Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DestructoSplit1
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,297 Elo+
Solo
Ix Chel
Ix Chel
McGuigan
Ix Chel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 1
Achilles
Achilles
simonzez
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,373 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,419 Elo+

VS

Team Averages
Level 91
1,377 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Beerus_Hakai_God
Charybdis
Level 74
God Stats
2W - 1L
1,447 SR
Queue Stats
131W - 139L
1,459 Elo+
Solo
Maui
Maui
Onimae
Maui
Level 88
God Stats
1W - 2L
1,137 SR
Queue Stats
362W - 393L
1,460 Elo+
Solo
Chang'e
Chang'e
Savera
Chang'e
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,674 Elo+
Solo
Anubis
Anubis
ninine
Anubis
Level 133
God Stats
2W - 5L
1,301 SR
Queue Stats
269W - 274L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 3 / 8
8,661
787
14,941
8,642
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
 
Ao Kuang
12
2 / 7 / 2
7,104
646
4,027
10,826
4,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 8
8,947
813
9,178
11,043
4,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
McGuigan
Ix Chel
15
1 / 5 / 12
8,322
757
11,524
10,446
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
simonzez
Achilles
11
3 / 2 / 8
7,415
674
9,044
9,212
8,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 3 / 11
9,868
897
10,084
9,719
4,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
15
2 / 2 / 13
8,749
795
8,791
10,375
4,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
Onimae
Maui
16
3 / 2 / 16
10,176
925
5,619
15,051
17,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Savera
Chang'e
16
5 / 2 / 11
9,591
872
8,423
11,231
5,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
ninine
Anubis
15
5 / 6 / 9
9,523
866
11,517
10,265
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
15
Kills
22
22
Deaths
15
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
8
2.67
L
Ao Kuang
 
Ao Kuang
2
7
2
0.43
W
Izanami
 
Izanami
7
3
11
4.17
W
Charybdis
2
2
13
4.25
L
5
5
8
1.8
L
Ix Chel
McGuigan
Ix Chel
1
5
12
1.4
W
Maui
Onimae
Maui
3
2
16
5.5
W
Chang'e
Savera
Chang'e
5
2
11
5.25
W
Anubis
ninine
Anubis
5
6
9
1.58
L
Achilles
simonzez
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,714
Damage
44,434
50,169
Taken
56,641
25,699
Mitigated
37,503
10,612
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,941
1,168
566
2,520
8,642
3,566
93
5,135
3,507
28,778
0
L
Ao Kuang
 
Ao Kuang
4,027
989
393
1,166
10,826
4,364
441
6,152
4,674
4,597
0
W
Izanami
 
Izanami
10,084
4,085
348
894
9,719
4,581
2,811
6,601
2,988
0
24,909
W
Charybdis
8,791
4,243
875
2,607
10,375
4,533
1,578
7,277
2,927
0
17,626
L
9,178
1,369
0
300
11,043
4,788
548
3,473
7,570
22,919
0
L
Ix Chel
McGuigan
Ix Chel
11,524
1,650
1,265
2,000
10,446
4,214
0
6,117
4,329
26,066
0
W
Maui
Onimae
Maui
5,619
932
1,550
3,621
15,051
17,588
448
9,435
5,341
10,098
0
W
Chang'e
Savera
Chang'e
8,423
1,092
7,854
4,234
11,231
5,093
901
8,158
2,953
21,093
0
W
Anubis
ninine
Anubis
11,517
958
420
1,791
10,265
5,708
686
8,199
1,983
20,494
0
L
Achilles
simonzez
Achilles
9,044
1,327
361
2,041
9,212
8,767
69
4,682
4,530
0
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
47,907
112
Minions Killed
120
0
Camps Cleared
0
905,563
Distance Traveled
976,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,661
787
35
3
0
190,578
0
L
Ao Kuang
7,104
646
3
0
0
175,261
0
W
Izanami
9,868
897
38
3
0
191,412
0
W
Charybdis
8,749
795
20
2
0
212,099
0
L
Raijin
8,947
813
36
3
0
185,528
0
L
Ix Chel
8,322
757
30
3
0
189,273
0
W
Maui
10,176
925
10
1
0
180,042
0
W
Chang'e
9,591
872
34
3
0
215,110
0
W
Anubis
9,523
866
18
2
0
177,791
0
L
Achilles
7,415
674
8
1
0
164,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role