Player Matchup

Terra
Terra
Gold III
 
Terra
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
Olautia
Janus
Platinum V
Level 147
God Stats
1W - 3L
1,409 SR
Queue Stats
110W - 113L
1,695 MMR
Solo
Thor
Thor
Gold I
RoX Stam
Thor
Gold I
Level 192
God Stats
11W - 21L
1,518 SR
Queue Stats
893W - 904L
1,682 MMR
Solo
Apollo
Apollo
Gold I
Selia
Apollo
Gold I
Level 184
God Stats
41W - 49L
1,536 SR
Queue Stats
365W - 364L
1,579 MMR
Solo
Ne Zha
Ne Zha
Gold II
bubbhist
Ne Zha
Gold II
Level 147
God Stats
20W - 13L
1,741 SR
Queue Stats
556W - 570L
1,595 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,541 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,601 SR
1,626 MMR
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
SWORDPLAY2005
Zhong Kui
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,592 MMR
Solo
Athena
Athena
Platinum III
SirPlagued
Athena
Platinum III
Level 306
God Stats
18W - 10L
1,744 SR
Queue Stats
944W - 932L
1,695 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Sqlliumfncysn
Sun Wukong
Gold I
Level 95
God Stats
6W - 3L
1,691 SR
Queue Stats
247W - 239L
1,652 MMR
Solo
Martichoras
Martichoras
Platinum V
lopman2
Martichoras
Platinum V
Level 139
God Stats
13W - 16L
1,569 SR
Queue Stats
827W - 820L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 3 / 2
7,701
428
5,301
15,403
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Olautia
Janus
14
1 / 5 / 3
8,314
462
12,360
14,582
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
1 / 2 / 0
7,947
442
8,144
11,633
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Selia
Apollo
15
1 / 2 / 0
9,097
505
4,375
12,368
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
bubbhist
Ne Zha
13
1 / 5 / 0
7,932
441
5,031
15,793
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosRavana

VS

Bans
Ao KuangHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
12 / 0 / 2
12,510
695
15,743
7,361
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
SWORDPLAY2005
Zhong Kui
14
1 / 3 / 6
9,392
522
8,040
14,058
10,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
SirPlagued
Athena
14
1 / 2 / 12
10,065
559
8,450
18,719
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Sqlliumfncysn
Sun Wukong
16
1 / 0 / 1
9,979
554
5,246
16,984
18,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
lopman2
Martichoras
19
2 / 0 / 2
11,561
642
9,040
12,446
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
2
0.67
W
The Morrigan
 
The Morrigan
12
0
2
13
L
Janus
Olautia
Janus
1
5
3
0.5
L
Thor
1
2
0
0.5
W
Zhong Kui
SWORDPLAY2005
Zhong Kui
1
3
6
1.33
L
Apollo
Selia
Apollo
1
2
0
0.5
W
Athena
SirPlagued
Athena
1
2
12
3.5
W
Sun Wukong
Sqlliumfncysn
Sun Wukong
1
0
1
1.5
L
Ne Zha
bubbhist
Ne Zha
1
5
0
0.2
W
Martichoras
lopman2
Martichoras
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
46,519
69,779
Taken
69,568
41,464
Mitigated
57,439
16,145
Healing
28,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,301
1,022
2,766
3,565
15,403
12,628
0
8,390
7,001
17,152
0
W
The Morrigan
 
The Morrigan
15,743
3,978
0
3,401
7,361
4,349
823
1,877
5,400
110,312
14,228
L
Janus
Olautia
Janus
12,360
2,266
0
1,821
14,582
6,791
0
9,704
4,878
82,901
0
L
Thor
8,144
1,594
0
789
11,633
9,764
0
2,110
9,523
122
58,924
W
Zhong Kui
SWORDPLAY2005
Zhong Kui
8,040
958
0
6,152
14,058
10,274
1,350
5,995
7,741
66,014
0
L
Apollo
Selia
Apollo
4,375
3,197
0
4,809
12,368
5,132
0
3,416
8,939
0
86,558
W
Athena
SirPlagued
Athena
8,450
2,099
0
6,275
18,719
17,537
31
6,042
12,453
34,626
0
W
Sun Wukong
Sqlliumfncysn
Sun Wukong
5,246
1,045
0
5,799
16,984
18,490
2,031
609
16,329
0
74,066
L
Ne Zha
bubbhist
Ne Zha
5,031
1,748
0
2,395
15,793
7,149
0
7,166
8,615
0
65,896
W
Martichoras
lopman2
Martichoras
9,040
4,127
0
7,037
12,446
6,789
785
3,134
9,263
0
118,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
53,507
492
Minions Killed
645
0
Camps Cleared
0
1,650,704
Distance Traveled
1,723,193
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,701
428
22
1
0
363,185
1
W
The Morrigan
12,510
695
166
9
0
357,856
3
L
Janus
8,314
462
127
7
0
329,240
0
L
Thor
7,947
442
80
4
0
275,041
0
W
Zhong Kui
9,392
522
120
7
0
319,115
2
L
Apollo
9,097
505
159
9
0
367,582
7
W
Athena
10,065
559
31
2
0
391,919
3
W
Sun Wukong
9,979
554
123
7
0
314,886
2
L
Ne Zha
7,932
441
104
6
0
315,656
0
W
Martichoras
11,561
642
205
11
0
339,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role