Player Matchup

Chang'e
Chang'e
Cowtipper5261
Chang'e
Level 108
God Stats
1W - 0L
1,887 SR
Queue Stats
46W - 36L
1,447 Elo+
Solo
Charon
Charon
Eternal_X_ikki
Charon
Level 104
God Stats
13W - 13L
1,545 SR
Queue Stats
403W - 392L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
SleepyJaah
Cliodhna
Level 122
God Stats
7W - 4L
1,592 SR
Queue Stats
91W - 87L
1,503 Elo+
Party 2
Team Averages
Level 111
1,675 SR
1,488 Elo+

VS

Team Averages
Level 50
1,491 SR
1,445 Elo+
Charon
Charon
TaKe0vErll
Charon
Level 119
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Bastet
Bastet
XuuiGi
Bastet
Level 4
God Stats
0W - 1L
1,276 SR
Queue Stats
15W - 28L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
eltoro571
Nu Wa
Level 28
God Stats
0W - 1L
1,831 SR
Queue Stats
2W - 1L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
4 / 0 / 6
8,791
799
5,417
6,879
2,520
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 10
8,750
795
5,727
7,542
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
SleepyJaah
Cliodhna
12
7 / 1 / 6
9,460
860
9,031
8,467
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
TaKe0vErll
Charon
10
1 / 2 / 0
7,484
680
3,550
8,109
7,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
XuuiGi
Bastet
10
0 / 6 / 1
7,188
653
2,971
8,778
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
eltoro571
Nu Wa
9
0 / 5 / 0
6,934
630
7,233
7,558
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
0
6
7
W
2
0
10
7
W
Cliodhna
SleepyJaah
Cliodhna
7
1
6
10
L
Charon
TaKe0vErll
Charon
1
2
0
0.5
L
Bastet
XuuiGi
Bastet
0
6
1
0.08
L
Nu Wa
eltoro571
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
13,754
22,888
Taken
24,445
14,295
Mitigated
12,703
5,567
Healing
1,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,417
897
722
2,309
6,879
2,520
625
3,405
3,336
44,289
0
W
5,727
495
0
720
7,542
6,094
494
3,829
3,511
27,618
0
W
Cliodhna
SleepyJaah
Cliodhna
9,031
1,154
0
1,816
8,467
5,681
32
3,720
4,647
0
31,000
L
Charon
TaKe0vErll
Charon
3,550
855
0
1,166
8,109
7,110
0
3,425
4,684
11,128
0
L
Bastet
XuuiGi
Bastet
2,971
1,251
0
451
8,778
3,332
0
4,456
4,322
0
12,972
L
Nu Wa
eltoro571
Nu Wa
7,233
2,096
0
250
7,558
2,261
0
3,351
4,207
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
21,606
147
Minions Killed
84
0
Camps Cleared
0
586,870
Distance Traveled
520,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,791
799
65
6
0
174,722
0
W
Charon
8,750
795
41
4
0
190,744
0
W
Cliodhna
9,460
860
41
4
0
221,404
0
L
Charon
7,484
680
21
2
0
171,038
0
L
Bastet
7,188
653
24
2
0
179,735
0
L
Nu Wa
6,934
630
39
4
0
169,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role