Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DustyRedshot
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 387L
1,475 Elo+
Solo
Awilix
Awilix
KicbackxTTV
Awilix
Level 149
God Stats
21W - 15L
1,496 SR
Queue Stats
220W - 245L
1,373 Elo+
Party 1
Thoth
Thoth
PortilloAE
Thoth
Level 106
God Stats
3W - 13L
1,262 SR
Queue Stats
658W - 650L
1,434 Elo+
Solo
Mulan
Mulan
YaBoi_SB
Mulan
Level 156
God Stats
27W - 46L
1,481 SR
Queue Stats
82W - 115L
1,419 Elo+
Party 1
Team Averages
Level 146
1,448 SR
1,440 Elo+

VS

Team Averages
Level 95
1,362 SR
1,477 Elo+
Cupid
Cupid
InvokeHumanoids
Cupid
Level 66
God Stats
2W - 2L
1,320 SR
Queue Stats
187W - 161L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JediBobo10
Sun Wukong
Level 61
God Stats
3W - 2L
1,222 SR
Queue Stats
190W - 200L
1,455 Elo+
Solo
Terra
Terra
Sanjeev_7
Terra
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Silence2KillU
Bastet
Level 110
God Stats
11W - 7L
1,457 SR
Queue Stats
164W - 154L
1,446 Elo+
Solo
Tiamat
Tiamat
drebrad
Tiamat
Level 179
God Stats
15W - 30L
1,311 SR
Queue Stats
622W - 575L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
3,714
619
2,663
2,516
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DustyRedshot
Ah Muzen Cab
1
0 / 0 / 0
2,595
433
0
0
0
Awilix
7
0 / 0 / 0
3,500
583
1,183
3,279
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
3
0 / 1 / 0
2,915
486
0
905
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
YaBoi_SB
Mulan
8
3 / 2 / 0
4,769
795
3,762
4,558
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,350
558
787
3,086
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
JediBobo10
Sun Wukong
7
2 / 2 / 0
4,105
684
1,946
6,120
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Sanjeev_7
Terra
5
0 / 0 / 0
3,084
514
384
3,144
1,339
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,974
662
849
4,376
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
drebrad
Tiamat
6
0 / 0 / 1
3,902
650
1,084
1,586
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Ah Muzen Cab
DustyRedshot
Ah Muzen Cab
0
0
0
0
W
0
0
0
0
W
Sun Wukong
JediBobo10
Sun Wukong
2
2
0
1
L
Awilix
0
0
0
0
L
Thoth
0
1
0
0
W
Terra
Sanjeev_7
Terra
0
0
0
0
W
1
1
0
1
L
Mulan
YaBoi_SB
Mulan
3
2
0
1.5
W
Tiamat
drebrad
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,608
Damage
5,050
11,258
Taken
18,312
4,545
Mitigated
6,701
3,341
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,663
245
0
237
2,516
1,388
0
339
2,177
17,085
0
L
Ah Muzen Cab
DustyRedshot
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
787
536
0
974
3,086
868
0
1,082
2,004
0
17,062
W
Sun Wukong
JediBobo10
Sun Wukong
1,946
425
0
1,234
6,120
2,881
0
0
6,120
0
18,908
L
Awilix
1,183
398
0
1,932
3,279
994
0
538
2,701
0
13,090
L
Thoth
0
0
0
120
905
227
0
487
354
4,188
0
W
Terra
Sanjeev_7
Terra
384
52
165
249
3,144
1,339
0
1,581
1,563
4,151
0
W
849
134
0
1,313
4,376
1,214
0
0
4,376
0
20,199
L
Mulan
YaBoi_SB
Mulan
3,762
1,102
0
1,052
4,558
1,936
0
0
4,558
0
26,319
W
Tiamat
drebrad
Tiamat
1,084
383
0
1,185
1,586
399
0
0
1,586
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,493
Gold Earned
18,415
109
Minions Killed
141
0
Camps Cleared
0
401,907
Distance Traveled
568,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,714
619
19
3
0
130,217
0
L
Ah Muzen Cab
2,595
433
0
0
0
0
0
W
Cupid
3,350
558
31
5
0
102,033
0
W
Sun Wukong
4,105
684
33
6
0
122,343
0
L
Awilix
3,500
583
31
5
0
138,340
0
L
Thoth
2,915
486
11
2
0
32,075
0
W
Terra
3,084
514
9
2
0
114,919
0
W
Bastet
3,974
662
34
6
0
137,191
0
L
Mulan
4,769
795
48
8
0
101,275
0
W
Tiamat
3,902
650
34
6
0
92,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role