Player Matchup

Kuzenbo
Kuzenbo
FIKO_126_69
Kuzenbo
Level 100
God Stats
15W - 11L
1,538 SR
Queue Stats
417W - 401L
1,449 Elo+
Party 1
He Bo
He Bo
Memelied
He Bo
Level 69
God Stats
1W - 2L
1,295 SR
Queue Stats
85W - 71L
1,532 Elo+
Solo
Kali
Kali
SynDam
Kali
Level 154
God Stats
8W - 6L
1,623 SR
Queue Stats
515W - 502L
1,455 Elo+
Solo
Charybdis
Charybdis
arnaudlebinome
Charybdis
Level 106
God Stats
5W - 5L
1,712 SR
Queue Stats
293W - 284L
1,535 Elo+
Solo
Ymir
Ymir
vD_ToxicAlien
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 215L
1,369 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,468 Elo+

VS

Team Averages
Level 90
1,468 SR
1,408 Elo+
Surtr
Surtr
GeRmAn8Xdf
Surtr
Level 64
God Stats
11W - 7L
1,554 SR
Queue Stats
84W - 73L
1,384 Elo+
Party 3
Geb
Geb
Paradise_Falling
Geb
Level 147
God Stats
8W - 7L
1,495 SR
Queue Stats
483W - 493L
1,467 Elo+
Party 2
Anubis
Anubis
Uwe_Eiernacken
Anubis
Level 106
God Stats
83W - 79L
1,514 SR
Queue Stats
521W - 554L
1,472 Elo+
Party 2
Hachiman
Hachiman
Y0ung-_StxlzZ
Hachiman
Level 67
God Stats
9W - 8L
1,469 SR
Queue Stats
113W - 127L
1,378 Elo+
Party 3
Thanatos
Thanatos
juanngonzalezz
Thanatos
Level 65
God Stats
2W - 3L
1,305 SR
Queue Stats
70W - 77L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FIKO_126_69
Kuzenbo
12
1 / 2 / 2
7,834
461
5,381
16,068
17,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Memelied
He Bo
11
1 / 3 / 0
6,841
402
2,809
11,173
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
SynDam
Kali
16
3 / 1 / 1
9,043
532
4,269
12,745
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
arnaudlebinome
Charybdis
16
2 / 1 / 2
9,291
547
11,814
9,495
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 1
7,970
469
5,260
16,838
14,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
1 / 1 / 2
9,388
552
11,229
11,573
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 7
8,137
479
9,608
12,780
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 2
9,387
552
10,735
7,989
4,149
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Y0ung-_StxlzZ
Hachiman
14
1 / 2 / 0
8,195
482
5,711
11,970
4,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
13
2 / 3 / 5
8,118
478
4,228
11,556
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
9
9
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FIKO_126_69
Kuzenbo
1
2
2
1
W
Surtr
1
1
2
2
L
He Bo
Memelied
He Bo
1
3
0
0.33
W
0
0
7
3.5
L
Kali
SynDam
Kali
3
1
1
3.5
W
5
1
2
6
W
Hachiman
Y0ung-_StxlzZ
Hachiman
1
2
0
0.5
L
Charybdis
arnaudlebinome
Charybdis
2
1
2
3
W
Thanatos
2
3
5
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
41,511
66,319
Taken
55,868
44,240
Mitigated
33,102
19,261
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FIKO_126_69
Kuzenbo
5,381
1,959
0
4,284
16,068
17,111
95
8,901
7,167
34,447
0
W
Surtr
11,229
3,992
0
4,994
11,573
7,503
244
4,443
6,714
838
80,989
L
He Bo
Memelied
He Bo
2,809
665
0
1,770
11,173
2,893
119
5,557
5,616
32,417
0
W
9,608
730
316
4,504
12,780
12,256
0
3,825
8,947
40,276
0
L
Kali
SynDam
Kali
4,269
1,820
0
2,745
12,745
5,514
0
2,854
9,891
0
83,182
W
10,735
153
0
3,535
7,989
4,149
138
2,818
5,171
77,799
0
W
Hachiman
Y0ung-_StxlzZ
Hachiman
5,711
3,260
0
6,463
11,970
4,128
165
700
11,270
0
65,345
L
Charybdis
arnaudlebinome
Charybdis
11,814
7,128
0
6,700
9,495
3,795
581
1,662
7,833
0
93,280
W
Thanatos
4,228
1,036
0
6,665
11,556
5,066
71
951
10,579
0
56,937
L
5,260
951
0
3,762
16,838
14,927
0
1,814
15,024
58,125
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
43,225
482
Minions Killed
483
0
Camps Cleared
0
1,578,180
Distance Traveled
1,712,271
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,834
461
47
3
0
335,704
5
W
Surtr
9,388
552
125
7
0
327,774
0
L
He Bo
6,841
402
60
4
0
277,026
0
W
Geb
8,137
479
38
2
0
347,204
6
L
Kali
9,043
532
119
7
0
382,008
0
W
Anubis
9,387
552
130
8
0
325,214
1
W
Hachiman
8,195
482
111
7
0
325,157
1
L
Charybdis
9,291
547
141
8
0
305,674
0
W
Thanatos
8,118
478
79
5
0
386,922
0
L
Ymir
7,970
469
115
7
0
277,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role