Player Matchup

Kuzenbo
Kuzenbo
Boegie
Kuzenbo
Level 67
God Stats
3W - 3L
1,780 SR
Queue Stats
20W - 14L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Broegner
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,242 Elo+
Party 1
Anhur
Anhur
Johnimbo
Anhur
Level 127
God Stats
19W - 26L
1,465 SR
Queue Stats
427W - 389L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Stary Lullby
Nu Wa
Level 155
God Stats
8W - 6L
1,561 SR
Queue Stats
98W - 100L
1,487 Elo+
Solo
Geb
Geb
fleqkzyy
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 238L
1,505 Elo+
Solo
Team Averages
Level 100
1,561 SR
1,436 Elo+

VS

Team Averages
Level 81
1,548 SR
1,482 Elo+
Ra
Ra
Alnicoblu
Ra
Level 105
God Stats
20W - 20L
1,465 SR
Queue Stats
255W - 245L
1,520 Elo+
Solo
Achilles
Achilles
InvestedFire
Achilles
Level 69
God Stats
7W - 2L
1,620 SR
Queue Stats
389W - 388L
1,516 Elo+
Solo
Artio
Artio
MoldPlusMildew
Artio
Level 39
God Stats
11W - 5L
1,533 SR
Queue Stats
284W - 253L
1,430 Elo+
Party 2
Ishtar
Ishtar
UIGokugooff
Ishtar
Level 105
God Stats
4W - 0L
1,518 SR
Queue Stats
202W - 183L
1,464 Elo+
Party 2
Thor
Thor
finfun60
Thor
Level 89
God Stats
9W - 6L
1,602 SR
Queue Stats
188W - 156L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boegie
Kuzenbo
10
2 / 2 / 2
6,719
480
5,406
11,876
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Broegner
Tsukuyomi
10
0 / 2 / 1
6,167
441
2,953
8,216
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Johnimbo
Anhur
12
4 / 3 / 1
7,193
514
8,741
11,628
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 1
7,170
512
5,924
7,553
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,318
523
5,923
15,939
11,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
8,943
639
6,643
7,479
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
InvestedFire
Achilles
15
4 / 0 / 1
9,205
658
12,004
10,789
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 4
6,835
488
5,134
15,005
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
11
4 / 3 / 2
7,342
524
7,402
10,112
3,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
3 / 1 / 1
7,067
505
4,518
10,048
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
13
13
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Kuzenbo
Boegie
Kuzenbo
2
2
2
1.5
L
Tsukuyomi
Broegner
Tsukuyomi
0
2
1
0.25
W
Achilles
InvestedFire
Achilles
4
0
1
4.5
L
Anhur
Johnimbo
Anhur
4
3
1
1.5
W
1
3
4
1
L
1
1
1
1.5
W
Ishtar
4
3
2
1.67
W
Thor
3
1
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,947
Damage
35,701
55,212
Taken
53,433
32,087
Mitigated
29,611
16,918
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,643
439
684
4,463
7,479
3,182
338
2,268
5,211
97,121
0
L
Kuzenbo
Boegie
Kuzenbo
5,406
3,016
1,576
2,725
11,876
10,288
11
3,066
8,772
16,705
0
L
Tsukuyomi
Broegner
Tsukuyomi
2,953
531
0
3,493
8,216
3,058
0
1,365
6,768
0
37,254
W
Achilles
InvestedFire
Achilles
12,004
3,944
0
3,912
10,789
8,565
0
5,758
4,637
0
78,658
L
Anhur
Johnimbo
Anhur
8,741
4,259
0
4,751
11,628
4,202
0
3,380
8,121
0
54,509
W
5,134
514
525
3,472
15,005
11,026
0
5,423
9,582
22,105
0
L
5,924
543
0
1,510
7,553
2,638
0
3,422
3,835
66,758
0
W
Ishtar
7,402
5,197
0
2,701
10,112
3,003
0
1,508
8,604
0
41,115
W
Thor
4,518
921
0
2,166
10,048
3,835
0
1,669
8,357
0
45,841
L
5,923
1,036
0
2,863
15,939
11,901
0
0
14,838
53,161
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
39,392
383
Minions Killed
455
0
Camps Cleared
0
1,303,995
Distance Traveled
1,378,803
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,943
639
176
13
0
309,621
4
L
Kuzenbo
6,719
480
18
1
0
258,846
1
L
Tsukuyomi
6,167
441
69
5
0
258,061
0
W
Achilles
9,205
658
129
9
0
234,392
0
L
Anhur
7,193
514
79
6
0
262,655
1
W
Artio
6,835
488
23
2
0
297,901
0
L
Nu Wa
7,170
512
115
8
0
274,078
9
W
Ishtar
7,342
524
61
4
0
210,484
0
W
Thor
7,067
505
66
5
0
326,405
2
L
Geb
7,318
523
102
7
0
250,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role