Player Matchup

Medusa
Medusa
Gold I
MadBunnyElite
Medusa
Gold I
Level 87
God Stats
0W - 4L
1,662 SR
Queue Stats
43W - 39L
1,755 MMR
Party 1
Freya
Freya
Gold III
MadBunnyFlame
Freya
Gold III
Level 120
God Stats
0W - 1L
1,434 SR
Queue Stats
110W - 112L
1,591 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
MadBunnyVolt
Sun Wukong
Gold II
Level 89
God Stats
0W - 1L
1,224 SR
Queue Stats
64W - 64L
1,389 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,440 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,461 SR
1,626 MMR
Sol
Sol
Platinum I
ALt The Kid
Sol
Platinum I
Level 189
God Stats
5W - 4L
1,624 SR
Queue Stats
116W - 94L
1,931 MMR
Solo
Odin
Odin
Silver IV
KaputSquirrel51
Odin
Silver IV
Level 88
God Stats
3W - 1L
1,461 SR
Queue Stats
13W - 18L
1,458 MMR
Solo
Susano
Susano
Gold IV
Mugetsu90
Susano
Gold IV
Level 182
God Stats
1W - 3L
1,298 SR
Queue Stats
295W - 326L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
9,735
749
12,612
10,843
4,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 4
9,128
702
6,215
12,274
4,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
MadBunnyVolt
Sun Wukong
11
1 / 5 / 3
8,868
682
6,609
17,354
19,511
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
Ah Muzen CabKuzenboMartichorasCharonAnubis

VS

Bans
AchillesAtlasAthenaHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
11,486
884
16,881
11,935
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 6
10,820
832
8,009
15,262
14,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Mugetsu90
Susano
14
5 / 3 / 9
11,202
862
11,911
13,156
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
14
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
5
2
6
4
L
3
3
2
1.33
L
1
6
4
0.5
L
Sun Wukong
MadBunnyVolt
Sun Wukong
1
5
3
0.5
W
Susano
Mugetsu90
Susano
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,436
Damage
36,801
40,471
Taken
40,353
28,938
Mitigated
25,137
3,471
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,881
5,213
0
9,463
11,935
4,514
2,588
1,737
10,104
82,431
0
W
8,009
634
0
2,110
15,262
14,828
117
2,454
12,763
598
29,271
L
12,612
6,931
0
300
10,843
4,625
0
4,975
5,868
0
42,624
L
6,215
1,913
0
1,723
12,274
4,802
0
4,688
7,586
20,141
0
L
Sun Wukong
MadBunnyVolt
Sun Wukong
6,609
897
0
1,448
17,354
19,511
0
8,041
9,313
0
26,320
W
Susano
Mugetsu90
Susano
11,911
1,520
0
2,690
13,156
5,795
0
2,311
10,845
0
43,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
33,508
122
Minions Killed
190
0
Camps Cleared
0
736,812
Distance Traveled
794,505
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,486
884
104
8
0
250,970
3
W
Odin
10,820
832
35
3
0
267,290
0
L
Medusa
9,735
749
52
4
0
240,803
1
L
Freya
9,128
702
41
3
0
231,734
0
L
Sun Wukong
8,868
682
29
2
0
264,275
0
W
Susano
11,202
862
51
4
0
276,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role