Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
NSY Kiztune
Izanami
Silver II
Level 88
God Stats
3W - 8L
1,339 SR
Queue Stats
138W - 165L
1,149 MMR
Solo
Poseidon
Poseidon
Gold V
Nikavelli
Poseidon
Gold V
Level 128
God Stats
17W - 24L
1,460 SR
Queue Stats
349W - 379L
1,159 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ThiccDaddy4363
Guan Yu
Bronze III
Level 102
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 5L
1,434 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
uzitaro
Ao Kuang
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,328 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,507 SR
1,314 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,373 SR
1,304 MMR
Danzaburou
Danzaburou
Gold I
Bluehippo5432
Danzaburou
Gold I
Level 151
God Stats
24W - 21L
1,307 SR
Queue Stats
417W - 428L
1,519 MMR
Solo
Scylla
Scylla
Gold III
Cοunt
Scylla
Gold III
Level 106
God Stats
1W - 1L
1,300 SR
Queue Stats
297W - 300L
1,545 MMR
Party 1
Ares
Ares
Gold IV
ReapingImmortal
Ares
Gold IV
Level 177
God Stats
6W - 5L
1,513 SR
Queue Stats
703W - 710L
1,369 MMR
Party 1
Ne Zha
Ne Zha
Silver III
TIGOHBITTES
Ne Zha
Silver III
Level 66
God Stats
1W - 2L
1,309 SR
Queue Stats
78W - 89L
999 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
mb2rea1
Erlang Shen
Silver I
Level 157
God Stats
13W - 19L
1,438 SR
Queue Stats
1,062W - 1,100L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 2
5,225
523
1,798
5,158
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NSY Kiztune
Izanami
9
0 / 3 / 2
5,293
529
1,816
5,840
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Nikavelli
Poseidon
9
2 / 2 / 0
5,366
537
3,518
3,094
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,869
387
77
4,362
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
uzitaro
Ao Kuang
10
3 / 1 / 2
5,763
576
6,497
8,285
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SkadiThanatosThor

VS

Bans
RavanaNu WaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluehippo5432
Danzaburou
11
3 / 0 / 1
6,181
618
5,016
5,675
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Cοunt
Scylla
10
2 / 1 / 2
5,776
578
2,849
4,438
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 3
4,810
481
3,508
8,141
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
9
1 / 2 / 1
5,218
522
3,044
8,289
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
mb2rea1
Erlang Shen
10
1 / 0 / 1
6,216
622
1,464
4,585
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
W
Danzaburou
Bluehippo5432
Danzaburou
3
0
1
3.5
W
Scylla
Cοunt
Scylla
2
1
2
3
L
Izanami
NSY Kiztune
Izanami
0
3
2
0.33
L
Poseidon
Nikavelli
Poseidon
2
2
0
1
W
1
3
3
0.83
W
Ne Zha
1
2
1
0.75
L
0
2
0
0
W
Erlang Shen
mb2rea1
Erlang Shen
1
0
1
1.5
L
Ao Kuang
uzitaro
Ao Kuang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,706
Damage
15,881
26,739
Taken
31,128
10,156
Mitigated
14,441
7,483
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,798
250
988
1,188
5,158
2,907
0
1,209
3,869
16,227
0
W
Danzaburou
Bluehippo5432
Danzaburou
5,016
1,797
0
1,549
5,675
2,234
500
1,598
4,077
0
44,894
W
Scylla
Cοunt
Scylla
2,849
648
0
1,000
4,438
1,564
0
2,502
1,936
35,494
0
L
Izanami
NSY Kiztune
Izanami
1,816
1,280
0
1,392
5,840
2,006
0
1,755
4,085
0
39,847
L
Poseidon
Nikavelli
Poseidon
3,518
408
0
440
3,094
938
0
1,611
1,419
38,333
0
W
3,508
256
0
1,946
8,141
4,696
0
1,865
6,276
18,180
0
W
Ne Zha
3,044
1,056
0
761
8,289
2,961
237
3,226
5,063
0
38,919
L
77
0
0
1,271
4,362
1,456
0
271
4,091
0
8,383
W
Erlang Shen
mb2rea1
Erlang Shen
1,464
553
0
1,462
4,585
2,986
160
2,622
1,963
0
35,531
L
Ao Kuang
uzitaro
Ao Kuang
6,497
1,729
0
2,204
8,285
2,849
0
1,301
6,918
37,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
28,201
220
Minions Killed
301
0
Camps Cleared
0
967,405
Distance Traveled
992,646
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,225
523
18
2
0
210,148
0
W
Danzaburou
6,181
618
70
7
0
199,173
0
W
Scylla
5,776
578
80
8
0
186,184
1
L
Izanami
5,293
529
70
7
0
156,180
1
L
Poseidon
5,366
537
61
6
0
209,144
0
W
Ares
4,810
481
23
2
0
209,976
2
W
Ne Zha
5,218
522
61
6
0
231,263
1
L
Guan Yu
3,869
387
13
1
0
179,776
0
W
Erlang Shen
6,216
622
67
7
0
166,050
0
L
Ao Kuang
5,763
576
58
6
0
212,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role