Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FattyintheTree
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 200L
1,485 Elo+
Solo
Lancelot
Lancelot
TotalEnigma_
Lancelot
Level 129
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Zowster
Baron Samedi
Level 148
God Stats
5W - 3L
1,685 SR
Queue Stats
371W - 348L
1,538 Elo+
Solo
Team Averages
Level 137
1,589 SR
1,515 Elo+

VS

Team Averages
Level 145
1,506 SR
1,522 Elo+
Olorun
Olorun
 
Olorun
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ASquiggs40
Nu Wa
Level 121
God Stats
6W - 3L
1,632 SR
Queue Stats
265W - 247L
1,540 Elo+
Solo
Ishtar
Ishtar
Grizzly DRM
Ishtar
Level 158
God Stats
6W - 6L
1,257 SR
Queue Stats
612W - 634L
1,477 Elo+
Solo
Izanami
Izanami
RSWANSON
Izanami
Level 154
God Stats
15W - 14L
1,640 SR
Queue Stats
1,084W - 1,088L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 3 / 2
8,946
895
11,339
10,595
8,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
 
Yu Huang
10
1 / 8 / 3
6,534
653
2,013
9,073
3,332
King Arthur
FattyintheTree
King Arthur
15
2 / 4 / 7
7,718
772
5,661
13,810
14,411
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
TotalEnigma_
Lancelot
5
0 / 1 / 0
5,448
545
0
1,607
516
Baron Samedi
Zowster
Baron Samedi
16
5 / 2 / 7
8,256
826
11,019
8,840
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 4 / 8
8,197
820
9,668
9,002
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
 
Sun Wukong
13
0 / 3 / 7
7,483
748
3,902
12,883
7,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
4 / 3 / 11
9,364
936
10,147
7,029
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
15
4 / 1 / 9
9,183
918
3,548
6,165
2,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RSWANSON
Izanami
15
7 / 5 / 7
9,237
924
12,266
9,916
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
13
Kills
18
18
Deaths
16
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
2
2
L
Yu Huang
 
Yu Huang
1
8
3
0.31
W
Olorun
 
Olorun
3
4
8
1.75
W
Sun Wukong
 
Sun Wukong
0
3
7
1.17
W
Nu Wa
4
3
11
3.17
L
King Arthur
FattyintheTree
King Arthur
2
4
7
1.38
W
Ishtar
4
1
9
8.5
W
Izanami
RSWANSON
Izanami
7
5
7
2.1
L
Lancelot
TotalEnigma_
Lancelot
0
1
0
0
L
Baron Samedi
Zowster
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
39,531
43,925
Taken
44,995
31,938
Mitigated
21,410
10,710
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,339
744
1,120
2,776
10,595
8,500
0
5,736
4,859
29,745
0
L
Yu Huang
 
Yu Huang
2,013
132
0
0
9,073
3,332
0
4,533
4,540
7,296
0
W
Olorun
 
Olorun
9,668
5,674
1,578
1,873
9,002
3,707
2,171
6,366
2,636
16,569
0
W
Sun Wukong
 
Sun Wukong
3,902
472
150
2,956
12,883
7,911
154
6,594
6,289
0
8,725
W
Nu Wa
10,147
2,216
575
1,181
7,029
2,682
1,690
2,802
4,227
22,659
0
L
King Arthur
FattyintheTree
King Arthur
5,661
382
947
1,045
13,810
14,411
0
4,710
9,100
0
18,381
W
Ishtar
3,548
2,753
533
2,173
6,165
2,626
2,629
4,376
1,789
0
11,171
W
Izanami
RSWANSON
Izanami
12,266
9,661
483
1,369
9,916
4,484
982
4,233
5,683
0
24,029
L
Lancelot
TotalEnigma_
Lancelot
0
0
0
0
1,607
516
0
548
1,059
0
0
L
Baron Samedi
Zowster
Baron Samedi
11,019
553
2,390
2,432
8,840
5,179
0
4,288
4,552
24,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
43,464
78
Minions Killed
108
0
Camps Cleared
0
648,899
Distance Traveled
842,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,946
895
23
2
0
171,132
0
L
Yu Huang
6,534
653
5
1
0
116,608
0
W
Olorun
8,197
820
15
2
0
168,955
0
W
Sun Wukong
7,483
748
5
1
0
161,369
0
W
Nu Wa
9,364
936
27
3
0
166,272
0
L
King Arthur
7,718
772
22
2
0
179,994
0
W
Ishtar
9,183
918
21
2
0
177,291
0
W
Izanami
9,237
924
40
4
0
168,587
0
L
Lancelot
5,448
545
0
0
0
10,313
0
L
Baron Samedi
8,256
826
28
3
0
170,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role