Player Matchup

Kuzenbo
Kuzenbo
Im Jip
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,389 Elo+
Solo
Aphrodite
Aphrodite
KeyDoll
Aphrodite
Level 88
God Stats
280W - 274L
1,459 SR
Queue Stats
323W - 341L
1,394 Elo+
Solo
Izanami
Izanami
W_D_Gaster1390
Izanami
Level 26
God Stats
26W - 35L
1,382 SR
Queue Stats
42W - 74L
1,365 Elo+
Party 1
Surtr
Surtr
tuna153
Surtr
Level 127
God Stats
18W - 16L
1,578 SR
Queue Stats
124W - 154L
1,465 Elo+
Party 1
Nemesis
Nemesis
unsaid_puddle0
Nemesis
Level 41
God Stats
5W - 2L
1,928 SR
Queue Stats
108W - 138L
1,407 Elo+
Solo
Team Averages
Level 78
1,569 SR
1,404 Elo+

VS

Team Averages
Level 59
1,350 SR
1,391 Elo+
Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cold848
Ra
Level 84
God Stats
3W - 4L
1,288 SR
Queue Stats
57W - 60L
1,430 Elo+
Solo
Rama
Rama
L3Q3
Rama
Level 98
God Stats
3W - 1L
1,202 SR
Queue Stats
24W - 23L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
TOPSMURFGOD
Zhong Kui
Level 28
God Stats
3W - 8L
1,261 SR
Queue Stats
61W - 84L
1,388 Elo+
Solo
Jing Wei
Jing Wei
TateWindycity
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Im Jip
Kuzenbo
15
0 / 2 / 0
8,053
619
10,673
17,186
20,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
KeyDoll
Aphrodite
15
0 / 2 / 0
8,618
663
7,561
12,083
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 0
8,002
616
5,071
14,229
5,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
tuna153
Surtr
14
0 / 1 / 0
8,099
623
8,071
15,856
13,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 0
8,455
650
6,613
15,634
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
4 / 0 / 8
9,525
733
10,541
9,415
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
3 / 0 / 12
10,320
794
17,914
9,754
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
L3Q3
Rama
16
3 / 0 / 9
9,335
718
6,872
8,114
3,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TOPSMURFGOD
Zhong Kui
17
3 / 0 / 6
9,882
760
18,283
11,222
9,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TateWindycity
Jing Wei
18
3 / 0 / 5
10,236
787
9,741
10,229
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
16
16
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
8
8
W
3
0
12
9
L
Kuzenbo
Im Jip
Kuzenbo
0
2
0
0
L
Aphrodite
KeyDoll
Aphrodite
0
2
0
0
W
Rama
L3Q3
Rama
3
0
9
7.5
W
Zhong Kui
TOPSMURFGOD
Zhong Kui
3
0
6
6
W
Jing Wei
TateWindycity
Jing Wei
3
0
5
5.5
L
0
7
0
0
L
Surtr
tuna153
Surtr
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
63,351
74,988
Taken
48,734
53,046
Mitigated
27,762
18,602
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,541
1,716
0
388
9,415
5,432
0
4,499
4,832
0
24,789
W
17,914
1,120
3,542
5,113
9,754
4,699
252
3,846
5,581
62,193
0
L
Kuzenbo
Im Jip
Kuzenbo
10,673
2,775
0
2,321
17,186
20,650
14
9,536
7,221
22,054
0
L
Aphrodite
KeyDoll
Aphrodite
7,561
456
4,602
5,765
12,083
5,890
0
5,893
5,868
41,650
0
W
Rama
L3Q3
Rama
6,872
5,599
0
2,689
8,114
3,788
2,331
2,572
5,448
0
23,055
W
Zhong Kui
TOPSMURFGOD
Zhong Kui
18,283
3,341
0
4,588
11,222
9,547
2,190
2,332
8,507
49,361
0
W
Jing Wei
TateWindycity
Jing Wei
9,741
7,499
0
160
10,229
4,296
702
3,932
5,990
0
48,152
L
5,071
3,005
0
504
14,229
5,870
0
6,378
7,702
0
25,083
L
Surtr
tuna153
Surtr
8,071
3,111
0
2,598
15,856
13,005
0
6,395
9,035
166
26,873
L
6,613
2,208
0
2,812
15,634
7,631
0
7,378
7,830
0
32,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
49,298
251
Minions Killed
355
0
Camps Cleared
0
1,223,456
Distance Traveled
1,366,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,525
733
26
2
0
306,822
0
W
Ra
10,320
794
108
8
0
306,722
0
L
Kuzenbo
8,053
619
26
2
0
263,352
0
L
Aphrodite
8,618
663
92
7
0
226,310
0
W
Rama
9,335
718
52
4
0
230,203
0
W
Zhong Kui
9,882
760
84
6
0
239,394
0
W
Jing Wei
10,236
787
85
7
0
283,829
2
L
Izanami
8,002
616
44
3
0
211,447
0
L
Surtr
8,099
623
37
3
0
256,266
0
L
Nemesis
8,455
650
52
4
0
266,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role