Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Nachosnsd16
Hercules
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 97L
1,573 Elo+
Solo
Chernobog
Chernobog
TJ QUaKe
Chernobog
Level 123
God Stats
7W - 6L
1,801 SR
Queue Stats
69W - 74L
1,430 Elo+
Solo
Loki
Loki
ToastMalone4200
Loki
Level 68
God Stats
3W - 1L
1,522 SR
Queue Stats
23W - 29L
1,403 Elo+
Solo
Team Averages
Level 103
1,565 SR
1,481 Elo+

VS

Team Averages
Level 80
1,499 SR
1,415 Elo+
Sol
Sol
Ashlynn0616
Sol
Level 154
God Stats
502W - 512L
1,512 SR
Queue Stats
507W - 520L
1,479 Elo+
Solo
Susano
Susano
AttendingDeath
Susano
Level 69
God Stats
3W - 11L
1,358 SR
Queue Stats
91W - 85L
1,388 Elo+
Party 1
Artio
Artio
Mixd Venom
Artio
Level 18
God Stats
4W - 4L
1,636 SR
Queue Stats
44W - 45L
1,413 Elo+
Party 1
Neith
Neith
MrPuffkuff
Neith
Level 99
God Stats
0W - 1L
1,478 SR
Queue Stats
21W - 24L
1,492 Elo+
Solo
Fafnir
Fafnir
c39rainbow
Fafnir
Level 59
God Stats
13W - 10L
1,512 SR
Queue Stats
13W - 15L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 6
6,581
1,316
4,276
5,681
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
 
Baron Samedi
11
1 / 0 / 4
6,056
1,211
6,708
1,222
802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Nachosnsd16
Hercules
11
5 / 0 / 1
6,796
1,359
6,824
6,669
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chernobog
TJ QUaKe
Chernobog
10
0 / 0 / 3
5,441
1,088
2,934
2,183
811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 5
5,704
1,141
2,436
3,432
1,389
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

400

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,727
1,145
8,473
7,061
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
5,438
1,088
3,907
7,594
3,298
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
10
0 / 1 / 0
6,007
1,201
2,283
7,886
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
0 / 0 / 0
4,987
997
0
0
0
Fafnir
c39rainbow
Fafnir
10
0 / 0 / 0
5,946
1,189
1,681
4,259
4,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
6
Kills
0
0
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
Baron Samedi
 
Baron Samedi
1
0
4
3
L
0
2
0
0
L
0
3
0
0
L
Artio
0
1
0
0
L
Neith
0
0
0
0
W
Hercules
Nachosnsd16
Hercules
5
0
1
5.5
W
Chernobog
TJ QUaKe
Chernobog
0
0
3
1.5
W
0
0
5
2.5
L
Fafnir
c39rainbow
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
16,344
19,187
Taken
26,800
11,586
Mitigated
17,894
5,033
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,276
30
0
1,854
5,681
4,847
0
3,663
1,718
11,695
0
W
Baron Samedi
 
Baron Samedi
6,708
417
1,196
633
1,222
802
0
766
456
17,845
0
L
8,473
3,726
0
1,552
7,061
2,843
0
1,531
5,365
31,234
0
L
3,907
1,095
55
194
7,594
3,298
0
3,410
4,019
0
9,755
L
Artio
2,283
82
464
1,203
7,886
7,154
0
3,485
4,236
5,391
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Nachosnsd16
Hercules
6,824
2,073
0
1,350
6,669
3,737
0
4,984
1,685
0
13,601
W
Chernobog
TJ QUaKe
Chernobog
2,934
1,779
0
0
2,183
811
0
1,216
967
0
8,369
W
2,436
913
0
0
3,432
1,389
0
1,508
1,774
0
7,485
L
Fafnir
c39rainbow
Fafnir
1,681
905
910
832
4,259
4,599
0
1,913
2,046
5,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
28,105
102
Minions Killed
95
3
Camps Cleared
3
517,990
Distance Traveled
380,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,581
1,316
3
1
0
104,150
0
W
Baron Samedi
6,056
1,211
30
6
1
94,988
0
L
Sol
5,727
1,145
70
14
2
86,088
0
L
Susano
5,438
1,088
10
2
1
97,406
0
L
Artio
6,007
1,201
8
2
0
108,693
0
L
Neith
4,987
997
0
0
0
0
0
W
Hercules
6,796
1,359
29
6
2
131,567
0
W
Chernobog
5,441
1,088
20
4
0
86,550
0
W
Loki
5,704
1,141
20
4
0
100,735
0
L
Fafnir
5,946
1,189
7
1
0
88,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role