Player Matchup

Odin
Odin
Bronze I
 
Odin
Bronze I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze II
 
Skadi
Bronze II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
Helianthus227
Chronos
Silver III
Level 64
God Stats
1W - 2L
1,301 SR
Queue Stats
83W - 107L
936 MMR
Party 1
Osiris
Osiris
Silver III
Py0genesis
Osiris
Silver III
Level 96
God Stats
0W - 1L
1,210 SR
Queue Stats
110W - 114L
889 MMR
Solo
Nu Wa
Nu Wa
Silver IV
juulien2106
Nu Wa
Silver IV
Level 99
God Stats
20W - 29L
1,388 SR
Queue Stats
400W - 438L
912 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,380 SR
1,147 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,491 SR
1,119 MMR
Yu Huang
Yu Huang
Bronze II
 
Yu Huang
Bronze II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Avilg958
Danzaburou
Silver I
Level 138
God Stats
6W - 7L
1,534 SR
Queue Stats
73W - 84L
1,069 MMR
Party 2
Nemesis
Nemesis
Silver V
DeeeeeeNnN
Nemesis
Silver V
Level 62
God Stats
12W - 19L
1,348 SR
Queue Stats
316W - 327L
537 MMR
Solo
Sylvanus
Sylvanus
Silver II
HctrZ
Sylvanus
Silver II
Level 107
God Stats
3W - 2L
1,571 SR
Queue Stats
69W - 87L
991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
4,668
333
404
2,850
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
 
Skadi
1
0 / 0 / 0
4,344
310
0
0
0
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
15
2 / 1 / 0
8,759
626
9,297
10,051
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Py0genesis
Osiris
12
0 / 1 / 0
6,888
492
5,911
12,525
13,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 0
7,113
508
3,724
6,664
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorRavanaHades

VS

Bans
Ao KuangHerculesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 0 / 2
7,944
567
3,618
4,332
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
13
0 / 0 / 1
7,896
564
6,148
10,565
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Avilg958
Danzaburou
12
1 / 2 / 1
7,772
555
3,228
9,906
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DeeeeeeNnN
Nemesis
11
0 / 0 / 1
6,726
480
4,322
10,505
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
HctrZ
Sylvanus
11
3 / 0 / 0
7,671
548
1,762
3,819
2,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
4
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
Skadi
 
Skadi
0
0
0
0
W
Yu Huang
 
Yu Huang
0
0
2
1
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Danzaburou
Avilg958
Danzaburou
1
2
1
0.75
W
Nemesis
DeeeeeeNnN
Nemesis
0
0
1
0.5
W
Sylvanus
HctrZ
Sylvanus
3
0
0
3
L
Chronos
2
1
0
2
L
Osiris
Py0genesis
Osiris
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
19,078
32,090
Taken
39,127
22,330
Mitigated
19,224
6,071
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
404
40
0
322
2,850
1,589
0
209
2,641
0
7,670
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
 
Yu Huang
3,618
37
0
1,927
4,332
1,791
386
1,461
2,871
72,838
0
W
Sun Wukong
 
Sun Wukong
6,148
2,251
0
3,914
10,565
7,304
0
514
10,051
0
61,571
W
Danzaburou
Avilg958
Danzaburou
3,228
1,709
0
3,977
9,906
3,695
867
6,185
3,721
0
51,732
W
Nemesis
DeeeeeeNnN
Nemesis
4,322
2,102
0
1,206
10,505
3,961
0
3,479
7,026
0
51,818
W
Sylvanus
HctrZ
Sylvanus
1,762
147
1,513
1,304
3,819
2,473
894
1,382
2,437
15,650
0
L
Chronos
9,297
2,633
0
951
10,051
4,252
1,286
537
9,514
88,102
0
L
Osiris
Py0genesis
Osiris
5,911
2,560
0
3,548
12,525
13,839
0
268
12,257
0
50,980
L
3,724
1,059
0
1,250
6,664
2,650
0
4,366
2,298
59,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
38,009
368
Minions Killed
417
0
Camps Cleared
0
862,627
Distance Traveled
1,295,205
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,668
333
8
1
0
93,523
0
L
Skadi
4,344
310
0
0
0
2,213
0
W
Yu Huang
7,944
567
130
9
0
242,859
1
W
Sun Wukong
7,896
564
106
8
0
248,417
2
W
Danzaburou
7,772
555
87
6
0
234,405
0
W
Nemesis
6,726
480
66
5
0
335,766
0
W
Sylvanus
7,671
548
28
2
0
233,758
2
L
Chronos
8,759
626
156
11
0
268,234
0
L
Osiris
6,888
492
90
6
0
234,676
0
L
Nu Wa
7,113
508
114
8
0
263,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role