Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BalaSeca
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,447 Elo+
Party 1
Discordia
Discordia
DiiGOU
Discordia
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 194L
1,605 Elo+
Solo
Skadi
Skadi
Lalien51
Skadi
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 199L
1,471 Elo+
Solo
Thor
Thor
xxAZ1ROXxx
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,463 Elo+

VS

Team Averages
Level 97
1,615 SR
1,455 Elo+
Ravana
Ravana
Alpha_ZX562
Ravana
Level 108
God Stats
12W - 3L
1,882 SR
Queue Stats
249W - 244L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Caferizgi
Cthulhu
Level 78
God Stats
67W - 49L
1,604 SR
Queue Stats
317W - 321L
1,529 Elo+
Solo
Cabrakan
Cabrakan
CoachGflexin
Cabrakan
Level 87
God Stats
2W - 3L
1,402 SR
Queue Stats
101W - 107L
1,387 Elo+
Solo
Yu Huang
Yu Huang
Sialina15
Yu Huang
Level 111
God Stats
3W - 1L
1,454 SR
Queue Stats
17W - 22L
1,361 Elo+
Solo
Danzaburou
Danzaburou
oskla
Danzaburou
Level 100
God Stats
18W - 10L
1,733 SR
Queue Stats
106W - 102L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 5 / 0
6,691
478
6,040
13,060
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charon
BalaSeca
Charon
9
0 / 4 / 1
6,351
454
4,381
14,387
10,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
DiiGOU
Discordia
12
2 / 3 / 1
6,814
487
11,696
9,977
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Lalien51
Skadi
11
1 / 6 / 0
6,920
494
7,672
11,342
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 2
6,175
441
1,286
12,787
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
6 / 1 / 6
8,134
581
7,244
7,666
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Caferizgi
Cthulhu
14
4 / 0 / 7
8,846
632
11,286
11,508
11,779
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
CoachGflexin
Cabrakan
11
1 / 1 / 12
7,777
556
5,402
13,339
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Sialina15
Yu Huang
12
1 / 4 / 5
6,993
500
6,266
8,648
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
oskla
Danzaburou
15
11 / 0 / 4
9,577
684
14,417
10,699
4,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
23
23
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
0
0.4
W
Ravana
6
1
6
9
L
Charon
BalaSeca
Charon
0
4
1
0.13
W
Cthulhu
Caferizgi
Cthulhu
4
0
7
7.5
W
Cabrakan
CoachGflexin
Cabrakan
1
1
12
7
L
Discordia
DiiGOU
Discordia
2
3
1
0.83
L
Skadi
Lalien51
Skadi
1
6
0
0.17
W
Yu Huang
Sialina15
Yu Huang
1
4
5
0.88
W
Danzaburou
oskla
Danzaburou
11
0
4
13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
44,615
61,553
Taken
51,860
28,764
Mitigated
39,510
11,417
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,040
2,705
26
3,993
13,060
5,385
0
8,004
5,056
0
40,695
W
Ravana
7,244
1,664
0
2,030
7,666
3,544
0
1,726
5,747
0
50,282
L
Charon
BalaSeca
Charon
4,381
1,023
1,415
1,035
14,387
10,413
0
4,716
9,671
21,164
0
W
Cthulhu
Caferizgi
Cthulhu
11,286
789
264
3,030
11,508
11,779
622
2,175
9,222
61,549
1,304
W
Cabrakan
CoachGflexin
Cabrakan
5,402
1,152
0
2,092
13,339
16,337
0
3,814
9,353
20,717
0
L
Discordia
DiiGOU
Discordia
11,696
438
0
3,070
9,977
3,631
0
4,168
5,809
48,600
0
L
Skadi
Lalien51
Skadi
7,672
3,559
0
1,628
11,342
4,548
570
3,075
8,267
0
55,315
W
Yu Huang
Sialina15
Yu Huang
6,266
281
0
1,231
8,648
3,214
478
5,067
3,169
40,713
0
W
Danzaburou
oskla
Danzaburou
14,417
6,147
0
6,718
10,699
4,636
2,751
2,328
8,292
0
72,984
L
1,286
223
0
250
12,787
4,787
0
1,687
11,100
0
39,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
41,327
339
Minions Killed
366
0
Camps Cleared
0
1,339,003
Distance Traveled
1,433,329
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,691
478
71
5
0
247,458
0
W
Ravana
8,134
581
66
5
0
329,016
0
L
Charon
6,351
454
27
2
0
278,964
0
W
Cthulhu
8,846
632
107
8
0
291,148
0
W
Cabrakan
7,777
556
30
2
0
268,493
5
L
Discordia
6,814
487
84
6
0
271,334
0
L
Skadi
6,920
494
90
6
0
258,658
0
W
Yu Huang
6,993
500
63
5
0
270,968
4
W
Danzaburou
9,577
684
100
7
0
273,704
0
L
Thor
6,175
441
67
5
0
282,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role