Player Matchup

Guan Yu
Guan Yu
CaptnCaliber
Guan Yu
Level 108
God Stats
1W - 2L
1,424 SR
Queue Stats
218W - 235L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
Dudelife2TV
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 87L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
HesitatedEarth3
Baron Samedi
Level 88
God Stats
0W - 1L
1,186 SR
Queue Stats
1W - 4L
1,504 Elo+
Party 2
Sol
Sol
JOKERx42O
Sol
Level 123
God Stats
2W - 3L
1,613 SR
Queue Stats
27W - 31L
1,704 Elo+
Party 2
Mercury
Mercury
Simple taco85
Mercury
Level 109
God Stats
5W - 3L
1,659 SR
Queue Stats
28W - 42L
1,485 Elo+
Party 2
Team Averages
Level 93
1,477 SR
1,512 Elo+

VS

Team Averages
Level 83
1,478 SR
1,456 Elo+
Vamana
Vamana
DraftyLyrics
Vamana
Level 158
God Stats
4W - 1L
1,472 SR
Queue Stats
132W - 123L
1,497 Elo+
Solo
Janus
Janus
Picklezs
Janus
Level 81
God Stats
7W - 4L
1,470 SR
Queue Stats
18W - 17L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
RyseOG
Ao Kuang
Level 109
God Stats
2W - 0L
1,314 SR
Queue Stats
11W - 6L
1,504 Elo+
Party 1
Hachiman
Hachiman
TheDaddyMcKee
Hachiman
Level 25
God Stats
9W - 3L
1,635 SR
Queue Stats
10W - 6L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
kodeeye
Sylvanus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptnCaliber
Guan Yu
12
0 / 2 / 3
7,317
457
5,967
13,302
11,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Dudelife2TV
Jing Wei
13
2 / 4 / 3
7,955
497
5,883
13,973
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HesitatedEarth3
Baron Samedi
12
1 / 5 / 3
7,911
494
4,894
16,185
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 4 / 1
7,965
498
7,998
10,840
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
14
4 / 5 / 2
8,564
535
7,208
14,945
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 2 / 3
9,234
577
14,906
12,982
13,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Picklezs
Janus
14
2 / 1 / 9
8,806
550
7,968
5,629
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
RyseOG
Ao Kuang
15
8 / 2 / 4
9,400
588
15,109
13,945
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TheDaddyMcKee
Hachiman
14
2 / 2 / 2
8,547
534
6,576
9,232
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
kodeeye
Sylvanus
12
2 / 1 / 8
7,866
492
5,384
8,931
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
19
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CaptnCaliber
Guan Yu
0
2
3
0.75
W
Vamana
5
2
3
3.25
L
Jing Wei
Dudelife2TV
Jing Wei
2
4
3
0.88
L
Baron Samedi
HesitatedEarth3
Baron Samedi
1
5
3
0.5
L
1
4
1
0.38
W
Janus
Picklezs
Janus
2
1
9
6.5
W
Ao Kuang
RyseOG
Ao Kuang
8
2
4
5
L
Mercury
4
5
2
1
W
Hachiman
TheDaddyMcKee
Hachiman
2
2
2
1.5
W
Sylvanus
kodeeye
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
49,943
69,245
Taken
50,719
38,819
Mitigated
33,844
15,668
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CaptnCaliber
Guan Yu
5,967
882
30
2,822
13,302
11,831
0
4,149
9,139
0
46,653
W
Vamana
14,906
5,864
0
5,515
12,982
13,093
480
1,400
11,582
2,295
68,073
L
Jing Wei
Dudelife2TV
Jing Wei
5,883
3,930
0
2,939
13,973
6,140
0
6,451
7,272
0
52,214
L
Baron Samedi
HesitatedEarth3
Baron Samedi
4,894
230
725
5,145
16,185
11,659
282
8,967
6,924
28,030
0
L
7,998
2,882
0
2,841
10,840
3,525
274
1,796
9,044
60,456
0
W
Janus
Picklezs
Janus
7,968
385
0
1,782
5,629
2,262
601
810
4,819
60,340
0
W
Ao Kuang
RyseOG
Ao Kuang
15,109
3,329
0
6,578
13,945
5,928
0
880
13,065
71,349
0
L
Mercury
7,208
3,808
0
1,166
14,945
5,664
0
7,693
7,194
0
61,140
W
Hachiman
TheDaddyMcKee
Hachiman
6,576
3,461
0
2,959
9,232
4,065
1,190
5,673
3,559
0
64,404
W
Sylvanus
kodeeye
Sylvanus
5,384
1,293
786
3,052
8,931
8,496
0
4,129
4,802
21,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
43,853
392
Minions Killed
455
0
Camps Cleared
0
1,613,289
Distance Traveled
1,645,766
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,317
457
61
4
0
343,949
0
W
Vamana
9,234
577
97
6
0
320,309
0
L
Jing Wei
7,955
497
85
5
0
312,606
0
L
Baron Samedi
7,911
494
39
2
0
314,341
0
L
Sol
7,965
498
105
7
0
292,248
0
W
Janus
8,806
550
103
6
0
337,160
0
W
Ao Kuang
9,400
588
112
7
0
376,342
0
L
Mercury
8,564
535
102
6
0
350,145
0
W
Hachiman
8,547
534
113
7
0
299,817
2
W
Sylvanus
7,866
492
30
2
0
312,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role