Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
LiLJuanTheGreat
Awilix
Platinum IV
Level 119
God Stats
6W - 5L
1,663 SR
Queue Stats
218W - 205L
1,488 MMR
Party 1
Martichoras
Martichoras
Gold III
LilMalo
Martichoras
Gold III
Level 149
God Stats
1W - 0L
1,349 SR
Queue Stats
569W - 555L
1,488 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Magickoolaid41
Ah Puch
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold V
woaka-
Artio
Gold V
Level 88
God Stats
9W - 2L
1,748 SR
Queue Stats
21W - 33L
1,512 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,552 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,518 SR
1,506 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold III
BlueEagle92
Mercury
Gold III
Level 154
God Stats
0W - 1L
1,749 SR
Queue Stats
64W - 60L
1,550 MMR
Party 2
Artemis
Artemis
Gold IV
DaNightmare296
Artemis
Gold IV
Level 113
God Stats
5W - 4L
1,500 SR
Queue Stats
306W - 321L
1,465 MMR
Solo
Cthulhu
Cthulhu
Silver I
Ignorant 504
Cthulhu
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 206L
1,451 MMR
Solo
Merlin
Merlin
Gold III
NoVinyl
Merlin
Gold III
Level 123
God Stats
0W - 2L
1,341 SR
Queue Stats
135W - 142L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
4,020
804
1,270
2,763
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 0 / 1
3,588
718
868
3,635
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Martichoras
LilMalo
Martichoras
6
2 / 1 / 2
3,808
762
2,782
4,105
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,417
683
1,088
1,103
289
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
woaka-
Artio
5
1 / 0 / 2
3,673
735
2,034
4,114
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniAthenaAchilles

VS

Bans
IzanamiAo KuangJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 2 / 1
3,084
617
1,519
4,974
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
BlueEagle92
Mercury
6
0 / 1 / 0
3,289
658
1,024
3,613
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
1 / 1 / 0
3,019
604
2,180
2,262
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Ignorant 504
Cthulhu
2
0 / 1 / 0
2,686
537
937
1,868
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
NoVinyl
Merlin
6
0 / 0 / 0
3,178
636
434
1,509
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Ymir
 
Ymir
0
2
1
0.25
L
Mercury
BlueEagle92
Mercury
0
1
0
0
L
1
1
0
1
L
Cthulhu
Ignorant 504
Cthulhu
0
1
0
0
W
1
0
1
1.5
W
Martichoras
LilMalo
Martichoras
2
1
2
3
W
0
0
0
0
L
Merlin
NoVinyl
Merlin
0
0
0
0
W
Artio
woaka-
Artio
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,042
Damage
6,094
15,720
Taken
14,226
6,361
Mitigated
5,077
6,035
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,270
495
0
1,224
2,763
1,219
0
837
1,826
0
22,086
L
Ymir
 
Ymir
1,519
565
0
1,414
4,974
2,423
0
1,273
3,701
6,501
0
L
Mercury
BlueEagle92
Mercury
1,024
514
0
480
3,613
967
0
587
3,026
0
15,439
L
2,180
1,382
0
754
2,262
601
0
615
1,647
0
11,053
L
Cthulhu
Ignorant 504
Cthulhu
937
475
0
90
1,868
699
0
0
1,868
4,753
0
W
868
555
0
980
3,635
1,055
0
222
3,413
0
17,546
W
Martichoras
LilMalo
Martichoras
2,782
1,378
0
848
4,105
1,260
0
862
3,243
0
19,967
W
1,088
89
0
648
1,103
289
15
212
891
15,426
0
L
Merlin
NoVinyl
Merlin
434
0
0
373
1,509
387
0
647
862
13,677
0
W
Artio
woaka-
Artio
2,034
701
316
2,019
4,114
2,538
0
657
3,457
8,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,506
Gold Earned
15,256
147
Minions Killed
93
0
Camps Cleared
0
509,637
Distance Traveled
381,299
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,020
804
46
9
0
115,803
0
L
Ymir
3,084
617
8
2
0
74,607
1
L
Mercury
3,289
658
34
7
0
105,407
0
L
Artemis
3,019
604
18
4
0
64,911
0
L
Cthulhu
2,686
537
7
1
0
54,139
0
W
Awilix
3,588
718
40
8
0
116,042
0
W
Martichoras
3,808
762
25
5
0
80,433
0
W
Ah Puch
3,417
683
22
4
0
92,803
0
L
Merlin
3,178
636
26
5
0
82,235
0
W
Artio
3,673
735
14
3
0
104,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role