Player Matchup

Janus
Janus
CowsOnCows68
Janus
Level 124
God Stats
37W - 39L
1,561 SR
Queue Stats
345W - 296L
1,579 Elo+
Solo
Bastet
Bastet
DoqterDre
Bastet
Level 179
God Stats
7W - 2L
1,165 SR
Queue Stats
299W - 250L
1,544 Elo+
Solo
Medusa
Medusa
GuzmanFL
Medusa
Level 64
God Stats
0W - 2L
1,325 SR
Queue Stats
55W - 39L
1,604 Elo+
Solo
Ganesha
Ganesha
Th3MeatMountain
Ganesha
Level 158
God Stats
22W - 21L
1,583 SR
Queue Stats
281W - 292L
1,533 Elo+
Party 2
Ravana
Ravana
human111
Ravana
Level 117
God Stats
6W - 5L
1,628 SR
Queue Stats
690W - 641L
1,569 Elo+
Party 2
Team Averages
Level 128
1,452 SR
1,566 Elo+

VS

Team Averages
Level 131
1,595 SR
1,571 Elo+
Janus
Janus
Giraffeº
Janus
Level 158
God Stats
13W - 12L
1,469 SR
Queue Stats
442W - 405L
1,522 Elo+
Solo
Rama
Rama
Kape156
Rama
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 4L
1,628 Elo+
Party 1
Bacchus
Bacchus
LUISALAYAN6
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,618 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Necalon
Cu Chulainn
Level 197
God Stats
15W - 3L
1,794 SR
Queue Stats
391W - 329L
1,514 Elo+
Solo
Susano
Susano
UnwindingSole
Susano
Level 166
God Stats
105W - 63L
1,710 SR
Queue Stats
817W - 612L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,920
532
3,998
6,936
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
DoqterDre
Bastet
13
3 / 1 / 1
7,338
564
4,565
10,175
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
GuzmanFL
Medusa
12
3 / 2 / 1
7,041
542
9,945
7,619
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 3
6,474
498
3,289
8,944
5,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
human111
Ravana
8
0 / 4 / 0
5,312
409
1,678
8,217
4,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Giraffeº
Janus
12
1 / 2 / 3
7,088
545
5,556
5,781
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Kape156
Rama
12
1 / 3 / 3
6,877
529
3,917
9,079
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LUISALAYAN6
Bacchus
9
0 / 2 / 1
5,957
458
4,640
11,239
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Necalon
Cu Chulainn
14
5 / 1 / 0
8,673
667
9,044
7,778
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 1 / 2
8,079
621
5,778
9,479
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
11
11
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Bastet
DoqterDre
Bastet
3
1
1
3.5
W
Janus
Giraffeº
Janus
1
2
3
1.25
L
Medusa
GuzmanFL
Medusa
3
2
1
1.75
W
Rama
Kape156
Rama
1
3
3
0.83
W
Bacchus
LUISALAYAN6
Bacchus
0
2
1
0.25
W
Cu Chulainn
Necalon
Cu Chulainn
5
1
0
5
L
1
1
3
2.5
W
4
1
2
5
L
Ravana
human111
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
28,935
41,891
Taken
43,356
19,163
Mitigated
24,507
16,081
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,998
349
0
598
6,936
2,421
201
3,545
3,209
61,234
0
L
Bastet
DoqterDre
Bastet
4,565
1,537
0
4,626
10,175
4,251
0
1,476
8,627
0
56,180
W
Janus
Giraffeº
Janus
5,556
745
0
750
5,781
1,835
0
2,178
3,499
50,866
0
L
Medusa
GuzmanFL
Medusa
9,945
3,955
0
3,178
7,619
2,644
0
1,244
6,269
0
57,370
W
Rama
Kape156
Rama
3,917
3,239
0
3,762
9,079
3,334
0
1,587
7,434
0
46,320
W
Bacchus
LUISALAYAN6
Bacchus
4,640
871
0
2,147
11,239
8,802
0
2,566
8,586
22,517
0
W
Cu Chulainn
Necalon
Cu Chulainn
9,044
2,234
0
1,544
7,778
6,772
0
0
7,778
0
65,603
L
3,289
381
1,361
3,905
8,944
5,185
59
3,355
5,373
14,386
0
W
5,778
1,395
0
1,170
9,479
3,764
0
707
8,772
0
72,579
L
Ravana
human111
Ravana
1,678
558
0
2,413
8,217
4,662
0
0
8,217
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
36,674
365
Minions Killed
441
0
Camps Cleared
0
1,245,435
Distance Traveled
1,320,294
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,920
532
128
10
0
264,587
1
L
Bastet
7,338
564
87
7
0
308,976
4
W
Janus
7,088
545
98
8
0
277,797
0
L
Medusa
7,041
542
96
7
0
254,754
3
W
Rama
6,877
529
88
7
0
226,652
0
W
Bacchus
5,957
458
28
2
0
266,799
2
W
Cu Chulainn
8,673
667
107
8
0
244,740
2
L
Ganesha
6,474
498
1
0
0
268,113
1
W
Susano
8,079
621
120
9
0
304,306
4
L
Ravana
5,312
409
53
4
0
149,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role