Player Matchup

Scylla
Scylla
Silver I
AutolockOfficial
Scylla
Silver I
Level 159
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 1L
1,546 MMR
Party 1
He Bo
He Bo
Bronze III
LordGacha
He Bo
Bronze III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Eset
Eset
Bronze III
PonyLandYAY
Eset
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,401 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,577 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,644 SR
1,530 MMR
Thor
Thor
Gold V
E-D_O_G
Thor
Gold V
Level 126
God Stats
20W - 14L
1,729 SR
Queue Stats
325W - 349L
1,452 MMR
Solo
Discordia
Discordia
Gold V
Kolbayye69420
Discordia
Gold V
Level 54
God Stats
0W - 2L
1,473 SR
Queue Stats
30W - 36L
1,521 MMR
Solo
Horus
Horus
Platinum IV
TWE3Zi
Horus
Platinum IV
Level 159
God Stats
2W - 1L
1,730 SR
Queue Stats
428W - 469L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
12,121
866
14,981
7,480
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
LordGacha
He Bo
16
15 / 1 / 5
13,464
962
18,734
11,944
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 15
11,286
806
10,666
10,033
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CharonKuzenboAnubisBaba YagaAphrodite

VS

Bans
MartichorasAthenaGuan YuSobekHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
E-D_O_G
Thor
11
2 / 7 / 3
9,718
694
4,295
16,058
9,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Kolbayye69420
Discordia
12
2 / 9 / 3
9,887
706
10,374
14,647
5,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TWE3Zi
Horus
11
1 / 6 / 3
9,457
676
5,874
19,711
21,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
5
6
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Thor
E-D_O_G
Thor
2
7
3
0.5
L
Discordia
Kolbayye69420
Discordia
2
9
3
0.39
W
He Bo
LordGacha
He Bo
15
1
5
17.5
W
1
3
15
2.83
L
Horus
TWE3Zi
Horus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
20,543
29,457
Taken
50,416
10,930
Mitigated
36,520
6,013
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,981
1,447
0
1,164
7,480
2,472
1,588
2,545
4,935
44,107
0
L
Thor
E-D_O_G
Thor
4,295
917
0
2,282
16,058
9,755
52
14,273
1,054
0
15,408
L
Discordia
Kolbayye69420
Discordia
10,374
798
0
1,785
14,647
5,159
0
12,722
1,511
45,925
0
W
He Bo
LordGacha
He Bo
18,734
972
0
2,513
11,944
4,258
525
4,159
7,785
65,864
0
W
10,666
983
94
2,242
10,033
4,200
377
4,031
6,002
38,709
0
L
Horus
TWE3Zi
Horus
5,874
1,811
583
1,349
19,711
21,606
0
15,800
3,110
0
16,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
29,062
171
Minions Killed
101
0
Camps Cleared
0
735,758
Distance Traveled
712,898
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,121
866
54
4
0
265,822
0
L
Thor
9,718
694
15
1
0
227,502
6
L
Discordia
9,887
706
69
5
0
216,757
2
W
He Bo
13,464
962
72
5
0
235,492
3
W
Eset
11,286
806
45
3
0
234,444
0
L
Horus
9,457
676
17
1
0
268,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role