Player Matchup

Danzaburou
Danzaburou
Blasfimi
Danzaburou
Level 49
God Stats
47W - 44L
1,581 SR
Queue Stats
175W - 192L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
Y4LCrash
Sun Wukong
Level 52
God Stats
3W - 4L
1,560 SR
Queue Stats
238W - 249L
1,382 Elo+
Party 2
Scylla
Scylla
retropunk
Scylla
Level 124
God Stats
26W - 27L
1,447 SR
Queue Stats
212W - 225L
1,481 Elo+
Solo
Team Averages
Level 75
1,529 SR
1,428 Elo+

VS

Team Averages
Level 100
1,423 SR
1,395 Elo+
Ares
Ares
BigBenda
Ares
Level 108
God Stats
11W - 16L
1,574 SR
Queue Stats
125W - 129L
1,447 Elo+
Party 1
Bastet
Bastet
Cvck42
Bastet
Level 86
God Stats
2W - 6L
1,194 SR
Queue Stats
301W - 316L
1,502 Elo+
Party 1
Anubis
Anubis
NBE1_M3gA_KoNg3
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blasfimi
Danzaburou
12
7 / 3 / 5
9,843
895
10,395
8,679
3,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Y4LCrash
Sun Wukong
12
4 / 2 / 12
9,271
843
7,148
8,861
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
retropunk
Scylla
12
5 / 3 / 11
9,522
866
6,263
6,856
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
7 / 5 / 1
9,057
823
8,772
12,518
8,851
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Cvck42
Bastet
11
0 / 3 / 6
7,870
715
6,740
9,691
3,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 9 / 2
7,602
691
1,085
8,955
2,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
7
5
1
1.5
W
Danzaburou
Blasfimi
Danzaburou
7
3
5
3.17
L
Bastet
Cvck42
Bastet
0
3
6
1
L
1
9
2
0.22
W
Sun Wukong
Y4LCrash
Sun Wukong
4
2
12
5
W
Scylla
retropunk
Scylla
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
16,597
24,396
Taken
31,164
12,245
Mitigated
15,238
5,273
Healing
1,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,772
279
0
194
12,518
8,851
0
3,157
9,076
15,948
0
W
Danzaburou
Blasfimi
Danzaburou
10,395
4,970
0
1,645
8,679
3,895
2,083
3,901
4,778
0
40,237
L
Bastet
Cvck42
Bastet
6,740
2,105
0
863
9,691
3,645
0
2,113
7,411
0
31,542
L
1,085
215
0
79
8,955
2,742
0
1,805
6,973
5,562
0
W
Sun Wukong
Y4LCrash
Sun Wukong
7,148
1,709
0
1,958
8,861
5,796
770
2,892
5,969
0
18,308
W
Scylla
retropunk
Scylla
6,263
968
0
1,670
6,856
2,554
0
3,950
2,906
34,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
24,529
108
Minions Killed
51
0
Camps Cleared
0
619,128
Distance Traveled
525,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,057
823
4
0
0
169,145
0
W
Danzaburou
9,843
895
44
4
0
198,645
0
L
Bastet
7,870
715
42
4
0
210,427
2
L
Anubis
7,602
691
5
0
0
146,237
0
W
Sun Wukong
9,271
843
16
1
0
221,098
0
W
Scylla
9,522
866
48
4
0
199,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role