Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
CruiseVII
Sun Wukong
Bronze IV
Level 124
God Stats
0W - 1L
1,599 SR
Queue Stats
6W - 11L
1,233 MMR
Party 2
Neith
Neith
Silver II
Glennnheg
Neith
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 150L
1,044 MMR
Party 1
Janus
Janus
Silver II
HawkinsXI
Janus
Silver II
Level 153
God Stats
6W - 14L
1,455 SR
Queue Stats
105W - 105L
1,290 MMR
Party 2
Ravana
Ravana
Silver III
NotoriousHumper
Ravana
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,314 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,511 SR
1,276 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,498 SR
1,221 MMR
Kali
Kali
Gold V
Inluxious
Kali
Gold V
Level 97
God Stats
5W - 3L
1,411 SR
Queue Stats
198W - 200L
1,256 MMR
Solo
Bacchus
Bacchus
Gold V
SaltyMedStudent
Bacchus
Gold V
Level 154
God Stats
3W - 4L
1,391 SR
Queue Stats
87W - 88L
1,256 MMR
Solo
Anhur
Anhur
Silver I
chetrall
Anhur
Silver I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 113L
1,139 MMR
Solo
Nu Wa
Nu Wa
Gold V
das-PREDATOR
Nu Wa
Gold V
Level 157
God Stats
26W - 10L
1,690 SR
Queue Stats
343W - 348L
1,264 MMR
Solo
Bellona
Bellona
Silver II
joaquinrobles
Bellona
Silver II
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 57L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 3 / 1
5,121
512
3,231
6,604
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CruiseVII
Sun Wukong
11
0 / 0 / 0
5,942
594
6,056
7,767
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Glennnheg
Neith
10
0 / 3 / 0
5,792
579
3,059
7,499
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
HawkinsXI
Janus
10
2 / 1 / 0
5,840
584
3,675
3,885
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,395
540
4,169
7,031
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Guan YuSetMartichoras

VS

Bans
KuzenboThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 1 / 3
5,982
598
3,182
8,042
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 6
5,854
585
4,730
8,931
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
chetrall
Anhur
11
4 / 0 / 0
6,732
673
4,820
5,978
2,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 1
5,724
572
2,658
4,079
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
0 / 1 / 1
6,024
602
5,566
10,211
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
L
Sun Wukong
CruiseVII
Sun Wukong
0
0
0
0
L
Neith
Glennnheg
Neith
0
3
0
0
L
Janus
HawkinsXI
Janus
2
1
0
2
W
Kali
2
1
3
3.5
L
0
2
1
0.25
W
1
0
6
4
W
Anhur
chetrall
Anhur
4
0
0
4
W
2
0
1
2.5
W
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,190
Damage
20,956
32,786
Taken
37,241
14,833
Mitigated
24,655
7,767
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,231
208
0
1,822
6,604
2,345
0
2,560
4,044
31,755
0
L
Sun Wukong
CruiseVII
Sun Wukong
6,056
1,190
0
1,689
7,767
6,164
0
655
7,112
0
47,230
L
Neith
Glennnheg
Neith
3,059
965
0
2,868
7,499
1,991
0
879
6,620
0
41,850
L
Janus
HawkinsXI
Janus
3,675
306
0
750
3,885
1,396
0
1,244
2,641
43,603
0
W
Kali
3,182
834
0
1,288
8,042
3,344
0
771
7,229
0
43,944
L
4,169
1,610
0
638
7,031
2,937
0
2,050
4,981
0
44,108
W
4,730
1,231
150
3,813
8,931
8,431
0
2,347
6,478
18,088
0
W
Anhur
chetrall
Anhur
4,820
2,493
0
3,884
5,978
2,174
402
347
5,631
0
48,682
W
2,658
492
0
878
4,079
1,395
0
2,371
1,636
44,127
0
W
Bellona
5,566
2,003
0
4,477
10,211
9,311
0
760
9,361
0
47,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
30,316
361
Minions Killed
346
0
Camps Cleared
0
1,117,066
Distance Traveled
1,047,496
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,121
512
47
5
0
218,404
0
L
Sun Wukong
5,942
594
74
7
0
231,583
0
L
Neith
5,792
579
84
8
0
207,944
3
L
Janus
5,840
584
96
10
0
216,177
2
W
Kali
5,982
598
74
7
0
237,013
0
L
Ravana
5,395
540
60
6
0
242,958
1
W
Bacchus
5,854
585
13
1
0
215,881
4
W
Anhur
6,732
673
88
9
0
188,490
2
W
Nu Wa
5,724
572
94
9
0
197,128
4
W
Bellona
6,024
602
77
8
0
208,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role