Player Matchup

Geb
Geb
Bronze III
El Lechero 343
Geb
Bronze III
Level 126
God Stats
9W - 5L
1,416 SR
Queue Stats
38W - 50L
1,212 MMR
Solo
Bakasura
Bakasura
Silver IV
ElTruenoPai6000
Bakasura
Silver IV
Level 56
God Stats
3W - 3L
1,243 SR
Queue Stats
37W - 40L
1,304 MMR
Party 3
Bellona
Bellona
Silver III
LOC Artio
Bellona
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,230 MMR
Party 3
Discordia
Discordia
Silver I
ST-Kel
Discordia
Silver I
Level 78
God Stats
19W - 22L
1,461 SR
Queue Stats
181W - 198L
1,153 MMR
Party 2
Danzaburou
Danzaburou
Gold V
ST-KingofKings
Danzaburou
Gold V
Level 132
God Stats
217W - 159L
1,635 SR
Queue Stats
532W - 539L
1,364 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,451 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,381 SR
1,267 MMR
Ullr
Ullr
Silver I
ANDERSON1999
Ullr
Silver I
Level 148
God Stats
1W - 2L
1,276 SR
Queue Stats
359W - 362L
1,166 MMR
Party 1
Xing Tian
Xing Tian
Silver III
Adapkikin
Xing Tian
Silver III
Level 129
God Stats
15W - 19L
1,461 SR
Queue Stats
64W - 74L
1,302 MMR
Solo
Bastet
Bastet
Gold IV
Donkey26
Bastet
Gold IV
Level 148
God Stats
1W - 1L
1,308 SR
Queue Stats
229W - 236L
1,361 MMR
Party 1
Horus
Horus
Silver IV
Smiththy
Horus
Silver IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,258 MMR
Solo
Chang'e
Chang'e
Silver I
mr_SkereXD-_-
Chang'e
Silver I
Level 105
God Stats
0W - 2L
1,358 SR
Queue Stats
112W - 128L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,041
502
7,498
11,915
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
17
4 / 0 / 3
9,980
554
11,206
18,426
9,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LOC Artio
Bellona
13
0 / 5 / 1
8,452
470
8,699
17,931
14,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ST-Kel
Discordia
14
1 / 3 / 4
8,001
445
10,327
9,674
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ST-KingofKings
Danzaburou
18
10 / 3 / 4
11,648
647
21,142
14,487
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
AgniMulanCthulhuJormungandrRavana

VS

Bans
KaliAwilixLokiThorAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,412
467
7,454
15,050
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Adapkikin
Xing Tian
15
1 / 0 / 3
9,050
503
10,023
21,374
23,959
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Donkey26
Bastet
13
4 / 7 / 2
8,295
461
9,127
19,068
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Smiththy
Horus
13
2 / 1 / 2
9,124
507
5,686
18,430
18,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
14
2 / 3 / 3
8,716
484
11,992
15,175
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
10
11
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Xing Tian
Adapkikin
Xing Tian
1
0
3
2.5
L
Bastet
Donkey26
Bastet
4
7
2
0.71
W
2
0
6
5
W
Bakasura
4
0
3
5.5
W
Bellona
LOC Artio
Bellona
0
5
1
0.1
W
Discordia
ST-Kel
Discordia
1
3
4
1
W
Danzaburou
ST-KingofKings
Danzaburou
10
3
4
4
L
Horus
Smiththy
Horus
2
1
2
3
L
Chang'e
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,872
Damage
44,282
72,433
Taken
89,097
48,563
Mitigated
63,967
19,610
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,454
1,771
0
1,363
15,050
6,692
595
2,894
11,946
0
56,147
L
Xing Tian
Adapkikin
Xing Tian
10,023
1,076
0
5,277
21,374
23,959
0
1,980
18,602
67,423
0
L
Bastet
Donkey26
Bastet
9,127
2,820
0
4,054
19,068
7,741
399
2,426
16,152
0
50,903
W
7,498
1,476
168
1,949
11,915
11,616
0
2,821
9,094
29,094
0
W
Bakasura
11,206
6,592
0
8,440
18,426
9,913
37
4,025
14,401
0
93,848
W
Bellona
LOC Artio
Bellona
8,699
3,779
0
2,031
17,931
14,927
0
10,157
7,774
0
63,268
W
Discordia
ST-Kel
Discordia
10,327
1,088
0
1,968
9,674
4,128
212
3,391
6,283
64,117
0
W
Danzaburou
ST-KingofKings
Danzaburou
21,142
11,916
134
4,920
14,487
7,979
869
1,621
12,866
0
105,193
L
Horus
Smiththy
Horus
5,686
2,847
3,523
4,934
18,430
18,645
55
6,573
11,043
0
38,763
L
Chang'e
11,992
140
1,778
5,153
15,175
6,930
146
3,952
10,433
86,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
43,597
556
Minions Killed
463
0
Camps Cleared
0
1,814,589
Distance Traveled
1,815,439
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,412
467
95
5
0
346,564
2
L
Xing Tian
9,050
503
101
6
0
347,498
2
L
Bastet
8,295
461
62
3
0
384,147
4
W
Geb
9,041
502
33
2
0
355,202
0
W
Bakasura
9,980
554
165
9
0
467,562
0
W
Bellona
8,452
470
93
5
0
311,014
2
W
Discordia
8,001
445
106
6
0
349,879
4
W
Danzaburou
11,648
647
159
9
0
330,932
0
L
Horus
9,124
507
63
4
0
363,176
3
L
Chang'e
8,716
484
142
8
0
374,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role