Player Matchup

Artemis
Artemis
Bronze III
AsgardsBest
Artemis
Bronze III
Level 126
God Stats
2W - 0L
1,483 SR
Queue Stats
182W - 275L
100 MMR
Solo
Bacchus
Bacchus
Gold II
Wanderin Dog
Bacchus
Gold II
Level 131
God Stats
55W - 56L
1,593 SR
Queue Stats
222W - 220L
1,419 MMR
Party 1
Persephone
Persephone
Gold IV
vMussell
Persephone
Gold IV
Level 48
God Stats
20W - 11L
1,557 SR
Queue Stats
46W - 45L
1,381 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,544 SR
967 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,293 SR
911 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
CroNuSh20
Morgan Le Fay
Gold IV
Level 154
God Stats
36W - 43L
1,478 SR
Queue Stats
410W - 457L
1,429 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
LF_JOKER
Sun Wukong
Gold V
Level 159
God Stats
1W - 3L
1,271 SR
Queue Stats
214W - 236L
1,416 MMR
Solo
Sobek
Sobek
Bronze IV
SHOW-2G-UR-TDS
Sobek
Bronze IV
Level 124
God Stats
1W - 10L
1,130 SR
Queue Stats
95W - 172L
-111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsgardsBest
Artemis
11
1 / 2 / 5
9,734
749
5,739
8,182
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Wanderin Dog
Bacchus
13
4 / 1 / 4
10,292
792
4,562
9,010
10,311
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Persephone
vMussell
Persephone
15
3 / 0 / 4
11,411
878
11,551
8,206
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAtlasAphroditeThothVamana

VS

Bans
MartichorasHachimanChironGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CroNuSh20
Morgan Le Fay
11
1 / 1 / 1
8,839
680
7,578
6,639
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
LF_JOKER
Sun Wukong
13
2 / 5 / 1
9,798
754
10,325
15,552
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 2 / 2
8,020
617
716
5,755
4,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
AsgardsBest
Artemis
1
2
5
1.75
L
Morgan Le Fay
CroNuSh20
Morgan Le Fay
1
1
1
1.5
L
Sun Wukong
LF_JOKER
Sun Wukong
2
5
1
0.5
L
0
2
2
0.5
W
Bacchus
Wanderin Dog
Bacchus
4
1
4
6
W
Persephone
vMussell
Persephone
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
18,619
25,398
Taken
27,946
16,608
Mitigated
18,662
6,433
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AsgardsBest
Artemis
5,739
2,996
0
946
8,182
3,057
1,363
2,224
5,958
0
31,715
L
Morgan Le Fay
CroNuSh20
Morgan Le Fay
7,578
298
0
884
6,639
2,611
0
4,975
1,553
32,426
0
L
Sun Wukong
LF_JOKER
Sun Wukong
10,325
467
0
3,591
15,552
11,753
0
7,228
8,132
0
50,360
L
716
0
0
66
5,755
4,298
0
4,144
1,558
3,042
0
W
Bacchus
Wanderin Dog
Bacchus
4,562
542
244
2,977
9,010
10,311
184
2,657
6,353
13,527
0
W
Persephone
vMussell
Persephone
11,551
211
0
2,266
8,206
3,240
872
3,626
4,580
73,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
26,657
163
Minions Killed
113
0
Camps Cleared
0
733,618
Distance Traveled
587,688
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,734
749
45
3
0
217,215
1
L
Morgan Le Fay
8,839
680
44
3
0
215,838
5
L
Sun Wukong
9,798
754
66
5
0
236,085
5
L
Sobek
8,020
617
3
0
0
135,765
0
W
Bacchus
10,292
792
11
1
0
269,837
2
W
Persephone
11,411
878
107
8
0
246,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role