Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Activator
Fafnir
Level 45
God Stats
2W - 3L
1,378 SR
Queue Stats
103W - 108L
1,535 Elo+
Solo
Zeus
Zeus
DL412
Zeus
Level 156
God Stats
5W - 9L
1,433 SR
Queue Stats
406W - 422L
1,525 Elo+
Solo
Cupid
Cupid
Mystic28YT
Cupid
Level 143
God Stats
0W - 1L
1,329 SR
Queue Stats
44W - 35L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Veldr
Danzaburou
Level 104
God Stats
3W - 2L
1,903 SR
Queue Stats
182W - 182L
1,565 Elo+
Solo
Team Averages
Level 123
1,509 SR
1,539 Elo+

VS

Team Averages
Level 123
1,532 SR
1,550 Elo+
Ares
Ares
Greggori
Ares
Level 157
God Stats
1W - 0L
1,489 SR
Queue Stats
89W - 94L
1,492 Elo+
Party 2
Hercules
Hercules
JJdaCool
Hercules
Level 64
God Stats
4W - 0L
1,584 SR
Queue Stats
112W - 114L
1,547 Elo+
Solo
Scylla
Scylla
LaBigkahuna
Scylla
Level 140
God Stats
5W - 3L
1,585 SR
Queue Stats
141W - 128L
1,475 Elo+
Party 2
King Arthur
King Arthur
fguy51
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
thatsTHEstuff20
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 2 / 1
4,905
818
2,301
3,257
2,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Activator
Fafnir
7
0 / 2 / 0
4,772
795
1,043
3,969
3,945
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
DL412
Zeus
11
2 / 1 / 0
5,691
949
8,616
2,097
924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
11
0 / 3 / 0
5,601
934
2,824
4,736
2,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Veldr
Danzaburou
11
0 / 3 / 2
5,753
959
3,750
4,423
1,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 7
6,342
1,057
2,542
5,378
4,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
JJdaCool
Hercules
10
0 / 1 / 7
5,794
966
2,558
5,151
5,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
4 / 0 / 6
7,121
1,187
4,602
4,122
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fguy51
King Arthur
12
3 / 0 / 6
6,995
1,166
3,541
6,897
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
thatsTHEstuff20
Baron Samedi
11
3 / 1 / 6
6,247
1,041
4,009
4,755
3,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
11
11
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
L
Fafnir
Activator
Fafnir
0
2
0
0
L
Zeus
DL412
Zeus
2
1
0
2
W
Ares
1
0
7
4.5
W
Hercules
JJdaCool
Hercules
0
1
7
3.5
W
Scylla
4
0
6
7
L
Cupid
0
3
0
0
L
Danzaburou
Veldr
Danzaburou
0
3
2
0.33
W
King Arthur
fguy51
King Arthur
3
0
6
6
W
Baron Samedi
thatsTHEstuff20
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
17,252
18,482
Taken
26,303
11,629
Mitigated
20,097
2,418
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,301
287
0
389
3,257
2,677
0
1,397
1,780
0
2,836
L
Fafnir
Activator
Fafnir
1,043
319
26
441
3,969
3,945
0
2,343
1,588
1,046
0
L
Zeus
DL412
Zeus
8,616
410
0
226
2,097
924
0
1,556
473
15,392
0
W
Ares
2,542
63
1,344
1,706
5,378
4,665
0
2,423
2,916
3,498
0
W
Hercules
JJdaCool
Hercules
2,558
627
180
1,533
5,151
5,077
0
2,126
2,908
0
6,114
W
Scylla
4,602
309
568
388
4,122
1,863
360
1,232
2,851
15,386
0
L
Cupid
2,824
1,459
52
751
4,736
2,098
0
3,477
1,145
0
9,087
L
Danzaburou
Veldr
Danzaburou
3,750
744
145
388
4,423
1,985
0
2,008
2,343
0
12,460
W
King Arthur
fguy51
King Arthur
3,541
213
1,138
995
6,897
5,228
21
2,562
4,262
0
9,193
W
Baron Samedi
thatsTHEstuff20
Baron Samedi
4,009
303
2,974
1,480
4,755
3,264
297
1,316
3,439
9,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
32,499
57
Minions Killed
72
0
Camps Cleared
0
450,178
Distance Traveled
595,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,905
818
0
0
0
55,023
0
L
Fafnir
4,772
795
0
0
0
63,437
0
L
Zeus
5,691
949
19
3
0
114,728
0
W
Ares
6,342
1,057
6
1
0
129,940
0
W
Hercules
5,794
966
17
3
0
112,537
0
W
Scylla
7,121
1,187
35
6
0
127,871
0
L
Cupid
5,601
934
21
4
0
105,303
0
L
Danzaburou
5,753
959
17
3
0
111,687
0
W
King Arthur
6,995
1,166
7
1
0
123,616
0
W
Baron Samedi
6,247
1,041
7
1
0
101,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role