Player Matchup

Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Flochlesloches
Kali
Level 60
God Stats
2W - 4L
1,365 SR
Queue Stats
19W - 28L
1,357 Elo+
Solo
Sobek
Sobek
lukestar11
Sobek
Level 156
God Stats
6W - 4L
1,597 SR
Queue Stats
266W - 250L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
sumokaa_
Ah Puch
Level 129
God Stats
9W - 5L
1,428 SR
Queue Stats
182W - 169L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
xXRAPOUXx
Jing Wei
Level 128
God Stats
1W - 1L
1,693 SR
Queue Stats
108W - 99L
1,503 Elo+
Solo
Team Averages
Level 123
1,516 SR
1,480 Elo+

VS

Team Averages
Level 84
1,471 SR
1,513 Elo+
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Mildenko
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,498 Elo+
Solo
Martichoras
Martichoras
S4ndoking
Martichoras
Level 59
God Stats
1W - 2L
1,562 SR
Queue Stats
62W - 57L
1,539 Elo+
Party 1
Charybdis
Charybdis
SkullaViiD9
Charybdis
Level 66
God Stats
5W - 7L
1,553 SR
Queue Stats
68W - 65L
1,505 Elo+
Party 1
Chronos
Chronos
sleekow
Chronos
Level 65
God Stats
3W - 12L
1,240 SR
Queue Stats
213W - 181L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 1 / 0
3,781
630
817
3,679
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
2 / 2 / 3
4,505
751
2,934
6,309
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
5
1 / 1 / 2
3,870
645
2,160
5,250
2,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
sumokaa_
Ah Puch
8
3 / 0 / 3
4,709
785
2,891
3,477
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
xXRAPOUXx
Jing Wei
5
2 / 1 / 0
3,585
598
3,337
3,789
1,055
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
2
0 / 2 / 0
2,821
470
823
2,340
889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 2
3,601
600
1,431
5,744
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
S4ndoking
Martichoras
7
2 / 1 / 0
4,466
744
2,706
3,269
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
SkullaViiD9
Charybdis
5
2 / 2 / 1
3,612
602
2,735
4,088
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
sleekow
Chronos
6
0 / 2 / 1
3,596
599
2,137
3,501
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Surtr
 
Surtr
0
2
0
0
W
2
2
3
1.75
L
0
2
2
0.5
L
Martichoras
S4ndoking
Martichoras
2
1
0
2
L
Charybdis
SkullaViiD9
Charybdis
2
2
1
1.25
W
Sobek
1
1
2
2
L
Chronos
sleekow
Chronos
0
2
1
0.25
W
Ah Puch
sumokaa_
Ah Puch
3
0
3
4.5
W
Jing Wei
xXRAPOUXx
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
9,832
22,504
Taken
18,942
10,700
Mitigated
6,854
8,919
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
817
229
0
858
3,679
3,230
0
0
3,679
0
14,453
L
Surtr
 
Surtr
823
408
0
270
2,340
889
0
683
1,657
45
3,158
W
2,934
1,678
0
2,020
6,309
2,492
0
1,342
4,967
0
21,729
L
1,431
174
0
1,094
5,744
2,845
0
2,264
3,480
11,032
0
L
Martichoras
S4ndoking
Martichoras
2,706
1,492
0
836
3,269
1,050
0
0
3,164
0
22,690
L
Charybdis
SkullaViiD9
Charybdis
2,735
2,127
0
1,695
4,088
1,184
0
1,362
2,726
0
14,781
W
Sobek
2,160
469
0
2,019
5,250
2,910
0
1,091
4,159
6,428
0
L
Chronos
sleekow
Chronos
2,137
997
0
250
3,501
886
0
742
2,759
13,299
0
W
Ah Puch
sumokaa_
Ah Puch
2,891
326
0
2,063
3,477
1,013
0
198
3,279
24,729
0
W
Jing Wei
xXRAPOUXx
Jing Wei
3,337
3,133
0
1,959
3,789
1,055
0
982
2,807
0
16,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,450
Gold Earned
18,096
146
Minions Killed
110
0
Camps Cleared
0
576,612
Distance Traveled
521,373
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,781
630
25
4
0
121,415
0
L
Surtr
2,821
470
7
1
0
51,550
0
W
Kali
4,505
751
35
6
0
118,091
0
L
Geb
3,601
600
7
1
0
120,271
0
L
Martichoras
4,466
744
46
8
0
111,390
0
L
Charybdis
3,612
602
27
5
0
107,082
0
W
Sobek
3,870
645
11
2
0
116,212
1
L
Chronos
3,596
599
23
4
0
131,080
0
W
Ah Puch
4,709
785
51
9
0
122,508
2
W
Jing Wei
3,585
598
24
4
0
98,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role