Player Matchup

Charon
Charon
 
Charon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CoLDZeRoV
Bakasura
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2
Hades
Hades
GOTHAM506
Hades
Level 63
God Stats
15W - 10L
1,712 SR
Queue Stats
167W - 152L
1,540 Elo+
Solo
Skadi
Skadi
oSaLeHi
Skadi
Level 126
God Stats
2W - 6L
1,145 SR
Queue Stats
104W - 109L
1,404 Elo+
Solo
Shiva
Shiva
ogdawko
Shiva
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2
Team Averages
Level 69
1,471 SR
1,496 Elo+

VS

Team Averages
Level 83
1,599 SR
1,458 Elo+
Achilles
Achilles
Dark_Side025
Achilles
Level 57
God Stats
1W - 2L
1,826 SR
Queue Stats
147W - 155L
1,428 Elo+
Party 3
Cupid
Cupid
KaMeGaming
Cupid
Level 68
God Stats
6W - 8L
1,450 SR
Queue Stats
93W - 92L
1,392 Elo+
Party 1
Tiamat
Tiamat
Rpoupa
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,670 Elo+
Solo
Thanatos
Thanatos
S4SCHM4SCH
Thanatos
Level 83
God Stats
14W - 12L
1,601 SR
Queue Stats
246W - 237L
1,402 Elo+
Party 1
Athena
Athena
wahab991
Athena
Level 147
God Stats
18W - 12L
1,617 SR
Queue Stats
320W - 309L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 11
8,231
514
5,019
8,938
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
CoLDZeRoV
Bakasura
15
4 / 0 / 6
8,699
544
5,633
10,219
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
GOTHAM506
Hades
16
9 / 2 / 5
10,187
637
13,821
11,437
5,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
oSaLeHi
Skadi
14
2 / 1 / 2
8,666
542
8,306
8,241
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
ogdawko
Shiva
13
0 / 1 / 8
7,783
486
9,589
14,108
13,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dark_Side025
Achilles
12
0 / 3 / 1
7,365
460
8,042
15,060
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
13
0 / 2 / 0
7,517
470
4,227
13,461
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Rpoupa
Tiamat
12
0 / 5 / 0
7,014
438
8,328
10,423
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
S4SCHM4SCH
Thanatos
14
4 / 2 / 0
8,192
512
6,157
13,075
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
wahab991
Athena
11
0 / 4 / 3
7,162
448
5,316
16,392
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
16
Kills
4
4
Deaths
16
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
11
6.5
W
Bakasura
CoLDZeRoV
Bakasura
4
0
6
7
L
Achilles
Dark_Side025
Achilles
0
3
1
0.17
W
Hades
GOTHAM506
Hades
9
2
5
5.75
L
Cupid
0
2
0
0
L
Tiamat
Rpoupa
Tiamat
0
5
0
0
L
Thanatos
S4SCHM4SCH
Thanatos
4
2
0
2
W
Skadi
oSaLeHi
Skadi
2
1
2
3
W
Shiva
ogdawko
Shiva
0
1
8
4
L
Athena
wahab991
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
32,070
52,943
Taken
68,411
33,584
Mitigated
47,258
13,855
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,019
1,226
0
1,642
8,938
7,374
790
3,093
5,751
22,058
0
W
Bakasura
CoLDZeRoV
Bakasura
5,633
3,710
0
2,896
10,219
4,397
1,376
2,109
7,976
0
48,431
L
Achilles
Dark_Side025
Achilles
8,042
2,119
0
3,756
15,060
14,976
0
1,813
12,377
0
46,794
W
Hades
GOTHAM506
Hades
13,821
626
846
6,132
11,437
5,335
1,558
4,628
6,809
90,799
0
L
Cupid
4,227
2,367
28
5,637
13,461
6,100
0
1,246
12,215
0
65,014
L
Tiamat
Rpoupa
Tiamat
8,328
722
0
2,286
10,423
6,615
0
7,354
3,069
48,493
0
L
Thanatos
S4SCHM4SCH
Thanatos
6,157
1,305
0
12,145
13,075
6,069
0
3,393
9,657
0
62,575
W
Skadi
oSaLeHi
Skadi
8,306
4,389
0
1,418
8,241
3,474
1,253
754
7,487
0
71,982
W
Shiva
ogdawko
Shiva
9,589
1,991
192
729
14,108
13,004
0
3,060
10,239
639
44,977
L
Athena
wahab991
Athena
5,316
1,680
0
2,436
16,392
13,498
0
5,643
10,649
23,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
37,250
478
Minions Killed
391
0
Camps Cleared
0
1,629,190
Distance Traveled
1,533,914
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,231
514
43
3
0
318,461
6
W
Bakasura
8,699
544
96
6
0
393,587
0
L
Achilles
7,365
460
80
5
0
293,541
3
W
Hades
10,187
637
149
9
0
317,680
0
L
Cupid
7,517
470
94
6
0
289,587
2
L
Tiamat
7,014
438
90
6
0
302,927
0
L
Thanatos
8,192
512
102
6
0
324,861
0
W
Skadi
8,666
542
119
7
0
279,612
0
W
Shiva
7,783
486
71
4
0
319,850
0
L
Athena
7,162
448
25
2
0
322,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role