159
11
0
290,966
3
L
Amaterasu
7,156
477
85
6
0
350,959
0
L
Arachne
7,529
502
97
6
0
352,112
0
W
Gilgamesh
9,087
606
128
9
0
316,455
0
L
Danzaburou
6,330
422
56
4
0
250,052
0
W
Chang'e
8,511
567
154
10
0
301,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role