Player Matchup

Charon
Charon
 
Charon
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Galoor
Xing Tian
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
326W - 338L
1,417 Elo+
Solo
Tyr
Tyr
Rogue Overkill
Tyr
Level 156
God Stats
3W - 2L
1,531 SR
Queue Stats
146W - 135L
1,678 Elo+
Party 1
Hou Yi
Hou Yi
ill_be_killing
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,480 Elo+
Solo
Team Averages
Level 145
1,506 SR
1,515 Elo+

VS

Team Averages
Level 111
1,503 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Megajuicer
Chang'e
Level 127
God Stats
1W - 2L
1,515 SR
Queue Stats
390W - 380L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Salty Siah
Tsukuyomi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,432 Elo+
Party 2
Athena
Athena
ricketycrick888
Athena
Level 72
God Stats
0W - 4L
1,500 SR
Queue Stats
510W - 519L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 3 / 8
7,660
766
6,650
11,087
11,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
 
Ix Chel
14
0 / 0 / 10
7,371
737
5,163
6,382
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Galoor
Xing Tian
13
2 / 1 / 8
7,245
725
3,844
7,935
7,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 1 / 6
7,809
781
10,317
9,462
6,517
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 6
7,487
749
8,088
5,705
2,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 3
7,710
771
14,838
5,034
2,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
11
0 / 2 / 5
6,729
673
3,034
7,103
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Megajuicer
Chang'e
14
2 / 2 / 1
7,767
777
5,377
6,899
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Salty Siah
Tsukuyomi
13
1 / 3 / 3
7,271
727
7,431
7,721
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 4
7,403
740
5,566
13,728
12,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
12
Kills
5
5
Deaths
12
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
3
8
2
W
Ix Chel
 
Ix Chel
0
0
10
5
L
Janus
 
Janus
1
3
3
0.83
L
Serqet
 
Serqet
0
2
5
1.25
W
Xing Tian
Galoor
Xing Tian
2
1
8
6
L
Chang'e
Megajuicer
Chang'e
2
2
1
1.25
W
5
1
6
8
L
Tsukuyomi
Salty Siah
Tsukuyomi
1
3
3
0.83
W
3
0
6
6
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
36,246
40,571
Taken
40,485
29,930
Mitigated
25,665
23,334
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,650
1,003
725
1,356
11,087
11,533
96
5,447
5,418
16,235
0
W
Ix Chel
 
Ix Chel
5,163
1,334
9,469
3,771
6,382
2,493
226
5,051
1,163
21,412
0
L
Janus
 
Janus
14,838
142
0
0
5,034
2,387
0
2,405
2,629
28,697
0
L
Serqet
 
Serqet
3,034
607
1,175
1,448
7,103
4,335
0
3,024
4,079
0
5,683
W
Xing Tian
Galoor
Xing Tian
3,844
139
1,253
947
7,935
7,094
88
5,377
2,414
10,372
0
L
Chang'e
Megajuicer
Chang'e
5,377
769
6,077
3,429
6,899
3,046
0
3,486
3,413
13,856
0
W
10,317
609
1,636
2,326
9,462
6,517
210
5,409
4,053
2,480
11,702
L
Tsukuyomi
Salty Siah
Tsukuyomi
7,431
1,023
479
867
7,721
3,863
0
2,666
5,055
0
22,269
W
8,088
2,290
681
1,170
5,705
2,293
437
4,497
1,208
0
16,162
L
5,566
822
429
4,507
13,728
12,034
0
5,794
7,934
11,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
36,880
104
Minions Killed
105
0
Camps Cleared
0
940,745
Distance Traveled
915,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,660
766
17
2
0
181,340
0
W
Ix Chel
7,371
737
40
4
0
157,764
0
L
Janus
7,710
771
29
3
0
185,936
0
L
Serqet
6,729
673
12
1
0
174,886
0
W
Xing Tian
7,245
725
16
2
0
185,142
0
L
Chang'e
7,767
777
35
4
0
168,722
0
W
Tyr
7,809
781
11
1
0
232,468
0
L
Tsukuyomi
7,271
727
15
2
0
193,688
0
W
Hou Yi
7,487
749
20
2
0
184,031
0
L
Athena
7,403
740
14
1
0
192,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role