Player Matchup

Freya
Freya
Gold I
DaniGato
Freya
Gold I
Level 108
God Stats
5W - 1L
1,831 SR
Queue Stats
268W - 261L
1,639 MMR
Party 3
Awilix
Awilix
Silver II
Dyoxide15
Awilix
Silver II
Level 117
God Stats
3W - 2L
1,861 SR
Queue Stats
13W - 11L
1,471 MMR
Party 2
Horus
Horus
Gold V
LoboOscuro2
Horus
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 136L
1,303 MMR
Party 3
Nu Wa
Nu Wa
Gold I
ToxicSkeletor
Nu Wa
Gold I
Level 127
God Stats
55W - 35L
1,552 SR
Queue Stats
323W - 323L
1,461 MMR
Solo
Cerberus
Cerberus
Silver II
predatorG3
Cerberus
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,471 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,649 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,549 SR
1,469 MMR
Sun Wukong
Sun Wukong
Gold II
DarkKvothe9
Sun Wukong
Gold II
Level 157
God Stats
9W - 8L
1,499 SR
Queue Stats
165W - 177L
1,469 MMR
Solo
Bastet
Bastet
Gold IV
KavehAhangar
Bastet
Gold IV
Level 145
God Stats
40W - 28L
1,707 SR
Queue Stats
114W - 117L
1,596 MMR
Party 1
Persephone
Persephone
Silver I
MirajaneZX3
Persephone
Silver I
Level 144
God Stats
1W - 1L
1,537 SR
Queue Stats
21W - 26L
1,356 MMR
Party 1
Hachiman
Hachiman
Bronze III
X_Ruben001_X
Hachiman
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,454 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
vFraqma
Kuzenbo
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DaniGato
Freya
18
6 / 0 / 4
10,934
607
15,757
11,306
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Dyoxide15
Awilix
16
6 / 3 / 9
10,119
562
15,666
18,890
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 4
8,917
495
6,087
16,879
15,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 0 / 2
10,175
565
10,130
7,466
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
predatorG3
Cerberus
16
1 / 3 / 5
10,480
582
12,643
18,774
19,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
KaliMartichorasMedusa

VS

Bans
BakasuraAo KuangHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkKvothe9
Sun Wukong
14
2 / 3 / 3
9,161
509
13,239
21,992
18,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
13
3 / 5 / 1
8,238
458
10,876
17,822
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
MirajaneZX3
Persephone
15
2 / 3 / 0
9,246
514
11,366
13,904
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
X_Ruben001_X
Hachiman
12
0 / 5 / 1
7,146
397
4,974
13,506
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
vFraqma
Kuzenbo
12
0 / 2 / 4
7,547
419
5,548
14,117
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
7
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
DaniGato
Freya
6
0
4
8
L
Sun Wukong
DarkKvothe9
Sun Wukong
2
3
3
1.17
W
Awilix
Dyoxide15
Awilix
6
3
9
3.5
L
Bastet
3
5
1
0.7
W
1
1
4
3
L
Persephone
MirajaneZX3
Persephone
2
3
0
0.67
W
5
0
2
6
L
Hachiman
X_Ruben001_X
Hachiman
0
5
1
0.1
W
Cerberus
predatorG3
Cerberus
1
3
5
1.17
L
Kuzenbo
vFraqma
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,283
Damage
46,003
73,315
Taken
81,341
50,752
Mitigated
47,794
26,189
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
DaniGato
Freya
15,757
4,775
0
6,039
11,306
5,002
872
2,154
9,152
102,178
0
L
Sun Wukong
DarkKvothe9
Sun Wukong
13,239
2,320
0
7,880
21,992
18,544
210
11,585
9,547
0
82,868
W
Awilix
Dyoxide15
Awilix
15,666
6,732
0
1,071
18,890
7,822
0
5,950
12,940
0
67,424
L
Bastet
10,876
2,187
0
5,018
17,822
5,642
0
4,645
13,017
0
55,452
W
6,087
2,173
4,818
5,516
16,879
15,470
0
5,465
11,414
0
20,442
L
Persephone
MirajaneZX3
Persephone
11,366
510
0
1,693
13,904
3,794
720
4,808
9,030
86,447
0
W
10,130
1,801
0
1,498
7,466
2,788
0
3,132
4,334
102,317
0
L
Hachiman
X_Ruben001_X
Hachiman
4,974
2,713
0
3,063
13,506
4,949
0
8,573
4,654
0
47,664
W
Cerberus
predatorG3
Cerberus
12,643
756
0
7,247
18,774
19,670
0
752
18,022
78,190
0
L
Kuzenbo
vFraqma
Kuzenbo
5,548
1,929
323
4,128
14,117
14,865
0
7,415
6,404
20,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
41,338
629
Minions Killed
442
0
Camps Cleared
0
1,844,128
Distance Traveled
1,704,111
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,934
607
167
9
0
365,599
0
L
Sun Wukong
9,161
509
133
7
0
339,370
0
W
Awilix
10,119
562
77
4
0
412,514
4
L
Bastet
8,238
458
74
4
0
387,087
0
W
Horus
8,917
495
31
2
0
380,478
0
L
Persephone
9,246
514
141
8
0
350,679
0
W
Nu Wa
10,175
565
151
8
0
352,449
6
L
Hachiman
7,146
397
76
4
0
273,692
2
W
Cerberus
10,480
582
203
11
0
333,088
4
L
Kuzenbo
7,547
419
18
1
0
353,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role