Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DemiseX
Ullr
Level 126
God Stats
3W - 3L
1,543 SR
Queue Stats
109W - 110L
1,455 Elo+
Party 1
Chronos
Chronos
Eragon074
Chronos
Level 114
God Stats
3W - 1L
1,916 SR
Queue Stats
95W - 82L
1,508 Elo+
Party 1
Mulan
Mulan
Kyuubi016
Mulan
Level 36
God Stats
1W - 4L
1,233 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
kaaNAydın
Cerberus
Level 139
God Stats
1W - 1L
1,539 SR
Queue Stats
495W - 454L
1,475 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,488 Elo+

VS

Team Averages
Level 102
1,618 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
INVlXIBLE
Ah Muzen Cab
Level 77
God Stats
10W - 7L
1,841 SR
Queue Stats
345W - 369L
1,493 Elo+
Party 3
Awilix
Awilix
aventador0203
Awilix
Level 128
God Stats
10W - 2L
1,771 SR
Queue Stats
131W - 119L
1,529 Elo+
Party 2
Anubis
Anubis
jenda98cz
Anubis
Level 86
God Stats
3W - 3L
1,437 SR
Queue Stats
28W - 31L
1,471 Elo+
Party 2
Hercules
Hercules
shomboltala-_-
Hercules
Level 99
God Stats
13W - 10L
1,474 SR
Queue Stats
575W - 590L
1,441 Elo+
Party 3
Ymir
Ymir
人心1998
Ymir
Level 120
God Stats
5W - 3L
1,566 SR
Queue Stats
356W - 348L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 1 / 0
3,660
407
600
2,486
951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
DemiseX
Ullr
9
0 / 0 / 1
5,169
574
3,168
3,949
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Eragon074
Chronos
10
1 / 2 / 2
5,411
601
3,816
7,132
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Kyuubi016
Mulan
7
1 / 5 / 0
4,897
544
4,688
8,905
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
kaaNAydın
Cerberus
9
3 / 2 / 1
5,646
627
3,358
8,406
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
INVlXIBLE
Ah Muzen Cab
9
1 / 1 / 0
5,640
627
3,080
5,446
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 0
6,439
715
4,523
5,457
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
jenda98cz
Anubis
11
2 / 1 / 1
6,534
726
5,447
6,415
3,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
10
2 / 1 / 2
6,154
684
3,764
7,263
5,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 3
4,998
555
1,277
5,851
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
9
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Ullr
DemiseX
Ullr
0
0
1
0.5
L
Chronos
Eragon074
Chronos
1
2
2
1
W
Ah Muzen Cab
INVlXIBLE
Ah Muzen Cab
1
1
0
1
L
Mulan
Kyuubi016
Mulan
1
5
0
0.2
W
4
0
0
4
W
Anubis
jenda98cz
Anubis
2
1
1
2.5
L
Cerberus
kaaNAydın
Cerberus
3
2
1
1.75
W
Hercules
2
1
2
3
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,630
Damage
18,091
30,878
Taken
30,432
14,064
Mitigated
14,884
6,969
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
600
97
0
459
2,486
951
0
401
2,085
0
6,654
L
Ullr
DemiseX
Ullr
3,168
1,018
0
1,066
3,949
1,401
0
175
3,774
0
35,506
L
Chronos
Eragon074
Chronos
3,816
715
0
1,565
7,132
1,872
0
3,913
3,219
37,610
0
W
Ah Muzen Cab
INVlXIBLE
Ah Muzen Cab
3,080
1,362
0
533
5,446
1,837
1,080
1,276
4,170
0
38,520
L
Mulan
Kyuubi016
Mulan
4,688
1,079
0
1,153
8,905
4,188
0
1,360
7,545
0
25,457
W
4,523
2,564
0
492
5,457
1,852
0
77
5,380
0
48,894
W
Anubis
jenda98cz
Anubis
5,447
117
0
3,113
6,415
3,119
665
2,873
3,542
52,361
0
L
Cerberus
kaaNAydın
Cerberus
3,358
344
0
2,726
8,406
5,652
0
875
7,531
20,882
0
W
Hercules
3,764
1,301
0
2,377
7,263
5,028
0
811
6,452
0
36,481
W
1,277
726
0
425
5,851
3,048
0
2,137
3,714
11,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,783
Gold Earned
29,765
237
Minions Killed
309
0
Camps Cleared
0
868,687
Distance Traveled
949,968
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,660
407
12
1
0
94,314
0
L
Ullr
5,169
574
76
8
0
176,752
0
L
Chronos
5,411
601
62
7
0
195,214
0
W
Ah Muzen Cab
5,640
627
65
7
0
160,032
0
L
Mulan
4,897
544
41
5
0
201,456
0
W
Awilix
6,439
715
68
8
0
265,951
2
W
Anubis
6,534
726
101
11
0
185,427
3
L
Cerberus
5,646
627
46
5
0
200,951
2
W
Hercules
6,154
684
60
7
0
178,079
0
W
Ymir
4,998
555
15
2
0
160,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role