Player Matchup

Jing Wei
Jing Wei
Astraluuu
Jing Wei
Level 27
God Stats
1W - 2L
1,486 SR
Queue Stats
8W - 10L
1,561 Elo+
Party 2
Fenrir
Fenrir
Raizeno7
Fenrir
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,561 Elo+
Party 2
Hades
Hades
Symphonikk
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,561 Elo+
Party 2
Team Averages
Level 31
1,495 SR
1,561 Elo+

VS

Team Averages
Level 32
1,327 SR
1,375 Elo+
Ah Puch
Ah Puch
GokuSSGSS4521
Ah Puch
Level 32
God Stats
1W - 0L
1,301 SR
Queue Stats
39W - 43L
1,405 Elo+
Party 1
Maui
Maui
NikoDaGlocktopus
Maui
Level 26
God Stats
6W - 3L
1,180 SR
Queue Stats
23W - 23L
1,279 Elo+
Party 1
Heimdallr
Heimdallr
YUSamSon
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astraluuu
Jing Wei
11
3 / 4 / 1
7,800
780
6,175
8,094
2,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Raizeno7
Fenrir
8
0 / 6 / 2
6,906
691
2,463
12,193
7,845
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
10
1 / 7 / 2
7,806
781
8,459
10,834
4,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 0 / 13
8,711
871
8,667
5,757
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 3 / 14
8,420
842
3,840
8,817
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
YUSamSon
Heimdallr
13
14 / 1 / 2
10,512
1,051
13,390
9,188
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Astraluuu
Jing Wei
3
4
1
0.88
W
Ah Puch
2
0
13
8.5
W
1
3
14
2.67
L
Fenrir
Raizeno7
Fenrir
0
6
2
0.17
L
Hades
1
7
2
0.29
W
Heimdallr
YUSamSon
Heimdallr
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,097
Damage
25,897
31,121
Taken
23,762
15,575
Mitigated
10,955
2,504
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Astraluuu
Jing Wei
6,175
4,364
0
0
8,094
2,821
0
2,739
5,164
0
26,176
W
Ah Puch
8,667
1,321
82
1,027
5,757
2,168
328
3,231
2,526
26,858
0
W
3,840
660
156
549
8,817
4,756
0
2,083
6,734
19,442
0
L
Fenrir
Raizeno7
Fenrir
2,463
241
0
82
12,193
7,845
0
5,352
6,683
0
5,385
L
Hades
8,459
1,421
527
1,895
10,834
4,909
148
4,500
6,226
28,709
0
W
Heimdallr
YUSamSon
Heimdallr
13,390
7,857
0
3,390
9,188
4,031
99
3,329
5,859
0
42,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,512
Gold Earned
27,643
84
Minions Killed
123
0
Camps Cleared
0
643,458
Distance Traveled
594,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,800
780
31
3
0
224,295
0
W
Ah Puch
8,711
871
32
3
0
201,864
0
W
Maui
8,420
842
37
4
0
200,037
0
L
Fenrir
6,906
691
4
0
0
245,488
0
L
Hades
7,806
781
49
5
0
173,675
0
W
Heimdallr
10,512
1,051
54
5
0
192,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role