Player Matchup

Hercules
Hercules
HeavyHeartless
Hercules
Level 107
God Stats
32W - 72L
1,362 SR
Queue Stats
77W - 125L
1,319 Elo+
Party 2
Discordia
Discordia
SGD1953
Discordia
Level 49
God Stats
75W - 84L
1,448 SR
Queue Stats
255W - 281L
1,403 Elo+
Solo
Chaac
Chaac
lazycave
Chaac
Level 127
God Stats
5W - 20L
1,374 SR
Queue Stats
33W - 77L
1,349 Elo+
Party 2
Team Averages
Level 94
1,395 SR
1,357 Elo+

VS

Team Averages
Level 72
1,377 SR
1,400 Elo+
Yu Huang
Yu Huang
Mikkel-Awesome
Yu Huang
Level 128
God Stats
38W - 44L
1,395 SR
Queue Stats
125W - 130L
1,361 Elo+
Solo
Chaac
Chaac
Olayo03
Chaac
Level 8
God Stats
1W - 1L
1,237 SR
Queue Stats
69W - 64L
1,419 Elo+
Party 1
Ullr
Ullr
TheAyax
Ullr
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 71L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
6 / 2 / 9
8,664
866
10,297
13,317
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SGD1953
Discordia
10
3 / 2 / 6
7,765
777
4,916
4,197
1,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
lazycave
Chaac
12
8 / 1 / 9
9,254
925
11,085
11,045
9,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
8
0 / 9 / 0
6,429
643
5,502
10,169
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Olayo03
Chaac
11
2 / 3 / 1
7,895
790
6,844
10,498
9,667
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
TheAyax
Ullr
7
1 / 5 / 0
6,404
640
2,955
8,142
3,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
3
5
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
2
9
5.25
W
Yu Huang
0
9
0
0
W
Chaac
Olayo03
Chaac
2
3
1
0.83
L
Discordia
SGD1953
Discordia
3
2
6
3
W
Ullr
TheAyax
Ullr
1
5
0
0.2
L
Chaac
lazycave
Chaac
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
15,301
28,559
Taken
28,809
20,923
Mitigated
16,774
9,180
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,297
3,220
499
3,692
13,317
9,705
108
2,715
10,602
0
22,142
W
Yu Huang
5,502
704
0
20
10,169
3,860
0
2,075
8,094
26,096
0
W
Chaac
Olayo03
Chaac
6,844
883
0
2,692
10,498
9,667
0
1,443
9,055
0
16,720
L
Discordia
SGD1953
Discordia
4,916
324
88
490
4,197
1,348
863
580
3,617
26,627
0
W
Ullr
TheAyax
Ullr
2,955
1,653
0
750
8,142
3,247
0
1,606
6,536
0
6,212
L
Chaac
lazycave
Chaac
11,085
956
471
3,940
11,045
9,870
14
2,609
8,436
0
31,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
20,728
94
Minions Killed
48
0
Camps Cleared
0
544,944
Distance Traveled
463,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,664
866
18
2
0
197,039
0
W
Yu Huang
6,429
643
27
3
0
147,544
1
W
Chaac
7,895
790
17
2
0
178,831
0
L
Discordia
7,765
777
33
3
0
140,055
0
W
Ullr
6,404
640
4
0
0
136,916
0
L
Chaac
9,254
925
43
4
0
207,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role