Player Matchup

Merlin
Merlin
Andy B223
Merlin
Level 29
God Stats
3W - 3L
1,581 SR
Queue Stats
43W - 50L
1,469 Elo+
Party 1
Ares
Ares
Doint BOOM
Ares
Level 127
God Stats
1W - 1L
1,251 SR
Queue Stats
73W - 81L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
Halethorn
Erlang Shen
Level 149
God Stats
1W - 2L
1,217 SR
Queue Stats
319W - 335L
1,499 Elo+
Party 1
Team Averages
Level 102
1,349 SR
1,495 Elo+

VS

Team Averages
Level 78
1,513 SR
1,501 Elo+
Shiva
Shiva
StoneyBologney88
Shiva
Level 109
God Stats
2W - 2L
1,327 SR
Queue Stats
8W - 11L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
UUUUUHHHHMMMMM
Danzaburou
Level 121
God Stats
8W - 7L
1,530 SR
Queue Stats
47W - 59L
1,418 Elo+
Solo
Ix Chel
Ix Chel
musty_overhang4
Ix Chel
Level 3
God Stats
5W - 3L
1,681 SR
Queue Stats
7W - 8L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andy B223
Merlin
11
2 / 1 / 8
8,684
789
9,374
4,813
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 2 / 4
9,282
844
8,942
12,082
11,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erlang Shen
Halethorn
Erlang Shen
12
3 / 0 / 7
9,027
821
10,153
12,637
11,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,708
701
7,027
14,525
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
UUUUUHHHHMMMMM
Danzaburou
10
0 / 4 / 2
7,845
713
6,022
9,287
3,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 0
8,791
799
10,017
9,245
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Andy B223
Merlin
2
1
8
6
W
6
2
4
4
W
Erlang Shen
Halethorn
Erlang Shen
3
0
7
6.5
L
1
5
1
0.3
L
Danzaburou
UUUUUHHHHMMMMM
Danzaburou
0
4
2
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
23,066
29,532
Taken
33,057
25,047
Mitigated
16,296
5,730
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Andy B223
Merlin
9,374
425
0
250
4,813
2,011
352
1,143
3,480
37,331
0
W
8,942
944
0
1,867
12,082
11,773
0
4,089
7,604
27,015
0
W
Erlang Shen
Halethorn
Erlang Shen
10,153
6,063
409
3,204
12,637
11,263
336
5,219
7,151
0
26,730
L
7,027
1,175
82
1,060
14,525
8,702
0
8,940
5,278
0
12,110
L
Danzaburou
UUUUUHHHHMMMMM
Danzaburou
6,022
2,489
0
523
9,287
3,652
0
4,924
4,107
0
27,507
L
10,017
1,640
557
1,959
9,245
3,942
0
4,068
4,989
51,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
24,344
129
Minions Killed
122
0
Camps Cleared
0
618,176
Distance Traveled
636,602
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,684
789
60
5
0
205,711
4
W
Ares
9,282
844
32
3
0
199,796
0
W
Erlang Shen
9,027
821
37
3
0
212,669
0
L
Shiva
7,708
701
12
1
0
216,509
0
L
Danzaburou
7,845
713
34
3
0
202,577
0
L
Ix Chel
8,791
799
76
7
0
217,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role