Player Matchup

Ao Kuang
Ao Kuang
M3KBITT
Ao Kuang
Level 129
God Stats
19W - 20L
1,678 SR
Queue Stats
256W - 189L
1,611 Elo+
Solo
Hercules
Hercules
Mochimochii
Hercules
Level 169
God Stats
1W - 3L
1,484 SR
Queue Stats
133W - 157L
1,545 Elo+
Solo
Susano
Susano
SiriusLink
Susano
Level 65
God Stats
12W - 12L
1,609 SR
Queue Stats
90W - 84L
1,583 Elo+
Solo
Zeus
Zeus
Stropo
Zeus
Level 174
God Stats
11W - 9L
1,593 SR
Queue Stats
267W - 308L
1,505 Elo+
Solo
Ares
Ares
YasonSmite
Ares
Level 120
God Stats
1W - 2L
1,736 SR
Queue Stats
76W - 85L
1,458 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,540 Elo+

VS

Team Averages
Level 133
1,490 SR
1,527 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlIergic
Loki
Level 157
God Stats
77W - 61L
1,631 SR
Queue Stats
142W - 142L
1,543 Elo+
Solo
Ravana
Ravana
GodofAfro
Ravana
Level 165
God Stats
8W - 8L
1,545 SR
Queue Stats
334W - 327L
1,578 Elo+
Solo
Da Ji
Da Ji
Hurrikane
Da Ji
Level 145
God Stats
25W - 25L
1,413 SR
Queue Stats
1,079W - 1,105L
1,530 Elo+
Solo
Kukulkan
Kukulkan
ISLIDrake
Kukulkan
Level 49
God Stats
3W - 3L
1,362 SR
Queue Stats
72W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
M3KBITT
Ao Kuang
11
2 / 0 / 4
6,293
1,259
4,839
3,904
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Mochimochii
Hercules
11
2 / 1 / 4
6,393
1,279
4,701
6,906
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
SiriusLink
Susano
10
1 / 3 / 3
5,882
1,176
2,337
5,832
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Stropo
Zeus
11
2 / 1 / 4
6,561
1,312
4,245
3,257
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,943
989
0
0
0
Team 1 Tickets

370

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 3
5,554
1,111
4,986
4,401
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
10
2 / 2 / 2
6,293
1,259
2,894
4,800
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
GodofAfro
Ravana
10
1 / 1 / 3
5,750
1,150
3,733
3,658
1,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Hurrikane
Da Ji
10
1 / 1 / 1
5,680
1,136
3,354
3,923
2,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ISLIDrake
Kukulkan
11
1 / 0 / 0
6,242
1,248
2,507
826
325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
7
Kills
5
5
Deaths
7
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
3
0.5
W
Loki
2
2
2
1.5
W
Ravana
GodofAfro
Ravana
1
1
3
2.5
W
Da Ji
Hurrikane
Da Ji
1
1
1
1.5
W
Kukulkan
ISLIDrake
Kukulkan
1
0
0
1
L
Ao Kuang
M3KBITT
Ao Kuang
2
0
4
4
L
Hercules
Mochimochii
Hercules
2
1
4
4
L
Susano
SiriusLink
Susano
1
3
3
0.83
L
Zeus
Stropo
Zeus
2
1
4
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
17,474
19,899
Taken
17,608
10,818
Mitigated
8,858
2,379
Healing
1,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,986
1,995
0
437
4,401
2,191
0
1,526
2,663
0
7,626
W
Loki
2,894
219
0
0
4,800
1,816
0
2,765
1,859
0
10,427
W
Ravana
GodofAfro
Ravana
3,733
480
0
331
3,658
1,835
0
1,584
1,766
0
3,468
W
Da Ji
Hurrikane
Da Ji
3,354
496
0
255
3,923
2,691
0
2,525
1,052
0
5,225
W
Kukulkan
ISLIDrake
Kukulkan
2,507
0
0
0
826
325
0
287
500
26,024
0
L
Ao Kuang
M3KBITT
Ao Kuang
4,839
799
0
694
3,904
1,697
0
545
2,972
10,636
0
L
Hercules
Mochimochii
Hercules
4,701
1,413
0
1,485
6,906
6,355
0
404
5,847
0
11,097
L
Susano
SiriusLink
Susano
2,337
437
0
160
5,832
1,969
0
1,216
4,088
0
9,031
L
Zeus
Stropo
Zeus
4,245
1,041
0
40
3,257
797
0
342
2,576
21,889
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
29,519
103
Minions Killed
115
5
Camps Cleared
6
423,851
Distance Traveled
537,917
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,554
1,111
3
1
1
98,910
0
W
Loki
6,293
1,259
14
3
3
111,317
0
W
Ravana
5,750
1,150
6
1
1
115,695
0
W
Da Ji
5,680
1,136
17
3
0
113,473
1
W
Kukulkan
6,242
1,248
75
15
1
98,522
0
L
Ao Kuang
6,293
1,259
14
3
0
114,610
0
L
Hercules
6,393
1,279
16
3
0
107,769
0
L
Susano
5,882
1,176
28
6
3
99,001
0
L
Zeus
6,561
1,312
45
9
2
102,471
0
L
Ares
4,943
989
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role