Player Matchup

Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AceDragon821799
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,229 Elo+
Solo
Pele
Pele
BigQtip
Pele
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 128L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
Komesu
Baron Samedi
Level 46
God Stats
22W - 20L
1,525 SR
Queue Stats
113W - 166L
1,412 Elo+
Party 1
Scylla
Scylla
SqueeeF
Scylla
Level 60
God Stats
26W - 21L
1,561 SR
Queue Stats
201W - 239L
1,416 Elo+
Party 1
Team Averages
Level 63
1,517 SR
1,401 Elo+

VS

Team Averages
Level 80
1,553 SR
1,426 Elo+
Poseidon
Poseidon
AkariNattawin
Poseidon
Level 128
God Stats
0W - 1L
1,723 SR
Queue Stats
88W - 93L
1,427 Elo+
Solo
Osiris
Osiris
Amiruca
Osiris
Level 103
God Stats
0W - 2L
1,325 SR
Queue Stats
329W - 341L
1,454 Elo+
Solo
Merlin
Merlin
Blxck_Warrior_23
Merlin
Level 84
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
HozukeSan12
Cthulhu
Level 39
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 2
Cupid
Cupid
rheabobea
Cupid
Level 47
God Stats
4W - 6L
1,597 SR
Queue Stats
268W - 295L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 0 / 11
8,190
1,170
7,299
8,583
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 8
7,747
1,107
5,875
3,793
1,437
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
BigQtip
Pele
14
8 / 1 / 5
9,430
1,347
7,397
7,664
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Komesu
Baron Samedi
14
3 / 1 / 9
8,219
1,174
10,053
5,320
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
SqueeeF
Scylla
13
1 / 0 / 10
7,936
1,134
4,410
3,609
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

342

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkariNattawin
Poseidon
12
1 / 2 / 0
7,052
1,007
2,389
2,661
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Amiruca
Osiris
12
0 / 4 / 2
7,161
1,023
5,728
12,068
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
7,220
1,031
6,759
6,029
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
HozukeSan12
Cthulhu
12
1 / 3 / 1
7,450
1,064
6,344
11,523
8,936
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
rheabobea
Cupid
12
0 / 2 / 2
7,309
1,044
5,187
6,693
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
14
Kills
2
2
Deaths
14
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
11
6.5
W
1
0
8
5
L
Poseidon
AkariNattawin
Poseidon
1
2
0
0.5
L
Osiris
Amiruca
Osiris
0
4
2
0.25
W
Pele
BigQtip
Pele
8
1
5
10.5
L
0
3
1
0.17
L
Cthulhu
HozukeSan12
Cthulhu
1
3
1
0.5
W
Baron Samedi
Komesu
Baron Samedi
3
1
9
7.5
W
Scylla
SqueeeF
Scylla
1
0
10
6
L
Cupid
rheabobea
Cupid
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
26,407
28,969
Taken
38,974
16,767
Mitigated
22,772
5,440
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,299
1,750
0
1,298
8,583
8,023
0
4,283
4,300
722
17,986
W
5,875
2,211
0
0
3,793
1,437
0
1,991
1,502
17,936
0
L
Poseidon
AkariNattawin
Poseidon
2,389
318
0
0
2,661
912
0
1,069
1,562
10,336
0
L
Osiris
Amiruca
Osiris
5,728
1,439
0
632
12,068
7,998
0
5,979
5,773
0
17,047
W
Pele
BigQtip
Pele
7,397
2,731
0
612
7,664
3,351
0
4,045
3,619
0
13,257
L
6,759
680
21
633
6,029
2,271
0
3,050
2,833
19,757
0
L
Cthulhu
HozukeSan12
Cthulhu
6,344
492
71
1,052
11,523
8,936
0
6,612
4,650
17,730
259
W
Baron Samedi
Komesu
Baron Samedi
10,053
374
1,121
2,159
5,320
2,611
0
2,525
2,397
20,731
0
W
Scylla
SqueeeF
Scylla
4,410
318
0
250
3,609
1,345
0
1,939
1,520
16,139
0
L
Cupid
rheabobea
Cupid
5,187
2,306
665
934
6,693
2,655
0
2,990
3,485
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
36,192
148
Minions Killed
172
8
Camps Cleared
4
727,290
Distance Traveled
594,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,190
1,170
32
5
3
133,777
0
W
Hera
7,747
1,107
24
3
1
126,380
0
L
Poseidon
7,052
1,007
28
4
0
57,111
0
L
Osiris
7,161
1,023
33
5
1
140,146
0
W
Pele
9,430
1,347
18
3
2
158,053
0
L
Merlin
7,220
1,031
42
6
2
129,309
0
L
Cthulhu
7,450
1,064
18
3
0
141,516
0
W
Baron Samedi
8,219
1,174
36
5
2
151,255
0
W
Scylla
7,936
1,134
38
5
0
157,825
0
L
Cupid
7,309
1,044
51
7
1
126,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role