Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ensets
Set
Level 116
God Stats
4W - 5L
1,325 SR
Queue Stats
167W - 165L
1,535 Elo+
Party 3
Thanatos
Thanatos
Kazuvora
Thanatos
Level 21
God Stats
38W - 37L
1,526 SR
Queue Stats
224W - 234L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
Reveriey
Danzaburou
Level 88
God Stats
1W - 1L
1,750 SR
Queue Stats
41W - 49L
1,521 Elo+
Party 3
Bacchus
Bacchus
TyJiro
Bacchus
Level 145
God Stats
2W - 2L
1,346 SR
Queue Stats
349W - 341L
1,614 Elo+
Solo
Team Averages
Level 114
1,489 SR
1,525 Elo+

VS

Team Averages
Level 87
1,571 SR
1,643 Elo+
Charon
Charon
BoT MoD
Charon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,793 Elo+
Party 1
Bastet
Bastet
FranToGifted
Bastet
Level 113
God Stats
4W - 3L
1,766 SR
Queue Stats
92W - 95L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Jay 2 fresh9168
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,793 Elo+
Party 1
Sol
Sol
TRUE_VENGEANCE__
Sol
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 75L
1,507 Elo+
Party 2
Hades
Hades
TheLingLingV1
Hades
Level 139
God Stats
3W - 2L
1,588 SR
Queue Stats
210W - 199L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 1
6,751
563
6,967
7,918
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
Ensets
Set
12
0 / 3 / 0
6,906
576
7,897
10,893
6,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Kazuvora
Thanatos
9
0 / 5 / 0
5,597
466
2,044
13,794
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Reveriey
Danzaburou
10
0 / 4 / 0
5,788
482
3,631
8,750
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TyJiro
Bacchus
9
1 / 1 / 1
5,799
483
3,616
9,491
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BoT MoD
Charon
10
2 / 0 / 2
6,672
556
4,806
6,151
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
2 / 0 / 2
6,719
560
3,423
7,363
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Jay 2 fresh9168
Heimdallr
13
5 / 0 / 2
8,019
668
9,308
6,053
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 1
7,447
621
7,671
10,111
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 0 / 1
8,188
682
6,777
11,002
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
14
14
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
1
2.5
W
Charon
BoT MoD
Charon
2
0
2
3
L
Set
Ensets
Set
0
3
0
0
W
Bastet
2
0
2
3
W
Heimdallr
Jay 2 fresh9168
Heimdallr
5
0
2
6
L
Thanatos
Kazuvora
Thanatos
0
5
0
0
L
Danzaburou
Reveriey
Danzaburou
0
4
0
0
W
3
3
1
1.17
W
2
0
1
2.5
L
Bacchus
TyJiro
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
31,985
50,846
Taken
40,680
28,197
Mitigated
20,422
18,155
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,967
179
0
3,988
7,918
6,210
0
4,816
3,102
48,528
0
W
Charon
BoT MoD
Charon
4,806
1,214
0
1,793
6,151
4,346
0
2,655
3,496
16,663
0
L
Set
Ensets
Set
7,897
4,639
0
3,986
10,893
6,969
0
6,777
4,116
0
70,751
W
Bastet
3,423
1,114
0
3,295
7,363
2,729
0
1,813
5,550
0
45,149
W
Heimdallr
Jay 2 fresh9168
Heimdallr
9,308
5,582
0
3,211
6,053
2,877
1,121
131
5,922
0
60,349
L
Thanatos
Kazuvora
Thanatos
2,044
875
0
6,287
13,794
4,702
0
2,427
11,367
0
47,687
L
Danzaburou
Reveriey
Danzaburou
3,631
1,484
0
2,295
8,750
2,956
649
1,481
7,263
0
40,870
W
7,671
4,426
0
4,393
10,111
4,062
1,128
5,984
4,127
60,428
0
W
6,777
2,129
85
6,948
11,002
6,408
0
0
11,002
68,502
0
L
Bacchus
TyJiro
Bacchus
3,616
406
0
1,599
9,491
7,360
0
3,753
5,738
17,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
37,045
387
Minions Killed
432
0
Camps Cleared
0
1,240,161
Distance Traveled
1,191,385
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,751
563
100
8
0
228,285
0
W
Charon
6,672
556
26
2
0
250,530
4
L
Set
6,906
576
122
10
0
216,714
0
W
Bastet
6,719
560
71
6
0
293,622
3
W
Heimdallr
8,019
668
113
9
0
204,758
4
L
Thanatos
5,597
466
67
6
0
268,960
0
L
Danzaburou
5,788
482
68
6
0
272,913
0
W
Sol
7,447
621
89
7
0
220,427
0
W
Hades
8,188
682
133
11
0
222,048
2
L
Bacchus
5,799
483
30
3
0
253,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role