Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Oryiin
Chang'e
Level 29
God Stats
3W - 2L
1,832 SR
Queue Stats
112W - 117L
1,428 Elo+
Party 2
Ganesha
Ganesha
SpookyLexa
Ganesha
Level 33
God Stats
5W - 1L
1,889 SR
Queue Stats
137W - 151L
1,435 Elo+
Party 2
Hades
Hades
cachorrochi
Hades
Level 100
God Stats
7W - 4L
1,496 SR
Queue Stats
340W - 333L
1,454 Elo+
Solo
Team Averages
Level 88
1,644 SR
1,463 Elo+

VS

Team Averages
Level 67
1,527 SR
1,381 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Beenherebefore
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,199 Elo+
Solo
Thor
Thor
KaijuBBQ
Thor
Level 137
God Stats
2W - 2L
1,671 SR
Queue Stats
161W - 102L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
hustle_flo
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,267 Elo+
Solo
Hades
Hades
iMackoXI
Hades
Level 32
God Stats
3W - 2L
1,466 SR
Queue Stats
188W - 178L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 2 / 14
10,558
880
15,290
20,636
18,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
 
Cerberus
16
3 / 3 / 9
9,888
824
8,575
16,984
14,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Oryiin
Chang'e
15
2 / 4 / 6
8,891
741
7,661
12,244
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
SpookyLexa
Ganesha
17
0 / 2 / 16
10,117
843
6,386
15,147
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 6 / 7
10,397
866
13,691
14,388
10,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 3 / 10
10,066
839
26,562
9,762
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 12
8,671
723
6,324
15,104
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
2 / 4 / 10
8,747
729
10,881
12,557
9,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
hustle_flo
Xing Tian
9
0 / 4 / 8
7,198
600
2,775
9,851
7,851
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
iMackoXI
Hades
18
7 / 3 / 6
10,320
860
20,117
13,707
10,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
63
20
Kills
17
17
Deaths
20
52
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
14
6.5
W
Cerberus
 
Cerberus
3
3
9
2.5
L
Agni
 
Agni
7
3
10
4
L
1
6
12
1.17
L
Thor
2
4
10
1.75
W
Chang'e
Oryiin
Chang'e
2
4
6
1.25
W
Ganesha
SpookyLexa
Ganesha
0
2
16
4
W
9
6
7
2.08
L
Xing Tian
hustle_flo
Xing Tian
0
4
8
1
L
Hades
iMackoXI
Hades
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,603
Damage
66,659
79,399
Taken
60,981
64,484
Mitigated
39,134
35,161
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,290
786
659
7,189
20,636
18,146
493
11,372
9,264
0
36,047
W
Cerberus
 
Cerberus
8,575
326
3,023
4,489
16,984
14,644
304
13,367
3,617
15,338
1,735
L
Agni
 
Agni
26,562
2,108
1,842
1,664
9,762
4,796
1,156
4,164
5,598
35,229
0
L
6,324
1,224
5,325
3,941
15,104
6,099
0
9,619
5,485
10,685
0
L
Thor
10,881
1,058
774
1,211
12,557
9,686
86
6,596
5,961
0
26,196
W
Chang'e
Oryiin
Chang'e
7,661
95
9,815
4,375
12,244
5,550
1,361
10,074
2,170
15,913
0
W
Ganesha
SpookyLexa
Ganesha
6,386
205
828
2,122
15,147
15,906
818
11,874
3,273
13,031
0
W
13,691
1,121
412
2,249
14,388
10,238
671
9,091
5,297
27,933
0
L
Xing Tian
hustle_flo
Xing Tian
2,775
223
142
524
9,851
7,851
168
6,100
3,751
4,276
0
L
Hades
iMackoXI
Hades
20,117
762
1,140
4,399
13,707
10,702
692
8,099
5,608
41,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,851
Gold Earned
45,002
134
Minions Killed
111
0
Camps Cleared
0
1,142,184
Distance Traveled
1,027,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,558
880
34
3
0
235,020
0
W
Cerberus
9,888
824
37
3
0
253,859
0
L
Agni
10,066
839
26
2
0
218,213
0
L
Chang'e
8,671
723
9
1
0
196,824
0
L
Thor
8,747
729
28
2
0
219,942
0
W
Chang'e
8,891
741
25
2
0
230,635
0
W
Ganesha
10,117
843
2
0
0
241,532
0
W
Hades
10,397
866
36
3
0
181,138
0
L
Xing Tian
7,198
600
1
0
0
196,049
0
L
Hades
10,320
860
47
4
0
196,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role