Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AJDU1010
Cthulhu
Level 81
God Stats
1W - 1L
1,741 SR
Queue Stats
168W - 147L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bri4sky
Morgan Le Fay
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,394 Elo+
Party 4
Danzaburou
Danzaburou
SpyTay333
Danzaburou
Level 127
God Stats
5W - 8L
1,083 SR
Queue Stats
177W - 172L
1,455 Elo+
Party 4
Xbalanque
Xbalanque
VadeAway
Xbalanque
Level 80
God Stats
4W - 2L
1,765 SR
Queue Stats
190W - 186L
1,447 Elo+
Party 4
Team Averages
Level 88
1,518 SR
1,469 Elo+

VS

Team Averages
Level 101
1,606 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlueeEevee6531
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 57L
1,368 Elo+
Party 3
Ah Puch
Ah Puch
FadingKami
Ah Puch
Level 143
God Stats
23W - 6L
1,877 SR
Queue Stats
538W - 576L
1,470 Elo+
Party 2
Hercules
Hercules
G0BIiN
Hercules
Level 113
God Stats
1W - 1L
1,394 SR
Queue Stats
190W - 186L
1,485 Elo+
Party 3
Tiamat
Tiamat
HouseOfDrip
Tiamat
Level 61
God Stats
6W - 5L
1,590 SR
Queue Stats
390W - 360L
1,539 Elo+
Solo
Terra
Terra
Naptown Burn1
Terra
Level 143
God Stats
3W - 2L
1,671 SR
Queue Stats
542W - 578L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 5 / 2
8,272
636
7,971
10,978
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AJDU1010
Cthulhu
18
1 / 2 / 6
9,945
765
14,352
15,125
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Bri4sky
Morgan Le Fay
13
0 / 8 / 5
7,874
606
6,700
12,961
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SpyTay333
Danzaburou
16
2 / 5 / 3
8,888
684
11,478
13,552
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
VadeAway
Xbalanque
16
3 / 6 / 1
8,812
678
10,549
12,968
6,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueeEevee6531
Ah Muzen Cab
16
5 / 2 / 15
10,027
771
7,626
11,015
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
FadingKami
Ah Puch
19
7 / 1 / 15
11,428
879
28,659
10,790
7,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
G0BIiN
Hercules
18
11 / 1 / 8
10,782
829
12,944
21,412
25,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
16
3 / 2 / 14
9,318
717
12,659
9,732
8,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 15
9,236
710
1,800
12,193
11,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
7
Kills
26
26
Deaths
7
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
2
0.4
L
Cthulhu
AJDU1010
Cthulhu
1
2
6
2
W
Ah Muzen Cab
BlueeEevee6531
Ah Muzen Cab
5
2
15
6.25
L
Morgan Le Fay
Bri4sky
Morgan Le Fay
0
8
5
0.31
W
Ah Puch
FadingKami
Ah Puch
7
1
15
14.5
W
Hercules
G0BIiN
Hercules
11
1
8
15
W
Tiamat
3
2
14
5
W
0
1
15
7.5
L
Danzaburou
SpyTay333
Danzaburou
2
5
3
0.7
L
Xbalanque
VadeAway
Xbalanque
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,050
Damage
63,688
65,584
Taken
65,142
42,496
Mitigated
59,220
13,654
Healing
38,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,971
808
2,623
1,512
10,978
5,392
0
6,476
4,502
18,798
0
L
Cthulhu
AJDU1010
Cthulhu
14,352
230
843
2,226
15,125
17,396
0
8,614
6,511
35,737
0
W
Ah Muzen Cab
BlueeEevee6531
Ah Muzen Cab
7,626
1,131
1,033
1,365
11,015
6,632
284
6,087
4,928
0
17,485
L
Morgan Le Fay
Bri4sky
Morgan Le Fay
6,700
717
1,225
865
12,961
6,023
0
9,580
3,381
10,806
0
W
Ah Puch
FadingKami
Ah Puch
28,659
457
1,910
4,545
10,790
7,261
0
5,093
5,697
57,226
0
W
Hercules
G0BIiN
Hercules
12,944
3,501
2,328
10,762
21,412
25,200
0
8,258
13,154
0
20,498
W
Tiamat
12,659
312
2,177
2,681
9,732
8,518
727
3,693
6,039
24,402
0
W
1,800
496
6,982
4,649
12,193
11,609
0
5,892
6,301
5,299
0
L
Danzaburou
SpyTay333
Danzaburou
11,478
2,547
640
2,577
13,552
6,920
0
9,405
4,147
0
22,907
L
Xbalanque
VadeAway
Xbalanque
10,549
6,515
419
724
12,968
6,765
0
9,043
3,925
0
21,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
50,791
163
Minions Killed
145
0
Camps Cleared
0
1,156,411
Distance Traveled
1,257,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,272
636
38
3
0
200,457
0
L
Cthulhu
9,945
765
52
4
0
277,048
0
W
Ah Muzen Cab
10,027
771
27
2
0
254,903
0
L
Morgan Le Fay
7,874
606
12
1
0
217,891
0
W
Ah Puch
11,428
879
63
5
0
226,817
0
W
Hercules
10,782
829
22
2
0
255,774
0
W
Tiamat
9,318
717
28
2
0
266,106
0
W
Terra
9,236
710
5
0
0
253,737
0
L
Danzaburou
8,888
684
20
2
0
229,501
0
L
Xbalanque
8,812
678
41
3
0
231,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role