Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
The-Crazy-Snake
Cernunnos
Level 127
God Stats
11W - 11L
1,446 SR
Queue Stats
575W - 480L
1,550 Elo+
Solo
Charon
Charon
jake90
Charon
Level 128
God Stats
1W - 1L
1,608 SR
Queue Stats
116W - 118L
1,423 Elo+
Solo
Hun Batz
Hun Batz
pdepeque
Hun Batz
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 185L
1,540 Elo+
Party 1
Cupid
Cupid
v2FreDy
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,582 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,519 Elo+

VS

Team Averages
Level 132
1,469 SR
1,476 Elo+
Olorun
Olorun
Blizz697401
Olorun
Level 108
God Stats
14W - 16L
1,302 SR
Queue Stats
1,166W - 1,245L
1,370 Elo+
Solo
Hachiman
Hachiman
DaniiPalerm
Hachiman
Level 158
God Stats
1W - 2L
1,496 SR
Queue Stats
78W - 80L
1,519 Elo+
Solo
Hera
Hera
Grd-TORINO-85
Hera
Level 157
God Stats
11W - 5L
1,682 SR
Queue Stats
631W - 640L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
Xifardo
Erlang Shen
Level 128
God Stats
4W - 3L
1,631 SR
Queue Stats
223W - 221L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
loix925
Ao Kuang
Level 109
God Stats
2W - 8L
1,237 SR
Queue Stats
547W - 553L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 2 / 19
10,048
773
8,407
21,539
24,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
The-Crazy-Snake
Cernunnos
18
10 / 3 / 8
10,930
841
17,067
13,040
7,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
jake90
Charon
18
3 / 2 / 17
11,111
855
11,743
18,690
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
pdepeque
Hun Batz
17
4 / 2 / 14
10,120
778
9,004
12,933
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
v2FreDy
Cupid
18
5 / 3 / 14
10,578
814
20,275
19,092
10,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 4 / 4
9,355
720
14,448
11,278
6,094
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
DaniiPalerm
Hachiman
14
2 / 7 / 2
8,964
690
15,496
16,508
7,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 6
9,698
746
23,765
10,314
5,543
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Xifardo
Erlang Shen
15
2 / 5 / 4
8,894
684
9,944
21,590
26,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
loix925
Ao Kuang
14
3 / 3 / 1
8,842
680
7,770
14,185
11,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
23
Kills
11
12
Deaths
23
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
19
5.25
L
Olorun
1
4
4
0.75
L
Hachiman
DaniiPalerm
Hachiman
2
7
2
0.43
L
3
4
6
1.5
W
Cernunnos
The-Crazy-Snake
Cernunnos
10
3
8
4.67
L
Erlang Shen
Xifardo
Erlang Shen
2
5
4
0.8
W
Charon
jake90
Charon
3
2
17
5.75
L
Ao Kuang
loix925
Ao Kuang
3
3
1
1.17
W
Hun Batz
pdepeque
Hun Batz
4
2
14
5.5
W
Cupid
v2FreDy
Cupid
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,496
Damage
71,423
85,294
Taken
73,875
68,301
Mitigated
57,431
32,641
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,407
2,634
3,363
4,581
21,539
24,540
369
12,693
8,846
11,913
428
L
Olorun
14,448
4,252
2,059
3,035
11,278
6,094
120
2,426
8,852
35,033
0
L
Hachiman
DaniiPalerm
Hachiman
15,496
7,776
612
2,102
16,508
7,755
654
3,432
13,076
0
22,093
L
23,765
4,655
0
1,510
10,314
5,543
387
3,739
6,575
47,662
0
W
Cernunnos
The-Crazy-Snake
Cernunnos
17,067
8,406
1,494
1,705
13,040
7,069
3,524
7,068
5,972
0
39,073
L
Erlang Shen
Xifardo
Erlang Shen
9,944
4,931
584
4,983
21,590
26,182
286
5,070
16,520
0
15,146
W
Charon
jake90
Charon
11,743
1,596
2,532
3,154
18,690
18,584
692
8,885
9,805
23,976
2,086
L
Ao Kuang
loix925
Ao Kuang
7,770
461
1,057
3,236
14,185
11,857
0
2,969
11,216
11,722
402
W
Hun Batz
pdepeque
Hun Batz
9,004
267
1,687
1,328
12,933
8,066
1,668
7,315
5,618
0
28,061
W
Cupid
v2FreDy
Cupid
20,275
12,104
2,884
9,913
19,092
10,042
1,821
9,620
9,472
0
37,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
45,753
141
Minions Killed
134
0
Camps Cleared
0
1,327,366
Distance Traveled
1,094,972
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,048
773
5
0
0
282,957
0
L
Olorun
9,355
720
47
4
0
186,988
0
L
Hachiman
8,964
690
16
1
0
202,394
0
L
Hera
9,698
746
51
4
0
203,514
0
W
Cernunnos
10,930
841
61
5
0
230,689
0
L
Erlang Shen
8,894
684
7
1
0
235,131
0
W
Charon
11,111
855
18
1
0
261,408
3
L
Ao Kuang
8,842
680
13
1
0
266,945
0
W
Hun Batz
10,120
778
26
2
0
294,591
0
W
Cupid
10,578
814
31
2
0
257,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role