Player Matchup

Cernunnos
Cernunnos
IASTRO-_-Stealth
Cernunnos
Level 114
God Stats
5W - 3L
1,615 SR
Queue Stats
190W - 173L
1,474 Elo+
Solo
Set
Set
VultureCarrion
Set
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 63L
1,381 Elo+
Solo
Chaac
Chaac
barbatoz9611
Chaac
Level 53
God Stats
3W - 6L
1,416 SR
Queue Stats
442W - 478L
1,408 Elo+
Solo
Ra
Ra
ky_suco
Ra
Level 56
God Stats
1W - 1L
1,723 SR
Queue Stats
52W - 55L
1,452 Elo+
Solo
Ne Zha
Ne Zha
stealthshot410
Ne Zha
Level 88
God Stats
1W - 4L
1,453 SR
Queue Stats
273W - 363L
1,417 Elo+
Solo
Team Averages
Level 78
1,542 SR
1,426 Elo+

VS

Team Averages
Level 103
1,533 SR
1,438 Elo+
Achilles
Achilles
Bombalela
Achilles
Level 87
God Stats
5W - 1L
1,680 SR
Queue Stats
274W - 272L
1,416 Elo+
Party 1
Hachiman
Hachiman
CrunchySocks72
Hachiman
Level 64
God Stats
2W - 1L
1,697 SR
Queue Stats
132W - 113L
1,493 Elo+
Solo
Ra
Ra
RODZINKA BBBB
Ra
Level 145
God Stats
5W - 6L
1,452 SR
Queue Stats
208W - 224L
1,420 Elo+
Solo
Anhur
Anhur
cebal
Anhur
Level 153
God Stats
2W - 1L
1,328 SR
Queue Stats
205W - 199L
1,425 Elo+
Party 1
Athena
Athena
lindstank9
Athena
Level 66
God Stats
4W - 4L
1,508 SR
Queue Stats
282W - 306L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
7 / 8 / 4
10,959
731
31,257
18,192
9,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 7 / 4
10,158
677
9,388
16,510
11,101
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 6 / 8
11,781
785
20,396
30,535
50,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
6,628
442
0
0
0
13
0 / 11 / 4
8,047
536
8,321
17,802
9,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bombalela
Achilles
19
6 / 2 / 18
12,049
803
16,044
21,904
42,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
20
11 / 2 / 14
12,973
865
20,542
16,051
10,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 19
12,234
816
14,353
16,115
10,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
cebal
Anhur
18
8 / 3 / 11
11,517
768
14,282
13,048
8,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
lindstank9
Athena
18
2 / 4 / 18
11,615
774
6,358
25,139
33,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
13
Kills
32
32
Deaths
13
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bombalela
Achilles
6
2
18
7.5
W
Hachiman
11
2
14
9
L
Cernunnos
7
8
4
1.13
W
5
2
19
7.25
L
5
7
4
1
L
1
6
8
0.83
W
Anhur
cebal
Anhur
8
3
11
4.5
L
0
0
0
0
W
Athena
lindstank9
Athena
2
4
18
2.75
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,362
Damage
71,579
83,039
Taken
92,257
80,902
Mitigated
105,713
17,607
Healing
34,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bombalela
Achilles
16,044
1,829
1,299
2,994
21,904
42,974
703
0
21,904
1,127
26,315
W
Hachiman
20,542
15,421
2,857
3,956
16,051
10,190
2,644
0
16,051
0
36,241
L
Cernunnos
31,257
14,538
338
2,341
18,192
9,755
0
5,477
12,530
0
48,254
W
14,353
1,712
9,271
5,583
16,115
10,359
1,613
0
16,115
38,617
0
L
9,388
3,562
554
1,789
16,510
11,101
0
4,240
12,177
0
15,928
L
20,396
2,875
66
10,639
30,535
50,686
144
7,490
23,045
0
53,112
W
Anhur
cebal
Anhur
14,282
8,351
1,460
1,656
13,048
8,915
3,311
0
13,048
0
29,889
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
lindstank9
Athena
6,358
2,221
3,150
2,376
25,139
33,275
1,447
0
25,139
11,302
439
L
8,321
994
532
1,348
17,802
9,360
0
3,401
14,334
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
60,388
134
Minions Killed
162
0
Camps Cleared
0
923,246
Distance Traveled
1,200,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,049
803
19
1
0
249,029
0
W
Hachiman
12,973
865
36
2
0
267,591
0
L
Cernunnos
10,959
731
44
3
0
186,173
0
W
Ra
12,234
816
71
5
0
259,345
0
L
Set
10,158
677
16
1
0
253,073
0
L
Chaac
11,781
785
58
4
0
286,174
0
W
Anhur
11,517
768
26
2
0
170,575
0
L
Ra
6,628
442
0
0
0
0
0
W
Athena
11,615
774
10
1
0
253,861
0
L
Ne Zha
8,047
536
16
1
0
197,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role