Player Matchup

Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BannerBoy26
Ymir
Level 144
God Stats
2W - 2L
1,594 SR
Queue Stats
266W - 303L
1,471 Elo+
Solo
Olorun
Olorun
DubstepWolf
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,457 Elo+
Solo
Hera
Hera
Eyeofraamius
Hera
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,458 Elo+
Solo
Xing Tian
Xing Tian
thestreetsaint97
Xing Tian
Level 102
God Stats
2W - 3L
1,441 SR
Queue Stats
83W - 79L
1,498 Elo+
Solo
Team Averages
Level 97
1,507 SR
1,477 Elo+

VS

Team Averages
Level 133
1,591 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Jake1R
He Bo
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 76L
1,528 Elo+
Solo
Artemis
Artemis
MrTeliot
Artemis
Level 117
God Stats
9W - 3L
1,561 SR
Queue Stats
327W - 332L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Zottelzorro
Baron Samedi
Level 147
God Stats
3W - 0L
1,617 SR
Queue Stats
384W - 180L
1,594 Elo+
Solo
Ne Zha
Ne Zha
v2FreDy
Ne Zha
Level 69
God Stats
1W - 0L
1,779 SR
Queue Stats
10W - 5L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 6 / 5
8,904
809
14,764
13,393
5,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 9 / 3
9,944
904
5,590
19,913
26,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
14
1 / 8 / 5
7,569
688
4,272
13,558
5,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 5
7,443
677
5,289
11,413
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
11
1 / 10 / 4
7,416
674
3,315
20,238
21,093
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 2 / 17
10,786
981
10,315
7,560
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Jake1R
He Bo
18
10 / 2 / 21
11,138
1,013
13,082
6,272
4,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MrTeliot
Artemis
15
4 / 5 / 23
9,564
869
15,229
11,777
5,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Zottelzorro
Baron Samedi
16
6 / 3 / 22
10,158
923
17,666
11,485
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
v2FreDy
Ne Zha
18
11 / 3 / 25
10,989
999
12,517
16,625
18,841
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
13
Kills
41
41
Deaths
15
22
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
6
5
1.42
W
Anubis
 
Anubis
10
2
17
9.25
L
4
9
3
0.61
L
Olorun
1
8
5
0.44
L
1
8
5
0.44
W
He Bo
Jake1R
He Bo
10
2
21
10.25
W
Artemis
MrTeliot
Artemis
4
5
23
3.1
W
Baron Samedi
Zottelzorro
Baron Samedi
6
3
22
5.67
L
Xing Tian
1
10
4
0.3
W
Ne Zha
v2FreDy
Ne Zha
11
3
25
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
68,809
78,515
Taken
53,719
63,977
Mitigated
40,735
8,680
Healing
23,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,764
185
1,576
2,084
13,393
5,647
0
6,880
6,513
31,591
0
W
Anubis
 
Anubis
10,315
381
667
1,289
7,560
4,828
1,253
5,112
2,448
34,558
0
L
5,590
499
350
901
19,913
26,780
0
11,177
8,736
15,257
0
L
Olorun
4,272
1,318
751
1,242
13,558
5,726
156
6,823
6,735
10,378
0
L
5,289
649
134
221
11,413
4,731
36
5,295
6,118
13,124
0
W
He Bo
Jake1R
He Bo
13,082
788
538
257
6,272
4,353
832
2,568
3,704
26,085
0
W
Artemis
MrTeliot
Artemis
15,229
6,638
344
1,659
11,777
5,760
2,844
10,386
1,391
0
28,155
W
Baron Samedi
Zottelzorro
Baron Samedi
17,666
1,898
5,962
4,677
11,485
6,953
1,674
6,405
5,080
27,676
0
L
Xing Tian
3,315
179
414
1,007
20,238
21,093
0
10,888
9,350
6,498
0
W
Ne Zha
v2FreDy
Ne Zha
12,517
2,458
683
7,307
16,625
18,841
485
8,759
7,866
0
22,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
52,635
82
Minions Killed
138
0
Camps Cleared
0
803,066
Distance Traveled
1,013,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,904
809
27
2
0
183,663
0
W
Anubis
10,786
981
48
4
0
204,342
0
L
Ymir
9,944
904
18
2
0
126,227
0
L
Olorun
7,569
688
19
2
0
159,608
0
L
Hera
7,443
677
18
2
0
160,381
0
W
He Bo
11,138
1,013
28
3
0
234,566
0
W
Artemis
9,564
869
24
2
0
189,964
0
W
Baron Samedi
10,158
923
27
2
0
189,715
0
L
Xing Tian
7,416
674
0
0
0
173,187
0
W
Ne Zha
10,989
999
11
1
0
194,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role