Player Matchup

Neith
Neith
Bronze III
Brisk BHOP
Neith
Bronze III
Level 125
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Ravana
Ravana
Gold II
Keylockking
Ravana
Gold II
Level 126
God Stats
1W - 2L
1,700 SR
Queue Stats
59W - 59L
1,486 MMR
Solo
Hercules
Hercules
Gold III
TheycallmeSpade
Hercules
Gold III
Level 64
God Stats
0W - 1L
1,472 SR
Queue Stats
43W - 42L
1,507 MMR
Party 3
Scylla
Scylla
Gold II
XHolydiver69X
Scylla
Gold II
Level 157
God Stats
0W - 3L
1,410 SR
Queue Stats
139W - 134L
1,450 MMR
Party 3
Ymir
Ymir
Bronze III
isxncho
Ymir
Bronze III
Level 106
God Stats
9W - 14L
1,861 SR
Queue Stats
34W - 57L
1,383 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,550 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,637 SR
1,465 MMR
Ratatoskr
Ratatoskr
Silver I
B2K Pigz
Ratatoskr
Silver I
Level 87
God Stats
4W - 9L
1,375 SR
Queue Stats
33W - 42L
1,409 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
FoldedLight446
Gilgamesh
Gold II
Level 154
God Stats
8W - 4L
1,672 SR
Queue Stats
166W - 159L
1,444 MMR
Solo
Sylvanus
Sylvanus
Gold V
IxSlUmBeRxI
Sylvanus
Gold V
Level 166
God Stats
11W - 4L
1,630 SR
Queue Stats
241W - 244L
1,331 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
focusedgecko
Danzaburou
Gold IV
Level 115
God Stats
6W - 2L
1,579 SR
Queue Stats
119W - 128L
1,462 MMR
Solo
Janus
Janus
Gold II
outletpower
Janus
Gold II
Level 159
God Stats
1W - 3L
1,929 SR
Queue Stats
99W - 93L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 0
7,724
407
2,612
11,579
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
12
0 / 4 / 1
7,717
406
6,405
11,791
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
16
1 / 5 / 1
9,289
489
9,999
19,824
17,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 6 / 0
9,082
478
7,616
12,372
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
isxncho
Ymir
10
0 / 5 / 0
6,822
359
4,082
17,328
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
JormungandrMartichorasThorThanatos

VS

Bans
KaliSurtrArachneCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
B2K Pigz
Ratatoskr
18
8 / 0 / 2
11,400
600
7,423
13,479
5,961
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
FoldedLight446
Gilgamesh
18
4 / 2 / 5
11,696
616
16,284
20,977
19,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
IxSlUmBeRxI
Sylvanus
16
6 / 0 / 6
9,851
518
6,228
9,944
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
focusedgecko
Danzaburou
18
1 / 0 / 9
11,445
602
14,497
7,232
3,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 0 / 5
11,742
618
10,472
10,075
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
24
25
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
B2K Pigz
Ratatoskr
8
0
2
9
L
Neith
0
5
0
0
W
Gilgamesh
FoldedLight446
Gilgamesh
4
2
5
3.25
W
Sylvanus
IxSlUmBeRxI
Sylvanus
6
0
6
9
L
Ravana
0
4
1
0.13
L
Hercules
1
5
1
0.3
L
1
6
0
0.17
W
Danzaburou
focusedgecko
Danzaburou
1
0
9
5.5
L
Ymir
isxncho
Ymir
0
5
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
54,904
72,894
Taken
61,707
45,764
Mitigated
44,090
16,139
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
B2K Pigz
Ratatoskr
7,423
2,171
0
5,747
13,479
5,961
1,994
1,072
12,407
0
90,038
L
Neith
2,612
769
225
3,266
11,579
3,423
0
1,300
10,279
0
54,792
W
Gilgamesh
FoldedLight446
Gilgamesh
16,284
4,732
0
5,813
20,977
19,525
0
1,882
19,029
1,338
95,512
W
Sylvanus
IxSlUmBeRxI
Sylvanus
6,228
2,274
2,265
2,889
9,944
10,038
1,293
3,259
6,549
32,285
10,190
L
Ravana
6,405
1,552
0
4,620
11,791
4,849
0
1,679
9,830
0
57,573
L
Hercules
9,999
4,368
0
5,591
19,824
17,827
0
2,341
16,096
0
69,390
L
7,616
1,517
0
1,427
12,372
4,221
0
6,752
5,569
80,327
0
W
Danzaburou
focusedgecko
Danzaburou
14,497
8,071
0
4,946
7,232
3,830
2,691
1,651
5,581
0
111,113
L
Ymir
isxncho
Ymir
4,082
194
0
1,010
17,328
15,444
0
5,251
11,943
24,957
0
W
10,472
649
0
519
10,075
4,736
0
3,976
5,897
109,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
56,134
516
Minions Killed
664
0
Camps Cleared
0
1,716,129
Distance Traveled
1,967,994
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,400
600
141
7
0
488,242
0
L
Neith
7,724
407
95
5
0
331,381
6
W
Gilgamesh
11,696
616
135
7
0
378,799
0
W
Sylvanus
9,851
518
56
3
0
323,979
4
L
Ravana
7,717
406
105
6
0
367,479
2
L
Hercules
9,289
489
126
7
0
351,672
2
L
Scylla
9,082
478
165
9
0
315,103
3
W
Danzaburou
11,445
602
167
9
0
367,540
2
L
Ymir
6,822
359
25
1
0
350,494
5
W
Janus
11,742
618
165
9
0
409,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role