Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Crazyboy Aztek
Sun Wukong
Level 273
God Stats
10W - 20L
1,381 SR
Queue Stats
1,544W - 1,583L
1,467 Elo+
Solo
Ah Puch
Ah Puch
RetroJunc
Ah Puch
Level 129
God Stats
7W - 5L
1,598 SR
Queue Stats
385W - 374L
1,552 Elo+
Solo
Artio
Artio
WarCry94
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 163L
1,588 Elo+
Solo
Set
Set
allenelric
Set
Level 123
God Stats
1W - 3L
1,417 SR
Queue Stats
412W - 386L
1,529 Elo+
Solo
Team Averages
Level 162
1,479 SR
1,527 Elo+

VS

Team Averages
Level 140
1,450 SR
1,519 Elo+
Sobek
Sobek
BushyPack75
Sobek
Level 133
God Stats
1W - 0L
1,278 SR
Queue Stats
55W - 40L
1,529 Elo+
Solo
Mercury
Mercury
HalfBakedCake
Mercury
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 93L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Tadeo7u7
Baron Samedi
Level 183
God Stats
5W - 7L
1,477 SR
Queue Stats
485W - 466L
1,571 Elo+
Solo
Vulcan
Vulcan
darkgetzu
Vulcan
Level 68
God Stats
2W - 1L
1,783 SR
Queue Stats
79W - 87L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
ejprish94
Erlang Shen
Level 159
God Stats
3W - 8L
1,210 SR
Queue Stats
411W - 393L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 0
5,013
1,003
574
3,057
2,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Crazyboy Aztek
Sun Wukong
10
0 / 1 / 1
5,214
1,043
2,736
4,281
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
RetroJunc
Ah Puch
12
0 / 0 / 1
5,771
1,154
5,073
1,321
677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
WarCry94
Artio
7
0 / 2 / 0
4,708
942
73
2,961
2,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 1 / 0
5,256
1,051
3,595
3,688
2,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,637
1,127
690
4,870
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
8
0 / 1 / 2
4,956
991
975
2,092
743
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Tadeo7u7
Baron Samedi
12
3 / 0 / 1
6,015
1,203
3,406
3,544
2,126
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vulcan
darkgetzu
Vulcan
10
1 / 0 / 2
5,843
1,169
3,972
1,885
725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ejprish94
Erlang Shen
11
0 / 0 / 4
5,454
1,091
4,146
3,690
2,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
4
4
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
0
1
4
2
L
Sun Wukong
Crazyboy Aztek
Sun Wukong
0
1
1
0.5
W
Mercury
0
1
2
1
L
Ah Puch
RetroJunc
Ah Puch
0
0
1
0.5
W
Baron Samedi
Tadeo7u7
Baron Samedi
3
0
1
3.5
L
Artio
WarCry94
Artio
0
2
0
0
L
1
1
0
1
W
Vulcan
darkgetzu
Vulcan
1
0
2
2
W
Erlang Shen
ejprish94
Erlang Shen
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,051
Damage
13,189
15,308
Taken
16,081
10,165
Mitigated
10,414
5,046
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
574
0
357
643
3,057
2,336
0
1,289
1,744
967
0
W
690
103
0
1,254
4,870
4,116
0
1,817
3,053
4,630
0
L
Sun Wukong
Crazyboy Aztek
Sun Wukong
2,736
0
861
1,409
4,281
2,378
0
2,367
1,876
0
10,049
W
Mercury
975
244
354
411
2,092
743
0
707
1,385
0
1,941
L
Ah Puch
RetroJunc
Ah Puch
5,073
0
282
128
1,321
677
0
838
453
18,106
0
W
Baron Samedi
Tadeo7u7
Baron Samedi
3,406
32
1,107
1,421
3,544
2,126
0
1,762
1,782
12,893
0
L
Artio
WarCry94
Artio
73
0
180
132
2,961
2,618
0
1,660
1,291
558
0
L
3,595
877
93
961
3,688
2,156
0
1,771
1,876
0
8,999
W
Vulcan
darkgetzu
Vulcan
3,972
1,375
452
506
1,885
725
0
425
1,460
11,066
0
W
Erlang Shen
ejprish94
Erlang Shen
4,146
451
162
141
3,690
2,704
0
1,009
2,681
0
8,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
27,905
63
Minions Killed
68
0
Camps Cleared
0
507,398
Distance Traveled
516,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,013
1,003
0
0
0
83,989
0
W
Sobek
5,637
1,127
5
1
0
86,759
0
L
Sun Wukong
5,214
1,043
12
2
0
122,827
0
W
Mercury
4,956
991
2
0
0
109,337
0
L
Ah Puch
5,771
1,154
37
7
0
100,099
0
W
Baron Samedi
6,015
1,203
20
4
0
96,089
0
L
Artio
4,708
942
0
0
0
80,776
0
L
Set
5,256
1,051
14
3
0
119,707
0
W
Vulcan
5,843
1,169
33
7
0
119,288
0
W
Erlang Shen
5,454
1,091
8
2
0
105,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role