Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AuD Fraxure
Ah Puch
Level 156
God Stats
35W - 32L
1,606 SR
Queue Stats
698W - 661L
1,471 Elo+
Solo
Jormungandr
Jormungandr
DarkSentineI
Jormungandr
Level 108
God Stats
51W - 37L
1,630 SR
Queue Stats
118W - 135L
1,479 Elo+
Solo
Skadi
Skadi
NeithDESU
Skadi
Level 36
God Stats
5W - 3L
1,511 SR
Queue Stats
46W - 40L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
santdr2
Sun Wukong
Level 129
God Stats
34W - 37L
1,540 SR
Queue Stats
497W - 478L
1,510 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,481 Elo+

VS

Team Averages
Level 128
1,477 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Nerf That Asian
Thor
Level 237
God Stats
67W - 75L
1,585 SR
Queue Stats
194W - 217L
1,584 Elo+
Solo
Anubis
Anubis
Stav_OP
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,448 Elo+
Solo
King Arthur
King Arthur
ThroningGiant44
King Arthur
Level 66
God Stats
14W - 8L
1,300 SR
Queue Stats
102W - 85L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 6
8,368
1,195
13,660
5,840
2,158
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
AuD Fraxure
Ah Puch
13
1 / 1 / 8
7,747
1,107
10,721
4,082
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DarkSentineI
Jormungandr
13
5 / 0 / 6
8,634
1,233
9,175
7,765
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
NeithDESU
Skadi
13
1 / 2 / 4
7,542
1,077
4,856
4,899
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
santdr2
Sun Wukong
13
3 / 0 / 6
7,907
1,130
8,188
8,067
7,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

347

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 2
7,725
1,104
9,512
9,456
3,252
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
 
Baron Samedi
11
0 / 4 / 1
6,853
979
2,330
6,985
4,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 0
6,845
978
5,578
10,789
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Stav_OP
Anubis
12
1 / 3 / 0
7,309
1,044
5,916
7,503
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ThroningGiant44
King Arthur
12
1 / 2 / 0
7,034
1,005
4,327
14,019
11,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
13
Kills
4
4
Deaths
13
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
6
6
L
Sol
 
Sol
1
1
2
2
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Ah Puch
AuD Fraxure
Ah Puch
1
1
8
5
W
Jormungandr
DarkSentineI
Jormungandr
5
0
6
8
W
Skadi
NeithDESU
Skadi
1
2
4
1.5
L
1
3
0
0.33
L
Anubis
Stav_OP
Anubis
1
3
0
0.33
L
King Arthur
ThroningGiant44
King Arthur
1
2
0
0.5
W
Sun Wukong
santdr2
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
27,663
30,653
Taken
48,752
17,071
Mitigated
28,032
3,747
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,660
6,074
0
316
5,840
2,158
0
3,426
2,414
0
28,002
L
Sol
 
Sol
9,512
2,165
0
2,064
9,456
3,252
0
4,300
5,006
26,192
0
L
Baron Samedi
 
Baron Samedi
2,330
174
516
850
6,985
4,743
0
2,236
4,749
2,980
0
W
Ah Puch
AuD Fraxure
Ah Puch
10,721
208
0
585
4,082
1,768
0
2,299
1,633
28,969
0
W
Jormungandr
DarkSentineI
Jormungandr
9,175
1,480
0
2,272
7,765
3,653
0
5,418
2,189
18,718
0
W
Skadi
NeithDESU
Skadi
4,856
2,509
0
258
4,899
1,691
0
1,663
3,236
0
13,859
L
5,578
473
0
0
10,789
4,480
0
3,913
6,876
0
10,221
L
Anubis
Stav_OP
Anubis
5,916
0
0
994
7,503
4,160
0
3,535
3,968
28,882
0
L
King Arthur
ThroningGiant44
King Arthur
4,327
465
43
116
14,019
11,397
0
5,612
8,107
0
10,396
W
Sun Wukong
santdr2
Sun Wukong
8,188
1,335
0
316
8,067
7,801
0
4,644
3,423
0
10,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
35,766
158
Minions Killed
143
7
Camps Cleared
4
732,711
Distance Traveled
604,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,368
1,195
36
5
3
143,164
0
L
Sol
7,725
1,104
54
8
1
135,152
0
L
Baron Samedi
6,853
979
10
1
0
77,839
0
W
Ah Puch
7,747
1,107
55
8
1
127,887
0
W
Jormungandr
8,634
1,233
31
4
1
157,493
0
W
Skadi
7,542
1,077
29
4
2
132,483
0
L
Thor
6,845
978
11
2
1
120,685
0
L
Anubis
7,309
1,044
50
7
1
122,145
0
L
King Arthur
7,034
1,005
18
3
1
148,299
0
W
Sun Wukong
7,907
1,130
7
1
0
171,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role