Player Matchup

Baron Samedi
Baron Samedi
Fewdz
Baron Samedi
Level 158
God Stats
4W - 4L
1,510 SR
Queue Stats
135W - 125L
1,568 Elo+
Party 2
Anubis
Anubis
ForgottenDragons
Anubis
Level 193
God Stats
15W - 12L
1,678 SR
Queue Stats
319W - 323L
1,582 Elo+
Party 3
Gilgamesh
Gilgamesh
KingKong13905
Gilgamesh
Level 136
God Stats
4W - 1L
1,743 SR
Queue Stats
283W - 245L
1,562 Elo+
Party 2
Medusa
Medusa
MioKoneko
Medusa
Level 179
God Stats
1W - 0L
1,283 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 3
Geb
Geb
astrifer
Geb
Level 145
God Stats
40W - 28L
1,528 SR
Queue Stats
217W - 198L
1,557 Elo+
Party 2
Team Averages
Level 162
1,548 SR
1,554 Elo+

VS

Team Averages
Level 93
1,465 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
BigFatGamr
Cu Chulainn
Level 120
God Stats
2W - 3L
1,471 SR
Queue Stats
111W - 98L
1,554 Elo+
Solo
Yu Huang
Yu Huang
Eliadakine
Yu Huang
Level 123
God Stats
4W - 5L
1,439 SR
Queue Stats
183W - 154L
1,547 Elo+
Party 1
Anubis
Anubis
HAWAIIANSOCCER
Anubis
Level 68
God Stats
0W - 1L
1,423 SR
Queue Stats
55W - 37L
1,606 Elo+
Party 1
Sobek
Sobek
NC Erik
Sobek
Level 125
God Stats
12W - 16L
1,507 SR
Queue Stats
474W - 485L
1,525 Elo+
Solo
Set
Set
Piltin
Set
Level 27
God Stats
0W - 1L
1,485 SR
Queue Stats
26W - 26L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fewdz
Baron Samedi
18
9 / 0 / 11
10,548
879
16,290
8,960
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 10
10,164
847
7,566
8,501
4,521
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
KingKong13905
Gilgamesh
16
4 / 2 / 10
9,718
810
9,894
19,570
18,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
MioKoneko
Medusa
16
3 / 1 / 16
9,288
774
14,512
8,446
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 14
9,352
779
3,605
9,162
7,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigFatGamr
Cu Chulainn
13
0 / 7 / 1
7,533
628
5,100
13,787
11,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Eliadakine
Yu Huang
15
1 / 1 / 1
8,458
705
14,534
5,497
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
7,912
659
6,855
8,946
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
NC Erik
Sobek
13
0 / 4 / 0
8,199
683
4,310
18,998
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
Piltin
Set
13
1 / 5 / 1
7,786
649
8,802
11,450
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
20
Kills
2
3
Deaths
20
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigFatGamr
Cu Chulainn
0
7
1
0.07
L
Yu Huang
Eliadakine
Yu Huang
1
1
1
1.5
W
Baron Samedi
Fewdz
Baron Samedi
9
0
11
14.5
W
3
0
10
8
L
0
3
2
0.33
W
Gilgamesh
KingKong13905
Gilgamesh
4
2
10
4.5
W
Medusa
MioKoneko
Medusa
3
1
16
11
L
Sobek
NC Erik
Sobek
0
4
0
0
L
Set
Piltin
Set
1
5
1
0.3
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
39,601
54,639
Taken
58,678
39,467
Mitigated
43,576
20,173
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigFatGamr
Cu Chulainn
5,100
861
0
686
13,787
11,222
0
8,194
5,416
0
17,027
L
Yu Huang
Eliadakine
Yu Huang
14,534
381
0
750
5,497
2,586
0
1,363
3,972
37,582
0
W
Baron Samedi
Fewdz
Baron Samedi
16,290
447
3,421
4,071
8,960
5,335
632
4,008
4,771
47,709
0
W
7,566
513
0
4,832
8,501
4,521
941
2,937
5,414
60,548
0
L
6,855
296
0
1,991
8,946
4,722
0
3,046
5,726
28,229
0
W
Gilgamesh
KingKong13905
Gilgamesh
9,894
1,781
0
2,892
19,570
18,899
481
7,630
11,618
245
39,327
W
Medusa
MioKoneko
Medusa
14,512
6,258
0
868
8,446
3,473
1,734
5,508
2,728
0
30,581
L
Sobek
NC Erik
Sobek
4,310
100
0
1,214
18,998
18,789
93
8,646
10,172
12,709
0
L
Set
Piltin
Set
8,802
2,140
0
698
11,450
6,257
0
5,979
5,296
0
14,449
W
3,605
32
1,644
2,445
9,162
7,239
0
4,599
4,409
7,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
39,888
295
Minions Killed
174
0
Camps Cleared
0
1,260,453
Distance Traveled
1,259,872
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,533
628
21
2
0
239,784
0
L
Yu Huang
8,458
705
61
5
0
255,474
0
W
Baron Samedi
10,548
879
74
6
0
267,351
2
W
Anubis
10,164
847
119
10
0
236,570
3
L
Anubis
7,912
659
48
4
0
238,902
0
W
Gilgamesh
9,718
810
44
4
0
261,566
0
W
Medusa
9,288
774
52
4
0
250,072
0
L
Sobek
8,199
683
21
2
0
270,938
1
L
Set
7,786
649
23
2
0
254,774
1
W
Geb
9,352
779
6
1
0
244,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role