Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
AlibabaSZ
Geb
Bronze III
Level 64
God Stats
2W - 1L
1,519 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
Lyricchicken998
Izanami
Silver II
Level 126
God Stats
1W - 0L
1,490 SR
Queue Stats
15W - 15L
1,484 MMR
Solo
Hel
Hel
Gold I
OverYonderClank
Hel
Gold I
Level 159
God Stats
1W - 2L
1,255 SR
Queue Stats
194W - 178L
1,583 MMR
Solo
Mulan
Mulan
Silver II
edsaqw21
Mulan
Silver II
Level 137
God Stats
3W - 4L
1,593 SR
Queue Stats
23W - 28L
1,320 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,471 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,476 SR
1,517 MMR
Cliodhna
Cliodhna
Bronze III
GarroMM
Cliodhna
Bronze III
Level 99
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
KingMendez14
Danzaburou
Gold III
Level 94
God Stats
0W - 2L
1,345 SR
Queue Stats
115W - 129L
1,609 MMR
Solo
Charon
Charon
Gold III
N-E-X-z-
Charon
Gold III
Level 149
God Stats
2W - 2L
1,176 SR
Queue Stats
272W - 273L
1,507 MMR
Solo
Odin
Odin
Gold III
penguinsoldado
Odin
Gold III
Level 125
God Stats
5W - 4L
1,653 SR
Queue Stats
146W - 153L
1,399 MMR
Solo
Ra
Ra
Gold III
xGhor
Ra
Gold III
Level 148
God Stats
7W - 9L
1,637 SR
Queue Stats
123W - 124L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 1 / 4
9,335
583
6,753
12,376
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 5
7,902
494
5,980
14,603
11,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 0 / 2
10,423
651
7,904
9,573
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 4
8,749
547
14,429
12,473
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
edsaqw21
Mulan
16
1 / 0 / 0
9,632
602
8,926
10,449
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MercurySolKaliBastet

VS

Bans
BakasuraShivaAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GarroMM
Cliodhna
12
0 / 3 / 1
7,115
445
3,607
14,722
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
KingMendez14
Danzaburou
15
1 / 2 / 0
8,984
562
5,744
10,931
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
N-E-X-z-
Charon
11
0 / 1 / 1
7,190
449
7,669
15,990
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 1 / 0
8,154
510
6,253
13,028
13,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
13
0 / 2 / 0
7,492
468
8,633
9,545
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
4
6
W
1
0
5
3.5
L
Cliodhna
GarroMM
Cliodhna
0
3
1
0.17
L
Danzaburou
KingMendez14
Danzaburou
1
2
0
0.5
W
1
0
2
2
L
Charon
N-E-X-z-
Charon
0
1
1
0.5
W
2
0
4
4
W
Mulan
edsaqw21
Mulan
1
0
0
1
L
0
1
0
0
L
Ra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
31,906
59,474
Taken
64,216
34,120
Mitigated
42,495
37,568
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,753
1,617
0
7,316
12,376
5,658
0
2,252
10,028
0
90,942
W
5,980
305
2,338
2,920
14,603
11,115
261
6,526
7,808
19,532
0
L
Cliodhna
GarroMM
Cliodhna
3,607
180
0
1,464
14,722
6,433
0
5,776
8,946
0
54,011
L
Danzaburou
KingMendez14
Danzaburou
5,744
3,264
0
5,097
10,931
4,058
0
298
10,633
0
80,086
W
7,904
5,795
0
4,455
9,573
4,148
3,445
978
8,595
0
114,455
L
Charon
N-E-X-z-
Charon
7,669
1,227
0
5,076
15,990
13,998
0
7,603
8,387
32,692
0
W
14,429
672
4,830
9,588
12,473
5,932
0
6,117
6,292
96,492
0
W
Mulan
edsaqw21
Mulan
8,926
847
0
6,121
10,449
7,267
108
0
10,449
351
86,955
L
6,253
802
0
3,411
13,028
13,970
0
123
12,905
0
69,811
L
Ra
8,633
172
737
1,725
9,545
4,036
0
6,732
2,813
75,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
38,935
668
Minions Killed
527
0
Camps Cleared
0
1,697,017
Distance Traveled
1,618,198
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,335
583
131
8
0
387,919
2
W
Geb
7,902
494
30
2
0
341,608
0
L
Cliodhna
7,115
445
88
6
0
350,288
4
L
Danzaburou
8,984
562
155
10
0
295,634
2
W
Izanami
10,423
651
206
13
0
306,724
1
L
Charon
7,190
449
30
2
0
324,237
4
W
Hel
8,749
547
155
10
0
360,735
0
W
Mulan
9,632
602
146
9
0
300,031
0
L
Odin
8,154
510
125
8
0
319,307
1
L
Ra
7,492
468
129
8
0
328,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role